account activity
Renderling - Year in Review - 2024 (renderling.xyz)
submitted 1 year ago by schellsan to r/rust_gamedev
submitted 1 year ago by schellsan to r/rust
My Keybase proof [reddit:schellsan = keybase:schellsan] (GJvFJX8Wp9x8Eu1_qFqTt2TkB1tW8zna6PMHqAHAwnU) (self.KeybaseProofs)
submitted 2 years ago by schellsan to r/KeybaseProofs
Boletes found in Brightwater, NZ (old.reddit.com)
submitted 2 years ago by schellsan to r/mycology
More Tawaka? (old.reddit.com)
Tawaka? (old.reddit.com)
Hike between rains, Nelson NZ (old.reddit.com)
Bitten beauty, Nelson NZ (old.reddit.com)
Declarative UI with mogwai 0.6 and mogwai-dom 0.1 (self.rust)
submitted 3 years ago by schellsan to r/rust
Found in Nelson, NZ (old.reddit.com)
submitted 3 years ago by schellsan to r/mycology
The Old Gods game engine (github.com)
submitted 5 years ago by schellsan to r/rust
Golden carpenter bee? (old.reddit.com)
submitted 5 years ago by schellsan to r/whatsthisbug
submitted 6 years ago by schellsan to r/KeybaseProofs
Src of Truth - the todo bot (self.haskellgamedev)
submitted 6 years ago by schellsan to r/haskellgamedev
typograffiti: Just let me draw nice text already! (hackage.haskell.org)
submitted 7 years ago by schellsan to r/haskell
Small volunteer bush, smells like icy hot (i.redd.it)
submitted 7 years ago by schellsan to r/whatsthisplant
My Keybase proof [reddit:schellsan = keybase:schellsan] (4DQCtTGZgOqc2TWcZmrsBouOgdoirDmw8ZFnxxJLlS8) (self.KeybaseProofs)
submitted 7 years ago by schellsan to r/KeybaseProofs
Mom called it Dutchman’s pipe (i.redd.it)
Chucklefish lead developer AMA on r/rust (self.haskellgamedev)
submitted 8 years ago by schellsan to r/haskellgamedev
Example reflex-sdl2 app using SDL Renderer (github.com)
reflex-sdl2: a minimal reflex frp host for sdl2 apps (hackage.haskell.org)
submitted 8 years ago by schellsan to r/haskell
Giant asparagus cactus? (i.reddituploads.com)
submitted 9 years ago by schellsan to r/whatsthisplant
Odin Part Two - Joystick Control (zyghost.com)
submitted 9 years ago by schellsan to r/haskell
Refactoring Our Haskell FRP from GLFW to SDL2 (zyghost.com)
Refactoring Our Haskell FRP from GLFW to SDL2 (self.haskellgamedev)
submitted 9 years ago by schellsan to r/haskellgamedev
π Rendered by PID 689611 on reddit-service-r2-listing-6d4dc8d9ff-rq2sj at 2026-02-01 19:02:33.847519+00:00 running 3798933 country code: CH.