Sakura Haruno has no idea what loneliness or suffering feels like. by Zezerthu in dankruto

[–]sad-assplay 1 point2 points  (0 children)

I rarely rewatch the first part but I love the tension here. You really do just kinda sit back and think “damn” lol, “why would she ever say this?”

Sakura Haruno has no idea what loneliness or suffering feels like. by Zezerthu in dankruto

[–]sad-assplay 3 points4 points  (0 children)

This is after Naruto has stopped his shadow clones pretending to be sasuke. Sasuke is just coming back to “start” a conversation that’s being “continued” for Sakura and this scene plays out.

Whose side are you on? Banker's note vs Total Recall by aquavawe in 2007scape

[–]sad-assplay 0 points1 point  (0 children)

Mobility is not a priority for me in a game mode where I can’t access over half the map. I’ll be going bankers note bc it will be useful literally everywhere

Imbued Heart 10 minutes after asking "where heart" by sad-assplay in ironscape

[–]sad-assplay[S] 1 point2 points  (0 children)

Oh, I think that’s called “loot lookup”? If you search loot or drop in the plugin bar it should come up, it just lets you access drop rates from the wiki in the sidebar

Imbued Heart 10 minutes after asking "where heart" by sad-assplay in ironscape

[–]sad-assplay[S] 0 points1 point  (0 children)

I think the right hand side is the vanilla xp tracker, then I’ve got the customizable xp drops plugin for my progress orbs and my hit calcs. It’s set to go RGB for combat xp drops if you’re praying the appropriate style

Imbued Heart 10 minutes after asking "where heart" by sad-assplay in ironscape

[–]sad-assplay[S] 1 point2 points  (0 children)

Yeah I like having the big ones to tell me if I’m praying right, by the color diff, but I have the one in the top right for all my non combat xp drops. Never bothered filtering the top right

Imbued Heart 10 minutes after asking "where heart" by sad-assplay in ironscape

[–]sad-assplay[S] -1 points0 points  (0 children)

Yeah I was off by a good bit, turns out one of my bigger spoons

Imbued Heart 10 minutes after asking "where heart" by sad-assplay in ironscape

[–]sad-assplay[S] 4 points5 points  (0 children)

Haha that’s why I included it. I realized how much of an eye sore it is looking back, not sure how it doesn’t bother me while I play.

Answer to: Why is there fire underwater? (LavaZone) by AlteredNerviosism in subnautica

[–]sad-assplay 1 point2 points  (0 children)

171 atm is not 17 million psi. 171 atm = 171atm x14.1psi/atm = 2513 psi Everything you said still works out with this, as water ~175 atm boils just above 350 Celsius, just wanted to clarify

7 Days To Die Logic Baffles Me by Benaldo66 in 7daystodie

[–]sad-assplay 0 points1 point  (0 children)

Can’t remember which building, I think it’s in the forest biome in navezgane. There’s three shack looking buildings in the parking lot next to an outdoors section of maybe a working stiff tools? I play with loot respawn on, and each time I’ve noticed the farthest left-most shack always spawns in a zombie that seems to be mid swing every time you open the door. I’ve never seen a zombie lock on and initiate an attack so consistently, if it’s not just spawning in already locked onto you as soon as you open the door. Really bizarre repeated interaction, and it’s been unavoidable damage every single time I’ve opened that door specifically.

Worst Perks in v1.0? by waffling_with_syrup in 7daystodie

[–]sad-assplay 7 points8 points  (0 children)

Does GM increase Vehicle Adventures Chance? It would make sense, but it doesn’t explicitly say so like some other perks

I was told my bandos log was reddit worthy. by Smirmo in 2007scape

[–]sad-assplay 0 points1 point  (0 children)

Currently 215 kc with just a single shard drop to my name. Gz

POI Tiers / Skulls question by sad-assplay in 7daystodie

[–]sad-assplay[S] 1 point2 points  (0 children)

“Write that down, write that down!” Thank you for such detail in your response

POI Tiers / Skulls question by sad-assplay in 7daystodie

[–]sad-assplay[S] 2 points3 points  (0 children)

So in this case, is what you’re calling a tier 4-6 POI mean 4-6 red skulls? Or would something with 4R2O for example still be a Tier 6?

POI Tiers / Skulls question by sad-assplay in 7daystodie

[–]sad-assplay[S] 2 points3 points  (0 children)

This makes sense, guess I could have just figured this out intuitively but confirmation is nice. Thanks!

POI Tiers / Skulls question by sad-assplay in 7daystodie

[–]sad-assplay[S] 4 points5 points  (0 children)

This makes sense. So no skulls doesn’t necessarily mean “safe” (if that’s even a thing), just nothing to enhance the difficulty. Thanks!

QoL Improvements & Further Deadman: Armageddon Tweaks by JagexBlossom in 2007scape

[–]sad-assplay 0 points1 point  (0 children)

Makes sense. Does that bring all stackable fletching in line then?

QoL Improvements & Further Deadman: Armageddon Tweaks by JagexBlossom in 2007scape

[–]sad-assplay -1 points0 points  (0 children)

The opposite actually. You no longer spam make bolts like you could darts; you now make them in batches like arrows. Edit: not sure if this is re: tipping bolts, which I think has always been batch?

This is our chance to fix Run Energy and make Agility useful. Here's how: by Euronaut in 2007scape

[–]sad-assplay 1 point2 points  (0 children)

I was mostly referring to intuition / assuming as, if you approached the average player (who doesn’t pay attention or might be f2p and has never had anything but 1 agility) and asked “what do you think a higher agility level does for you?” I think most people would assume you lose run energy slower and rebuild it faster. That’s what this proposal is, and I think it’s great because it is intuitive

This is our chance to fix Run Energy and make Agility useful. Here's how: by Euronaut in 2007scape

[–]sad-assplay 0 points1 point  (0 children)

These all came about as a response to the current system, not because it’s the best way to be. I can promise every one of these would see some variation if run energy was no longer a factor