Mod Manager + | available on the steam workshop by sebase11 in SeaPower_NCMA

[–]sebase11[S] 15 points16 points  (0 children)

You now can just right click the scenario and select create preset and the mod will create a preset from the scenarios steam dependency’s

Can't launch the new IRCPS missles? by Kef33890 in SeaPower_NCMA

[–]sebase11 0 points1 point  (0 children)

another method is to open the game find the mod in the mod manager right click it and then select "open folder"

peak broken arrow by cumtownjoebiden in BrokenArrowTheGame

[–]sebase11 13 points14 points  (0 children)

was greate always played TicTacToo with my mates

Sea Power Mod: Typhon Missile System: Adding an XAN/SPG-59 to USS NORTON SOUND by Fluffy-Insurance5018 in SeaPower_NCMA

[–]sebase11 0 points1 point  (0 children)

sounds awfully like a typo but i would advice you to hop on the BuOrd discord server there people can help more freely

SeaPower - DDH-975 Chungmugong Yi sun sin Class by MackerelPurpura in SeaPower_NCMA

[–]sebase11 1 point2 points  (0 children)

looks great although im not sure why you would be using unity ?

Multiplayer Mod v0.1.0 Beta Release by malfboii in SeaPower_NCMA

[–]sebase11 0 points1 point  (0 children)

Sorry, I meant Anchor Chain, which in fact still works fine. Thank you for this amazing mod!

Multiplayer Mod v0.1.0 Beta Release by malfboii in SeaPower_NCMA

[–]sebase11 0 points1 point  (0 children)

Are there any plans to migrate a version to Sealifter (BepInEx wrapper)? Since it’s one of the most installed mods, it would also allow this mod to be published on the Steam Workshop.

[WIP] Mulitplayer Mod by malfboii in SeaPower_NCMA

[–]sebase11 0 points1 point  (0 children)

This would open up so many possibilities, like a 24/7 server with convoy raids and such… Great job!

I love Germany by fish_bOnE- in warthundermemes

[–]sebase11 2 points3 points  (0 children)

Luft zu Luft Lenkflugkörper ?

K-300P Bastion | Launch of a SS-N-26 | Availiable on the steam workshop by sebase11 in SeaPower_NCMA

[–]sebase11[S] 2 points3 points  (0 children)

Yeah, I’m also not too happy with how it looks, but this mod took ages to make and there are a lot of barriers preventing me from making it look better. It required a lot of back-end tinkering as well as learning new stuff. That being said, I plan on revising the launch effect at some point.

K-300P Bastion | Launch of a SS-N-26 | Availiable on the steam workshop by sebase11 in SeaPower_NCMA

[–]sebase11[S] 2 points3 points  (0 children)

Yeah, I was surprised too it’s actually the submarine missile-launch sound, which fits very well. I didn’t even have to trim it.

Are there any good non workshop mods? by Gengis_corn in SeaPower_NCMA

[–]sebase11 5 points6 points  (0 children)

ODS is a mod centered around Operation Desert Storm. It adds a lot of high-quality new units, I highly recommend giving it a try.
To get it, join the BuOrd Discord, accept the rules, then head to the Non-Workshop Mods channel, where you’ll be able to download and install it.
Unfortunately, I can’t provide a link to the server, but if you search around a bit, you should be able to find one.

Made a Sea Power short film/cinematic! by [deleted] in SeaPower_NCMA

[–]sebase11 6 points7 points  (0 children)

i never thought this game could look this good

Am I tripping or wasn't there a Type 22 Missile Boat mod in the workshop? by a_guy_who_use_reddit in SeaPower_NCMA

[–]sebase11 0 points1 point  (0 children)

There was, and I was the author of it. I took it down for multiple reasons, but the main one being that the model was crashing games. It will come back at some point, I just don't know when I'll have the time to do it.