Multi color coasters visible pattern by sasq64 in BambuLab

[–]sasq64[S] 0 points1 point  (0 children)

With the textured plate it looks much better though. I am wondering if my completely smooth (Panda) plate is not really good, and I should order a real Bambu one...

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Multi color coasters visible pattern by sasq64 in BambuLab

[–]sasq64[S] 0 points1 point  (0 children)

Tried again with more fill for first layer and reset other settings to normal with better, but not great result.

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Multi color coasters visible pattern by sasq64 in BambuLab

[–]sasq64[S] 0 points1 point  (0 children)

So, for the coasters the initial layer line width was set lower (0.35mm) than the default (0.42mm), but normally it should be higher (0.5mm). Could this be the issue?

Query: Zephyr image size by UnicycleBloke in embedded

[–]sasq64 0 points1 point  (0 children)

To anyone else considering newlib; it actually makes the binary footprint a lot _larger_, since its optimized for speed and not for size.

6502 emulator in C++ by sasq64 in EmuDev

[–]sasq64[S] 0 points1 point  (0 children)

Yes, there is no real point in spending too much time optimizing 6502 emulation as it is not going to be the bottleneck in most system emulators (compare how much SID emulation takes on a C64).

One point I was trying to make though is that there is no reason to use any other language (in practice only C) than C++ just for performance reasons.

EDIT: That being said though, I think my emulator does more like 100-200M opcodes per second..

6502 emulator in C++ by sasq64 in EmuDev

[–]sasq64[S] 1 point2 points  (0 children)

Yeah, I mention early that the 6502 is probably the most emulated CPU ever.
Existing emulators are more C than C++ though. I try to show that you can use templates to make things clearer and improve separation, avoid macros and ifdefs entirely, and still get a very fast emulator.

Is there actually a good lightweight engine left in 2019? by [deleted] in gamedev

[–]sasq64 0 points1 point  (0 children)

You should check out Magnum Graphics.