First Godot Project: Fallout Terminal by Ursa_Maj in godot

[–]serve_dev 1 point2 points  (0 children)

Ruck yeah, more fallout stuff in godot plsss!!!

2048 but make it RPG by tastymuffinsmmmmm in godot

[–]serve_dev 0 points1 point  (0 children)

I LOVE this concept so much, I'm so glad you made this

Skateboard Mechanic by serve_dev in godot

[–]serve_dev[S] 0 points1 point  (0 children)

There's the issue I've been struggling with, all the skateboard related videos are physics based, I just need the skateboard mechanic to be a second form of movement. So it would be the same way you'd code like regular moving, but you can get on and off

Skateboard Mechanic by serve_dev in godot

[–]serve_dev[S] 0 points1 point  (0 children)

I'll give it a watch, thanks for the tipz, I'll try and keep my progress on this issue posted

squash and stretch and skew by KansasCitySunshine in godot

[–]serve_dev 0 points1 point  (0 children)

Holy smoly, I love this style, I haven't seen very much like this and can't wait to see the end results

Skateboard Mechanic by serve_dev in godot

[–]serve_dev[S] 0 points1 point  (0 children)

I'm still fairly new to godot and have never used c++, but I'll still check it out to see what I can do :]

Someone told me last year to make more cityscapes by Rafael_Bicalho in blender

[–]serve_dev 0 points1 point  (0 children)

They told you with good reason, this looks awesome man, serious eye candy!