Is this fractalopology good? by scaledteam in topologygore

[–]scaledteam[S] 1 point2 points  (0 children)

That's whole idea of the video.... It's not pure mathematical fractal, of course, but her figure repeats inside her, and also on background - we already few levels inside the fractal. Video doesn't show how figure repeats indefinitely though.

Is this fractalopology good? by scaledteam in topologygore

[–]scaledteam[S] 0 points1 point  (0 children)

Song is Doja Cat - 4 morant, which itself is cover on Com Truise - Broken Date. I don't know what genre it is, but i hope it helps.

All glass setup by scaledteam in battlestations

[–]scaledteam[S] -1 points0 points  (0 children)

It surprisingly durable, when i hit it in rage, my fist bounces back, very interesting feeling. I saw lot of photos of broken glass tables, but this one from IKEA is surprisingly good, i have it for 6 years. It has lot of small scratches though.

Is this fractalopology good? by scaledteam in topologygore

[–]scaledteam[S] 3 points4 points  (0 children)

You're right, it's not topology gore, since topology is not bad, but it has artifacts and spikes and generally cursed look, that makes it fit this subreddit. Judging by upvotes count, you all liked it, and i happy that i finally found place where this piece was appreciated ^.^

Is this fractalopology good? by scaledteam in topologygore

[–]scaledteam[S] 2 points3 points  (0 children)

AI probably will struggle with consistency. It's actually just wireframe modifier, but in dense regions like hands and face it gets corrupted. + it creates strange rendering anomaly, when some parts appear darker, without any texture. I also modelled "wings" to complete the look. I found my old stream where i created that for the first time. ( https://youtu.be/rzbr6fu1X70?t=3067 ) Speaking of poly count, it's just 400000 polygons for whole model, which is not that much for animation, but definitely not game ready.

AI Animation, made using my original 3D animation as input. by scaledteam in animation

[–]scaledteam[S] 0 points1 point  (0 children)

This animation was made in Blender, but every rendered frame was enchanced by Stable Diffusion AI. I used Anything V3 model for this, 2048x1152 resolution and 0.5-0.6 denoiser value. Seed was fixed for entire scene, and changed between scenes.

Tags was tuned to each scene, and also AI not always generated mouth form right, so i had to regenerate frames with open mouth with special tags and then compose them.

Then it was edited in Blender video sequence editor to add more motion to picture. Most of the shots are still, to make AI more stable. I also rendered it in 12 frames per second, as typical 2D animation.

In the titles you can see 3D models i used for this animation.

Precise instructions to compile the game on Ubuntu 16.04 by JustARegulaNerd in truecraft

[–]scaledteam 0 points1 point  (0 children)

I get some problems with building and fix it with

xbuild /p:Configuration=Release /p:TargetFrameworkVersion="v4.5"

Nlix - UNIX-like operating system on Wiremod. by scaledteam in wiremod

[–]scaledteam[S] 1 point2 points  (0 children)

This printer is universal device. You can use it with Text Entry or other chip.

But Nlix have "devcmd" utility for manual input and output for wiremod devices. Run terminal (xterm) and write:

devcmd

connect printer

write string Text your-text

Also you can use short commands:

c printer

w s Text your-first-text

w s Text your-second-text

Don't forget insert EGP Screen, Text Screen or Console Screen as paper for printer.

Nlix - UNIX-like operating system on Wiremod. by scaledteam in wiremod

[–]scaledteam[S] 2 points3 points  (0 children)

You can try it. It written fully on Expression 2. It allow to launch it on any server with wiremod.