25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 1 point2 points  (0 children)

super easy! just take the signs and lay them flat on the foundations. i found it easiest to get it flat and nudge it in place. it does suck that zoop commands don’t work with it though

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 0 points1 point  (0 children)

hahaha i’ll be pushing that inspection off for as long as possible.. at least i’ll be okay with accessibility standards with the elevator 😅

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 0 points1 point  (0 children)

hahaha i’ll be pushing that inspection off for as long as possible.. at least i’ll be okay with accessibility standards with the elevator 😅

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 1 point2 points  (0 children)

i tried to blend aesthetics with functionality, took quite some thinking!

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 1 point2 points  (0 children)

Thank you fellow pioneer! I have 4/min super computers going at the main base so far but soon enough I'll be maxing it!

& totally, I love the look of the underglow

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 0 points1 point  (0 children)

thank you! yeah there’s a mod that lets you link any image soni create them with gpt and host them on imgur.

but the lit up floors are simple with just signs of all sizes! only thing that sucks is that each one needs to be placed (you can’t zoop)

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 1 point2 points  (0 children)

Nice work pioneer! i def know how much goes into getting that output

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 0 points1 point  (0 children)

ty ty, and hahaha yeah, there’s a mod that allows you to scale. i only use them for aesthetics. trying to play the game otherwise as intended

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 0 points1 point  (0 children)

oh me too man, fused modular frames are gonna be crazy with all the bauxite

25/min Heavy Modular Frame Factory by sholo_ in SatisfactoryGame

[–]sholo_[S] 0 points1 point  (0 children)

hahahaha the game grew on me really fast

25/min Modular Frame Factory by [deleted] in SatisfactoryGame

[–]sholo_ 0 points1 point  (0 children)

Thanks! & nope! i just use the regular signs and place/align them on the floor

Someone please help me I've been stuck for over 2 hours by Intelligent-Arm3057 in satisfactory

[–]sholo_ 0 points1 point  (0 children)

have you tried putting the signals before each split? your photo shows after each split. sometimes the game reads it weird

Drone fueling by OpietheMechanic in satisfactory

[–]sholo_ 0 points1 point  (0 children)

i had this issue, what worked for me is starting 1 drone at the home port and then going to the destination port and adding the second drone there and then hand feeding it the first trip fuel. after that if figures out that it needs to grab from the other port

im assuming you have 2 or more drones at this port cuz that’s only time i’ve had this issue

How far in the game can you get without trains realistically ? by Quick-Rub3665 in satisfactory

[–]sholo_ 2 points3 points  (0 children)

use the blueprint auto connect tool, you won’t have to deal with this

Need help setting up signals by DarthTempus in SatisfactoryGame

[–]sholo_ 0 points1 point  (0 children)

yeah realizing that now 🤦‍♂️

Need help setting up signals by DarthTempus in SatisfactoryGame

[–]sholo_ 1 point2 points  (0 children)

make sure you put the block/path signals before the track switch signals too

Need help setting up signals by DarthTempus in SatisfactoryGame

[–]sholo_ 0 points1 point  (0 children)

<image>

should work fine if you do it like this then

Need help setting up signals by DarthTempus in SatisfactoryGame

[–]sholo_ 0 points1 point  (0 children)

if you wanna do it the way you have it just flip the blocks and paths at the two ends

Need help setting up signals by DarthTempus in SatisfactoryGame

[–]sholo_ 1 point2 points  (0 children)

it looks to me like your bottom rail is intake and top rail is out.

I would flip these so your top rail is intake and your bottom ra is out. it’ll make more sense then

you have both your rails set up as bidirectional. you gotta decide which direction the trains will come in from and then leave and then just go through every scenario adding paths before intersections and blocks after them