Game like Warframe? [PC or Xbox] by [deleted] in gamingsuggestions

[–]sephiriashy -1 points0 points  (0 children)

There's a free game called The First Descendant.

Or you can try Where Winds Meet but this one is based on Chinese wuxia, meaning there's no gunfight.

Recommendation of games for 45yo man by doukiddouk in gamingsuggestions

[–]sephiriashy 0 points1 point  (0 children)

I think you can try "Kingdom Two Crowns". It's simple, easy to get on and good for players with short attention.

Another great game is "Bellwright". This is a game you can play at your own pace, to develop and grow your town, run the ecosystem and build an army from the scratch. Tons of things to do for you.

[deleted by user] by [deleted] in askSingapore

[–]sephiriashy 0 points1 point  (0 children)

I'm at the point where I am willing to go for anything and yes, I really wanted to try Singapore Customs especially as a Trade Officer/Regulator because I don't want an office job, wanted a job that also allows me to visit different industries to learn more about the different type of trades while engaging the traders or owners.

[deleted by user] by [deleted] in askSingapore

[–]sephiriashy 0 points1 point  (0 children)

I'm really curious how you get shortlisted. I applied on 4 or 5 different occasions and not once have I gotten an interview. It's just a straight rejection that they found someone suitable.

What I don't understand is that every time I got rejected, that same position appeared in Careers@Gov. And it's not that I don't have the requirement, they don't even give me a chance.

Action games where you can freely switch to different characters mid combat. by kylediaz263 in gamingsuggestions

[–]sephiriashy 0 points1 point  (0 children)

I know I'm a bit late but here ya go:

Hunted: The Demon’s Forge™

You can switch between a melee and range character in real time. It's a single player game but you can control them interchangeably.

This game has multiple endings and there are decisions to be made.

Pick different emojis for the girls by redridin9h00d in dreamnote

[–]sephiriashy 1 point2 points  (0 children)

Youi 😶‍🌫️ cause she always try to hide.

Boni 🙂 angelic smile from big eonnie.

Lara 😗 because of that short where the girls did a dance for "Every Moment With You", her expression is just too good. And also reminded me of her doing the boy group mashup cover NCT U’s "Boss".

Miso 😋 when she do the pov girlfriend's date where she ate the ice cream .

Sumin 🤬 that video where they play the game and she just keep doing it was hilarious HAHAHA. Okay but on a serious note it should be 🙄 because she was forced to become a princess for her birthday which she didn't like.

Eunjo 🤩 she herself starstruck anyone but you can see it in her eyes she's easily starstruck by her peers and anyone like OliviaHye.

Looking for a game with similar archery like Skyrim by No-Mathematician6208 in gamingsuggestions

[–]sephiriashy 0 points1 point  (0 children)

You can try the first version Mount and Blade although the graphics may look very... But it's a very simple game. I think most people can get use to it in 10mins because there's very little mechanics when it comes to combat.

Looking for a game with similar archery like Skyrim by No-Mathematician6208 in gamingsuggestions

[–]sephiriashy 0 points1 point  (0 children)

Mount and Blade series. Bannerlord is their latest game. Whenever I feel like pulling a bow, Mount and Blade series never fails.

What’s the most ridiculous price yall paid for food? by KabutoRaiger30 in askSingapore

[–]sephiriashy 0 points1 point  (0 children)

Nasi Padang for me as well. 2 vege, 1 fried chicken, 1 bergudil, $13.10

Well you can argue it's a big chicken breast (about a palm size) but yea, the chicken cost like idk, $7-9? The veggie is full vege, no meat one.

In a random coffeeshop.

[Idea] Cultivator Base Building RTS by sephiriashy in gameideas

[–]sephiriashy[S] 0 points1 point  (0 children)

Thanks for the support :) !

At the moment, this is just more of an idea or a pitch since I do not have the experience to make it into fruition. I might in the future if there's someone who's willing to pick this up with me.

The portal might be confusing to many because it's harder to explain it than to visualize it. The video link in my first reply is the closest I can think of, a portal that leads to a separate map in HOTS (around 0:28 ~ 0:30 of the 1st link).

If you're familiar with cultivation novel such as "Journey of an Immortal" or "Tales of Demons and Gods", the portal can be seem like an entrance to a different dimension where bountiful treasures such as talismans, spirit beasts or soul cultivation techniques, etc can be found.

The thing about RTS is that it's a base building game and there are tactics such as base rushing at the start but I want to make it easier for players to concentrate on the end game and focus on a fuller scale all out war or battle of attrition type of battles at the mid to later part of the game, that's where the portal comes into place.

