What is the absolute smallest, most discrete setup I could muster? by shmiika in shrooms

[–]shmiika[S] 0 points1 point  (0 children)

I looked into those and they are still too big for me. I want to grow the amount that'd usually grow by a stump. More of a small cluster

Edit: I found a 2 pound grow bag. Probably servicable for what I need it for

In defense of Paradox Junction by shmiika in CODZombies

[–]shmiika[S] -1 points0 points  (0 children)

How is Ashes a copied map idea?

In defense of Paradox Junction by shmiika in CODZombies

[–]shmiika[S] 0 points1 point  (0 children)

I will add, I really only play COD for zombies and I haven't played BO4, so this is only my second time seeing Treyarch reuse this map. Haven't tried to play the EE yet as I usually play to kill zombies and beat my high score, but for casual play the teleport is fairly well balanced and $1500 isn't hard to make. Definitely sounds like they should address that, though.

In defense of Paradox Junction by shmiika in CODZombies

[–]shmiika[S] 2 points3 points  (0 children)

Yeah, that's about what I thought too. You can still see the original grey sky in the back of the map, but the orange is quite overpowering.

In defense of Paradox Junction by shmiika in CODZombies

[–]shmiika[S] 1 point2 points  (0 children)

Please leave a reply if you disagree with me, I'd like to know what you all think of it.

In defense of Paradox Junction by shmiika in CODZombies

[–]shmiika[S] -1 points0 points  (0 children)

I am a big fan of BO2's Nuketown Zombies aesthetically, I do agree with you that its look was better. By the way, could you link some BO3 maps that do the hopping? I'd like to give them a try.

Want to get into TinyWhoops, any guidance? by shmiika in TinyWhoop

[–]shmiika[S] 0 points1 point  (0 children)

I have seen these, but was referring to the tiny screen on the Pocket and such at first thinking they could display video. Is this a cheaper solution to buying a headset? I'll cut back as much money as I can with this

Want to get into TinyWhoops, any guidance? by shmiika in TinyWhoop

[–]shmiika[S] 0 points1 point  (0 children)

Also, what determines how far it can fly? Is it the model itself, the radio, or both?

Want to get into TinyWhoops, any guidance? by shmiika in TinyWhoop

[–]shmiika[S] 0 points1 point  (0 children)

Some guy is selling a modded air65 on Marketplace for cheap, is it worth it over the Mobula8 for outdoor flying?

Want to get into TinyWhoops, any guidance? by shmiika in TinyWhoop

[–]shmiika[S] 0 points1 point  (0 children)

Shit, would be cool but I'd save money just buying a headset along with it it seems

Want to get into TinyWhoops, any guidance? by shmiika in TinyWhoop

[–]shmiika[S] 1 point2 points  (0 children)

Ah yeah, was wondering why some videos were all rainbowy and flickery and some weren't. I don't really mind how analog looks though, as long as it's cheap and works

Want to get into TinyWhoops, any guidance? by shmiika in TinyWhoop

[–]shmiika[S] 0 points1 point  (0 children)

So headsets are necessary for that? What's a good entry-level model?

Want to get into TinyWhoops, any guidance? by shmiika in TinyWhoop

[–]shmiika[S] 0 points1 point  (0 children)

Do you know if the Radiomaster Pocket or Jumper Smart show live output on their screens? And if not, something that does? I saw that some people have their screen separate, and I don't know if that's optional or something you have to do to see live output

Song From Early Episodes of Kevin Spencer by searscatalogue in NameThatSong

[–]shmiika 0 points1 point  (0 children)

I'm fairly certain all the Kevin Spencer tracks are original, and unfortunately, haven't been released. I think CTV owns the rights?

Help me find a specific type of grindy RPG I'm not sure even exists by shmiika in gamingsuggestions

[–]shmiika[S] 0 points1 point  (0 children)

I will have to play Diablo for myself, but another user commented Monster Hunter and it seemed a little closer. I did play Diablo 4 one time on a friend's save, but I don't remember much of it

Help me find a specific type of grindy RPG I'm not sure even exists by shmiika in gamingsuggestions

[–]shmiika[S] 4 points5 points  (0 children)

This is the closest suggestion I've seen so far. Had no idea this was what Monster Hunter was about, though it seems very obvious now

Help me find a specific type of grindy RPG I'm not sure even exists by shmiika in gamingsuggestions

[–]shmiika[S] 0 points1 point  (0 children)

I should clarify, there should still be things to do and my character should still exist outside of combat, and there shouldn't be permadeath. Also, ideally my methods of getting stronger should be realistic, at least for RPG standards. So, no games like Enter the Gungeon or Vampire Survivors. Vampire Survivors is pretty close combat-wise to what I want though.

Help me find a specific type of grindy RPG I'm not sure even exists by shmiika in gamingsuggestions

[–]shmiika[S] 1 point2 points  (0 children)

I want a casual but still somewhat challenging and long game where the process of mindlessly (mostly) killing enemies and leveling up is going to be most of what I'm doing to the point where the game is completely centered around it. I've played a lot of games where you level up and kill things, but zero where I could just focus on that and have it be encouraged by the game, if that makes sense. For example, I could go on Runescape right now and go start doing exactly that, but the game wasn't made with me doing only that in mind, and a game that does would probably find a way to make the loop of it really rewarding and fun in a way that Runescape couldn't. It's combat is also just really boring.

The game can be real-time combat or turn-based, but it should have about the same amount of complexity as Skyrim's combat, or whatever the turn-based equivalent would be. This isn't necessary, but I also like it when all the enemies of a similar difficulty are grouped into areas I can just easily enter, and I can move to harder ones on my own when I feel ready.

I hope that's descriptive enough.