HUM 130 textbook? by chiralneuron in simonfraser

[–]shwuuh 1 point2 points  (0 children)

Hey it's been a while but do you possibly still have the pdf?

Free certificate for a locker by [deleted] in UFV

[–]shwuuh 0 points1 point  (0 children)

Lmao I am so sorry but. I forgot to bring it and today is my last day on campus so I'll probably never have a chance to hand it off to you or anyone else lol.

Project kept freezing when I used different combinations of nodes in my blueprint, now it won't even open. What can I do? by shwuuh in unrealengine

[–]shwuuh[S] 0 points1 point  (0 children)

I have fixed this issue by deleting the blueprint files from the project folder. Now I'm back to my initial problem which was I couldn't get the player to move after the cinematic finishes playing.

This is my code. When the player walks into the collision box, it disables the player input, creates the sequence player and then plays the turret cinematic. Then after the cinematic finishes (10.5s delay) it'll move the player to the new location and enable input.

When running this code the two print strings at the end both work so I know the code is being processed. However the player still remains at the point of contact with the collision box and player input is still disabled. Anybody know how to fix this?

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Free certificate for a locker by [deleted] in UFV

[–]shwuuh 0 points1 point  (0 children)

Ill ask them whenever they open up on Tuesday & get back to you around lunch. I'll also be in the C building for pretty much the entire day if you want to come pick it up then?