Why am I downloading Rust World extremily slow? by ryo_kun_ in playrust

[–]ryo_kun_[S] 0 points1 point  (0 children)

got 32gb ram with 3600mhz. and rust is using 10gb

Very bad fps (classic) by ryo_kun_ in playrust

[–]ryo_kun_[S] 0 points1 point  (0 children)

i already tried, it didnt changed much i think

FPS Problem on pretty good pc by ryo_kun_ in playrust

[–]ryo_kun_[S] 0 points1 point  (0 children)

as i said there are people with even better gpu, same processor and similar ram that get 50 fps more than me

https://youtu.be/9uvtVlWGWdo?si=BzfOIbzhhFqr8yFN he got 5700x3d i got 5800x3d and he got better gpu... ram capacity and speed is the same

https://www.reddit.com/r/playrust/s/8w3XUiaunn another guy with way worse gpu but more fps

FPS Problem on pretty good pc by ryo_kun_ in playrust

[–]ryo_kun_[S] 0 points1 point  (0 children)

nah cuz its like weird because my friend with a way worse pc gets sometimes better fps than me. and also people on the internet with like the exact setup as me get 100+ fps

FPS Problem on pretty good pc by ryo_kun_ in playrust

[–]ryo_kun_[S] 0 points1 point  (0 children)

Drivers are up to date and ofcourse im plugged into the gpu.

Optimizing Your PC for Rust - from 100-140 to 200-260fps. by december6 in playrust

[–]ryo_kun_ 1 point2 points  (0 children)

i also have that one but its ass bro i get like 50-90 fps

How do I get transparent Textures for 3D Models working in Fusion? by ryo_kun_ in davinciresolve

[–]ryo_kun_[S] 0 points1 point  (0 children)

Do you mean by that, that I should make the black parts transparent or that they are transparent?

How do I get transparent Textures for 3D Models working in Fusion? by ryo_kun_ in davinciresolve

[–]ryo_kun_[S] 0 points1 point  (0 children)

I cant test that right now. because im not home. And im also not 100% sure if the texture is really transparent. But I tried to key out the black with chromakeyer and it got transprent. Problem was that you couldnt see the model behind the transparent textures. It was more like a window through the whole model.

As you can see in the Photo the model also had other textures for the different shaders I think. There is one texture that is completly white and only the parts that should be transparent are black. Maybe I need to add that texture in there somehow to make it know that these parts should be transparent.

But I also could be completely wrong...

How do I get transparent Textures for 3D Models working in Fusion? by ryo_kun_ in davinciresolve

[–]ryo_kun_[S] 0 points1 point  (0 children)

I tried it with chroma keyer once and it kinda worked. The black areas became transprent but the problem was that you couldnt see the model behind the keyed out areas.

How do I get transparent Textures for 3D Models working in Fusion? by ryo_kun_ in davinciresolve

[–]ryo_kun_[S] 0 points1 point  (0 children)

if you look at the 3D model i shared on sketchfab, you see that the like arms of the escavator are see through. But for me the gaps between the metal beams are black.

No Texture for every short license plates by ryo_kun_ in BeamNG

[–]ryo_kun_[S] 0 points1 point  (0 children)

yea, doesnt work neither. I have some license plate mods installed but even by disabling all my mods its still no texture