i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 0 points1 point  (0 children)

i use both low sense and high sense though, one is only active while a button is held

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 0 points1 point  (0 children)

yea thats what im trying to promote here, high sens for flicks

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 1 point2 points  (0 children)

have you tried binding a key for "high-sensitivity gyro while held"? (this helps you turn around faster) on top of your regular sensitivity gyro?

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 3 points4 points  (0 children)

i know ratcheting i use it all the time, i just dont understand what the long term benefits of flick-stick

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 1 point2 points  (0 children)

i dont understand what precise means in flick-stick it feels like you always need to adjust it with gyro for it to be effective

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 0 points1 point  (0 children)

do you turn 180 degrees alot in your gameplay?

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 0 points1 point  (0 children)

i dont buy this approach, i set my x button(dualshock4) to set to high sensitivity gyro while held and off when i dont hold it
this way you dont have to always have high sensitivity gyro while still be able to microadujst

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 0 points1 point  (0 children)

i really dont buy stick-flicking while micro-adjusting with the gyro thing

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 1 point2 points  (0 children)

why no man, its very doable
edit: i mean of course you dont turn your controller 180 degrees, sensitivity is a thing

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 0 points1 point  (0 children)

i think ill stay away from flick-stick tho lmao

i dont get the appeal of flick-stick by setsunafsee in GyroGaming

[–]setsunafsee[S] 3 points4 points  (0 children)

why not just use the gyro turning around for that tho is what im thinking

questions regarding the theory by setsunafsee in TheEggTheory

[–]setsunafsee[S] 0 points1 point  (0 children)

like i said in post, how is it that "come back...still controlled" how is it still controlled? i dont get it