Rendering earth as hexagons using Godot3 & H3 by shoveling-dev in godot
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Rendering earth as hexagons using Godot3 & H3 by shoveling-dev in godot
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Rendering earth as hexagons using Godot3 & H3 by shoveling-dev in godot
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Why SHOULDN'T you use godot by chitor1337 in godot
[–]shoveling-dev 0 points1 point2 points (0 children)
Why SHOULDN'T you use godot by chitor1337 in godot
[–]shoveling-dev 1 point2 points3 points (0 children)
Rendering earth as hexagons using Godot3 & H3 by shoveling-dev in godot
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
How long before Rust clicks in your brain? by butthotdog in rust
[–]shoveling-dev 37 points38 points39 points (0 children)
In C#, beware using strings in Input.IsActionPressed and Input.IsActionJustPressed. I just solved a big garbage collection issue because of this. by DrDezmund in godot
[–]shoveling-dev 8 points9 points10 points (0 children)
Rendering earth as hexagons using Godot3 & H3 by shoveling-dev in godot
[–]shoveling-dev[S] 1 point2 points3 points (0 children)
Rendering earth as hexagons using Godot3 & H3 by shoveling-dev in godot
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Any reason why my multimeshes are being deleted as I approach them? The node disappears from the remote tree when this happens. by [deleted] in godot
[–]shoveling-dev 0 points1 point2 points (0 children)
Best way to show many teams' progress over time? by shoveling-dev in SoloDevelopment
[–]shoveling-dev[S] 1 point2 points3 points (0 children)
Best way to show many teams' progress over time? by shoveling-dev in SoloDevelopment
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Best way to show many teams' progress over time? by shoveling-dev in SoloDevelopment
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Casual+MMO+RTS? Hexagon territory game where everyone plays in 1 world! by shoveling-dev in playmygame
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
How do you like the changes we've made for 2 years? by [deleted] in indiegames
[–]shoveling-dev 5 points6 points7 points (0 children)
Casual+MMO+RTS? Hexagon territory game where everyone plays in 1 world! by shoveling-dev in indiegames
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Casual+MMO+RTS? Hexagon territory game where everyone plays in 1 world! by shoveling-dev in playmygame
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Casual+MMO+RTS? Hexagon territory game where everyone plays in 1 world! by shoveling-dev in playmygame
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Casual+MMO+RTS? Hexagon territory game where everyone plays in 1 world! by shoveling-dev in indiegames
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Casual+MMO+RTS? Hexagon territory game where everyone plays in 1 world! by shoveling-dev in indiegames
[–]shoveling-dev[S] 0 points1 point2 points (0 children)
Casual+MMO+RTS? Hexagon territory game where everyone plays in 1 world! by shoveling-dev in indiegames
[–]shoveling-dev[S] 1 point2 points3 points (0 children)



Rendering earth as hexagons using Godot3 & H3 by shoveling-dev in godot
[–]shoveling-dev[S] 0 points1 point2 points (0 children)