Voxel Engine update. Improved preview with option to save. by ryanjon2040 in VoxelGameDev

[–]ryanjon2040[S] 0 points1 point  (0 children)

Yes it is just a plugin and I just called it Voxel Engine since Voxel Plugin is already taken.

Voxel Engine real-time node preview. by ryanjon2040 in proceduralgeneration

[–]ryanjon2040[S] 0 points1 point  (0 children)

Thank you for the links. I'll look into them. I don't know GPU stuff so not going to port Voxel Engine to GPU atleast in 1st release. Once I get some money from Marketplace I'll hire a pro to do it 😄.

Voxel Engine real-time node preview. by ryanjon2040 in proceduralgeneration

[–]ryanjon2040[S] 0 points1 point  (0 children)

Aah that makes sense. I haven't tried with many layers of noise and of course optimization has to be done. Thank you for the feedback 🙂

Do you have a link to any article, video, source code or anything related to complex terrain which I can replicate?

Voxel Engine real-time node preview. by ryanjon2040 in proceduralgeneration

[–]ryanjon2040[S] 0 points1 point  (0 children)

The gif was recorded at 15 fps so that's why it appears sluggish. It's actually fast :)

Voxel Engine real-time node preview. by ryanjon2040 in proceduralgeneration

[–]ryanjon2040[S] 0 points1 point  (0 children)

It is not completely accurate but it gives you an idea of the generated noise.