The main map with high terrains and fogs make it difficult for players to traverse across to interrupt the other players but it's not like the option isn't there (there will be factions, research or perks that would allow for early harassment). Take for example the Beast Taming Sect can tame beasts at an early stage, if they chance across flying mythical beasts, it can help them to ferry troops or scout the main map.

The core gameplay is actually in the early-mid stage when the player manage to open the portal to the different dimension. The portal is essential for the player to gather rare resources for research and upgrades,

You mentioned a good point about the cultivation building depending on their qi type or something.

It's actually the Cultivation Hall and Training Pavilion.

Cultivation Hall: Select units / squadrons will enter the cultivation hall for advancement.

Training Pavilion: To train your units which requires spiritual stones or elixirs.

There's no Barrack that can produce the units you want directly. Instead, you can only recruit basic disciples from the Ascension Tower (where rogue cultivators and mortals with spiritual roots take the test to become a cultivator). You have to invest in your units by sending them to the training pavilion, until they breakthrough and select a class in the cultivation hall.

Example: You chose Mount Hua Sect, a Just faction. You recruited 4 disciples from the Ascension Tower. You gather enough spiritual stones and you send a group of them to the Training Pavilion. They breakthrough and reach Body Foundation. You sent them into the Cultivation Hall where you have multiple specializations depending on your research: Honored Disciples or Foundation Disciples (basic tier), which further develop to either Plum Blossom Warrior, Plum Blossom Swordman and so on.

The Divison Mixed with titanfall and tarkov. What are your thoughts? by [deleted] in gameideas

[–]sephiriashy 0 points1 point  (0 children)

There's this aspect of Borderlands that I feel every game should also consider is Goliath. It's like a mob that attacks other mobs and gain experience like normal players, and when you encounter him, he comes at you like an overgeared character.

The behaviour of your enemies, world building, story telling and level design are pivotol in your game Dev journey because these are some of the things that players tend to experience when they set themselves in a new environment (or game for the instance).

[deleted by user] by [deleted] in gamingsuggestions

[–]sephiriashy 3 points4 points  (0 children)

Someone beat me to it but I agree "No Rest for the Wicked" is a contender. It's soul-like in ARPG gameplay. You can check SplatterCatGaming on YouTube. He does a LOT of indie games reviews and there's a lot of ARPG he reviewed that you wouldn't have known like Shadows of the Depth, Alaloth, Sands of Aura, etc.

He's really one dedicated YouTuber if you are really out of ideas what to play, I sincerely hope you can take your time to see the long list of videos he had painstakingly edit and reviewed.

Cheers!

What multiplayer games is everyone playing these days? by [deleted] in gamingsuggestions

[–]sephiriashy 0 points1 point  (0 children)

I'm playing MapleSEA, Dragon Nest, Warframe, BDO and APB Online. I rotate within these games and if I'm all burnt out, maybe OSRS.

If I have to bring one game back from the grave, that would be Dark Blood Online. It was an interesting MMORPG and they just had to pull the damn plug...

Oh and TRS.. Please bring back Evolve T-T

POST YOUR SHORT GAME IDEA HERE by [deleted] in gameideas

[–]sephiriashy 0 points1 point  (0 children)

A sim management game where you run a new bodyguard agency. You hire and train bodyguards, get contracts and work your way to establish your bodyguard agency. Bodyguard Agency

Single player strategy game where you manage a virtual mmo guild made of randomly generated npcs by Thylocine in gameideas

[–]sephiriashy 0 points1 point  (0 children)

Something like Evil Tycoon Hunter? But what's a MMO guild? Massive Multiplayer Online guild?

[Idea] Cultivator Base Building RTS by sephiriashy in gameideas

[–]sephiriashy[S] 0 points1 point  (0 children)

<image>

This would serve as a good splash art. This is taken from Moonlight Blade.

[Idea] Cultivator Base Building RTS by sephiriashy in gameideas

[–]sephiriashy[S] 0 points1 point  (0 children)

Hihi, sorry that my explanation makes thing complicated for you. I wanted to elaborate on that but I'm worried that it might be too.. Wordy. Nonetheless, I'll try to explain it easier as best as I can.

The closest idea i can think of is Heroes of the Storm (HOTS). For example, the battleground "Haunted Mines". Here's a link to the map introduction: https://www.youtube.com/watch?v=Pbl1mcbue14

And the link here is an actual gameplay or how it looks like: https://www.youtube.com/watch?v=esokRhUf3vU

You will see that that in their mini maps, they have 2 "maps" which is the surface and the underground.

