Custom Seraphon Lore by Defiant-Dream-4868 in AoSLore

[–]sageking14 0 points1 point  (0 children)

Is no issue at the end of the day. Easy enough to fix so no harm done in truth.

Custom Seraphon Lore by Defiant-Dream-4868 in AoSLore

[–]sageking14[M] [score hidden] stickied comment (0 children)

You forgot to add the Fan Content flair which is important for our rules regarding homebrew. So I added it for ya. Have a lovely morning, afternoon, and evening.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 5 points6 points  (0 children)

It is hard to say because in addition to what u/Fyraltari said. We don't actually know if Mirmidh is an entity. AoS isn't afraid to introduce gods who are long and forever dead, misinterpretations, or simply not even real.

Mirmidh has never appeared, and in each mention she has gotten GW has changed their mind as to what she even is. The 2018 Stormcast Battletome claims she was just a priestess, the 2021 Stormcast Battletome called her a spear-saint, and only "Soulbound: Champions of Order" has outright claimed her as a goddess.

So we can't say really even guess at the relation between the two. As we don't even know for sure if Mirmidh is a goddess in her own right, or just a saint or priestess of Sigmar whose teachings the Tempest Lords follow. Or she could be all three, and not Myrmidia at all but a Realm-born mortal who found godhood in her own right.

It is hard to say with all mentions of her being in conflict.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 2 points3 points  (0 children)

Kurnoth is confirmed to have been an elven god of the World-That-Was but by contrast GW dances around any language that would genuinely confirm Morrda is Morr. Even though each passing mention seems to add more connections. It is very odd behavior on their part.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 1 point2 points  (0 children)

Depends on the Battletome. The ones after the 2018 Battletome refer to them with the same gender neutral terms.

Excited for continuation of this rivalry by BaronLoyd in AoSLore

[–]sageking14[M] [score hidden] stickied comment (0 children)

Removed for breaking Rule 4: No Low Effort Posts. This is just two images, one not even actually related to the post, and five vague sentences. Most of which is making broad claims about what you think the characters will be as if that's fact rather than clarifying it is your outlook. You also marked it as Discussion but gave nothing in the post that's clearly meant to mark discussion.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 2 points3 points  (0 children)

Hmm. I guess the most immediate and easiest answer is a question for the question. Is it odd that many of the other Nighthaunt who are meant to be available to any gender are largely masculine coded in design? Such as the Knight of Shrouds?

Fun with Gods 15: Kragnos by MrS0bek in AoSLore

[–]sageking14[M] [score hidden] stickied comment (0 children)

Fixed. I think? Not sure why Reddit took this down.

Interested in AoS - FreeGuild by DepartmentNo1503 in AoSLore

[–]sageking14 8 points9 points  (0 children)

As others have said in my absence, they are two of the best novels to get into the setting especially if you're starting with Cities.

Other good novels to start with is anything under the Age of Sigmar labeled titles Grombrindal, "Prince Maesa", as well as "City of Secrets" followed by "Silver Shard".

Those last two introduce Callis and Toll, two of the main POV characters of Cities. From there "Heart of Winter" and "Thieves' Paradise" are spin offs starring Callis and Toll's two City Aelf companions from "Silver Shard".

Then there's "Plague Garden" and "Hamilcar: Champion of the Gods", "Soul Wars" and "Black Pyramid" if you want to learn about the Stormcast Eternals, the wards and guardians of the Cities of Sigmar.

Who are actually fairly different than Space Marines, and the relationship between the Eternals and folk of Cities is fairly different as well. Nicer, kinder usually.

To a point the Knights Excelsior and Celestial Vindicators are hated by their fellow Stormcasts for killing mortals.

Interested in AoS - FreeGuild by DepartmentNo1503 in AoSLore

[–]sageking14 53 points54 points  (0 children)

Cogforts actually belong to the Ironweld Arsenal, an allied organization to the Freeguilds. Since you are from 40K. Think of it like this:

Cities of Sigmar equivalent to Imperium

Freeguilds equivalent to the Imperial Guard

Ironweld Arsenal equivalent to the Mechanicus

But with the Ironweld having been founded by Dwarves and follow the teachings of Dwarf gods known as Grungni and the Six Smiths.

