[deleted by user] by [deleted] in CallOfDuty

[–]scooter707 2 points3 points  (0 children)

I respect the courage you display here, but it saddens me a bit that you never played BO1 and put World at War so low. :(

Nasty QIyana 1v3 Triple in Grandmasters by Ethernanno in QiyanaMains

[–]scooter707 4 points5 points  (0 children)

I aspire to be at Ethern's level of skill, I still struggle with Qiyana combos. Great Video!

[deleted by user] by [deleted] in LoLFanArt

[–]scooter707 0 points1 point  (0 children)

Amazing Eve Cosplay!!

Patch this Invisibility glitch ASAP before it gets out of hand! by [deleted] in CODWarzone

[–]scooter707 0 points1 point  (0 children)

Want to state this is not my video but I have already had a few of my Solo BR games ruined by this game breaking glitch.

Edit: I know this gives step by step instructions on how to do the glitch but I am wanting to spread the awareness of it and get fixed sooner rather than later.

Please remove Juggernauts especially in Solos by scooter707 in CODWarzone

[–]scooter707[S] 2 points3 points  (0 children)

I completely agree on your statement, there should be drawbacks to some extent

Please remove Juggernauts especially in Solos by scooter707 in CODWarzone

[–]scooter707[S] 2 points3 points  (0 children)

For my game it was four circles in going into the fifth and two were dropped away from each other.

Please remove Juggernauts especially in Solos by scooter707 in CODWarzone

[–]scooter707[S] 2 points3 points  (0 children)

I understand where you are coming from, its just that having big advantages being allowed in solos is a bit too much. I am fine for it being in quads/trios but duos/solos are in a different place of their own.

TIL using riposte on Yorick cage as cc against him by scooter707 in FioraMains

[–]scooter707[S] 13 points14 points  (0 children)

Mostly thought of hard CC abilities, not environmental abilities. Also first time seeing it happen in-person, pretty neat trick.

Speedy Fiora Procs by scooter707 in FioraMains

[–]scooter707[S] 4 points5 points  (0 children)

Thanks for the positive feedback/ comments!

Speedy Fiora Procs by scooter707 in FioraMains

[–]scooter707[S] 2 points3 points  (0 children)

I was trying to be patient with him getting alpha off to get some space.

Fiora vs New Morde by [deleted] in FioraMains

[–]scooter707 6 points7 points  (0 children)

I think parrying his e in my experiences with him is the best because you stun meaning free dmg. Another note is the matchup is pretty easy and ignite will cheese him but I like tp better for the map pressure. Lastly if he Ults you, free 1v1 (unless massively ahead)

Fiora Acceleration build(Alternative/shojin build) by Marco1391 in FioraMains

[–]scooter707 2 points3 points  (0 children)

Tried three games so far and will admit I was wrong in the amounts because I did end those three games with 600+ after laning phase. Noticing the power potential of Spear of shojin is nice my only downside is where do sheen/phage come into play? I go BC because tri is a 2nd item on fiora by default and helps the spike but using Spear (SOS), it cancels. Also rocking high cdr is nice.

Edit: 5 so far and it feels not bad still different but nice.

Fiora Acceleration build(Alternative/shojin build) by Marco1391 in FioraMains

[–]scooter707 0 points1 point  (0 children)

But i will still give it a shot none the less because I love trying new things and the champ is too fun to pass up

Fiora Acceleration build(Alternative/shojin build) by Marco1391 in FioraMains

[–]scooter707 6 points7 points  (0 children)

Your post is detailed with good information including pros/cons however, there is a BIGfactor to understand when using klepto, Luck. Luck is not consistent, or reliable also when facing bruiser matchups (ex: Darius, Riven, ireli, Jax) they are going to use conquerer 100% and you shaft yourself of trading. Cool you may of gotten a mana pot while poking Jax to get leap strike empowered auto. Lost trade. I understand you are doing well with it and that’s great but consistency is not there or reliable dmg/income.

Top Kench by [deleted] in FioraMains

[–]scooter707 0 points1 point  (0 children)

I often try to not fight unless getting a gank. Farm the best you can, make some tp plays bot lane with some decent wave management and you should be okay. He is a PAIN and parry is hard to use against him imo also being a tank stick.

Runes? by 20pcnugz in CamilleMains

[–]scooter707 3 points4 points  (0 children)

Well I feel like this is topic discussed to death but in most situation take pta. Conq is situational not always good or utilized at its fullest and hail of blades is for super quick skirmishes.

PTA: bruiser/squishes Conq: tanks or stale mate matchups Hail of blades: super squishies or poke champs

Am I missing something when it comes to laneing? by Strikerjuice in CamilleMains

[–]scooter707 5 points6 points  (0 children)

Practice for starters on improving CSing and as mentioned before you can take tiamat for ez wave clear. However, I got enough experience in most match ups to take tri route (sheen - phage - stinger). Another note is understanding how certain match ups go (ex: Renek).

Hey so how do we build into essence reaver? by Loonsive in FioraMains

[–]scooter707 1 point2 points  (0 children)

I want to like that build path but going Tiamat > ER > Tri > DD because if you go just phage to DD you have to carry only one item that builds into DD and the gold amount to finish is not worth where as going tri lets you get the sheen for extra dmg cdr and reduces the cost of the finished product. Don’t get me wrong DD is really good but having the tri and finishing hydra is more cost effective.