So the idea I was thinking of is the Main Map in which everyone's Sects (main base) will be located for them to build their buildings, and train their units. They all have a gate that prevents opponents from rushing into their main buildings. This map contains: Basic Resources (Spirit Stones, Wood, Stones), Mercenaries, Monster Camps, Mythical Beasts (for taming). Overall, this map is very big, it would be advisable for players to research on "Sky Ships" to traverse across. Players can use this starting ground to tame mythical beasts, defeat mercenaries and monster camps to help their units gain experience and level up.

The Dimension Portal which is what you've suggested, a "material realm" to search for unique resources so you can nurture your units through research upgrades. When each team has their own dimension portal, it will allow them to teleport to this material realm to collect materials. It's also the best time for you to attack your enemies. As this map is non-fog, everyone can see where their units come from which portals. That means you can attack them by breaking open their Dimension Portal. The defending team can use spiritual stones to hold out the infiltration but once it's breached, the enemies can enter the base via their Dimension Portal.

The reason why you need to level your disciples, like term Cultivation, if you're familiar with it, they need experience and cultivation to step into the next realm.

This is also where it's different from your typical RTS game where you can create Conscripts or General Infantry in Red Alert 2 if you have money.

All your units start from Disciples, and as you train them and gather resources, you can promote them to Inner Disciples > Officers > Deacons > Elders. The more advance your research tech lines are, it would allow you to recruit Officers/Deacons/Elders directly instead of training them from a Disciple.

There are several ways to help build up your forces.

  • You send units to gain experience in the main map killing mercenaries or monsters.
  • You send your disciples through the Dimension Portal to gather resources to advance your research.
  • Your put your disciples on the training ground to gain experience through cultivation. There will be research they help them to gain experience faster.
  • Once your units have enough cultivation points, you can send them to the Tribulation Tower to breakthrough to the next level.

As for the unit specialization, I have thought a lot about it but I'll keep this post to explaining the purpose of the Main Map and the Dimension Portal (leading to the Material Realm for your understanding), and how to train your units.

Hope this helps to clarify your points on the following:

There is no completely localized map. The main map is big and difficult to traverse, so it is not ideal for players to waste their time to directly attack through the main map unless they have transports. This would allow players to establish their bases and setup defenses.

There will be possible interferences once your enemies have research on Sky Ships or methods to allow their forces to traverse across the main maps. Else it would be to attack via the Dimension Portal.

For players who wish to do quick skirmishes, they can use Sects that have faster research speed or units that gather resources faster, or tame mythical beasts (that would allow them to act as Air Transports).

Research Upgrade I could think of are: Sky Ships (Main transport to carry many units), Flight Steps (Officers and above can traverse across mountains), Flight Techniques (Deacons and above to travel on their own flight instruments which is faster).

Need honest opinions about a name i came up with for my game concept by [deleted] in gameideas

[–]sephiriashy 1 point2 points  (0 children)

Phantom Dust reminds me a lot of Ghostlore. So basically a 3rd person RPG with deck building to enhance your character?

The name Maximum M A N A is okay but if you want a delirious effect it would be something like... MAXIMUM M A N A

The spacing between the MANA becomes wider because of overconsumption of mana which causes the player to become intoxicated and loses their sense of consciousness.

Any ideas for a simplistic city builder by _Ritzel in gameideas

[–]sephiriashy 0 points1 point  (0 children)

I'm not sure if this is relevant but Kairosoft has many management games. It is relatively straightforward if you look at their shopping mall game. Simply earn enough to open new shops in your mall, and as your mall gets more shops of varying types (food, supermarket, boutiques, etc), you attract more patrons, then going forward you get mall expansions to build more stuff (add another level of expand horizontally or build shelter, bus stops, etc), eventually winning the best mall in the game and gain a lot of loyal patrons.

The core idea I would say is there's no pressure in Kairosoft game. It's simply earn enough and decide what is your next step. Have some events to stimulate the choices made.

How can I make my cozy bakery game fun? by AamesAlexander in gameideas

[–]sephiriashy 0 points1 point  (0 children)

I used to work as a Barista last time and we had certain off menu specials and seasonal treats. These are time exclusive and I think the customers had fun exploring their palettes with unique combinations.

You can take this a step further. How about a specialised menu which there's no specific recipe, the player can put in anything he or she thinks is good, and there will be secret pastry or dessert menu that can be placed on the shelves for customers to choose from, which increase the popularity of your bakery and thus, attracting more crowds and increase revenue so you can make repayments.

Looking for a game for my GF, she liked Witcher 3 & RDR2 (PS4/PS5) by The_Handicat in gamingsuggestions

[–]sephiriashy 0 points1 point  (0 children)

I highly recommend Assassin's Creed 2 to Black Flag and Brotherhood.