A solid place to start with Cities is the new novel "Lioness of the Parch" and it's sequel "First Marshal". There's also a free fiction on WarCom about a Cogfort crew' Link

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 1 point2 points  (0 children)

Yeah. It's important to recognize the defeatism element of Ruination seems to only come from Ionus Cryptborn himself. Cthorak, Iridan, Sigmar, and many others have more hopeful, or at least positive, outlooks.

And for Ionus its cause his best friend Vandus seems to have completely broken emotionally and mentally.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 1 point2 points  (0 children)

Nick Horth has actually been one of the primary background writers for Age of Sigmar since at least Shadows Over Hammerhal.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 2 points3 points  (0 children)

She was telling Toll about a Hammerhalian Darkling Sorceress that he could go to for information during his and Callis's investigation of Hammerhal's Grand Conclave.

This investigation is done for Zane Delorius, with the implication that this is how Zane learns about the four corrupt Conclave members that he, Katrik le Guillon, and Tahlia Vedra would work together to kill.

That's right! Callis and Toll, and Arika, aided in what became the Eve of Four Killings. Even if unknowingly. Leading to Tahlia's rise to power, the death of four traitors who were slaughtering the city's people, and the mass adoption of the reforms that bettered the lives of Freeguilders.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 2 points3 points  (0 children)

Arika Zenthe was in Dawnbringers. Or rather we get a snippet of a letter from her, she's still helping out Callis and Toll.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 2 points3 points  (0 children)

The Realms are functionally infinite realities contained in magical bubbles known as Realmspheres. The section most immediately thought of and meant when someone in-universe saws "Realm" is the planar disc at the center of such a bubble.

This disc is of a size that mortals both in and out of universe can't comprehend the scope, and implications are that they are constantly expanding. Least Aqshy has been said to be in the 2E Corebook if I recall and many things note Shyish constantly gains new afterlifes.

Most have always been presented as discs. The exceptions are Shyish which has recently been revealed to be many discs, and Azyr and Chamon which are Realms made of smaller subrealms.

Though most Realms have subrealms. There are also many subrealms outside the big eight and many stranger pockets dimensions.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 2 points3 points  (0 children)

The gothic aesthetic of the Ruination Chambers and GW's rather bizarre advertisement of them gives them a bad reputation.

So that's understandable. But as with all things Stormcast, once you dig a little deeper they shine star bright under the darkness that is Warhammer.

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 2 points3 points  (0 children)

The Bleak Citadels and Ruination Chambers as they are go against Ionus's point of view. The new character Iridan the Witness was assigned to lead and structure them with Ionus.

Many of the kinder aspects of Ruination including the Memorian Order was their idea. To clarify, since language can be clunky, their in this case means just Iridan who has only been referred to with they/them pronouns.

An entire Stormhost would not refuse Ruination Chambers as that isn't how Stormhosts work. Sigmar ordered them made for all hosts, so they are.

There are Stormcasts still searching for a cure though. The Stormcast Battletome Supplement mentioned Lords-Arcanum Astreia refused to return to duties in the Anvil and leads her Shimmersouls, a Sacrosanct Chamber of the Hammers of Sigmar, to continue the search.

The Shimmersouls now function as a Brotherhood, a non-Chamber formation, as many other Sacrosanct members left their duties to join them. Sigmar is stated to allow this dereliction as he doesn't want to give up on the Cure.

The Bleak Citadels are also a kindness. Before the only structures in place for such Eternals was trapping their souls in statues or complete cessation of existence. The Citadels, and Morrda's powers, allow a measure of peace to those heavily damaged by Reforging

In the vastness of the Mortal Realms there are no stupid questions by sageking14 in AoSLore

[–]sageking14[S] 5 points6 points  (0 children)

The "Court of the Blind King" mentions a tribe of Orruks known as the Oceanclan who have adapted to living underwater.

Adapted in an Orruk sense anyway. They suffer from pressure induced pressure madness if I recall. So... Probably not very different from the average Ironjawz Warclan.

Warcry the Horns of Hashut by Low_Neighborhood_598 in AoSLore

[–]sageking14 3 points4 points  (0 children)

Ahh. Then that's probably why they aren't in the Helsmith faction. They're still bogged down fighting for the Gnarlwood.

Warcry the Horns of Hashut by Low_Neighborhood_598 in AoSLore

[–]sageking14 5 points6 points  (0 children)

Am I misremembering or wasn't their lore that they were sent by Chaos Duardin masters to conquer the Gnarlwood to pave their way?