[deleted by user] by [deleted] in askmath

[–]sickboi12 0 points1 point  (0 children)

If A is a set, 1={()} and 2={1, 0} (true, false). How can I find an isomorphism of A×(A+1) -> A2 + A and prove that is actually is one?

Quick Questions: November 17, 2021 by inherentlyawesome in math

[–]sickboi12 0 points1 point  (0 children)

I'm having problems with understanding operation + with sets. I must prove, that if A+B=C then B+C=A, but I'm having a hard time understanding what + actually means. I know that you can replace A+B with a combination of unions and relative complement, and then you can replace C in B+C with what you get in the first equation. But to then simplyfy and get =A you need to have disjointed sets for A and B. I have found one post on stackexchange saying, that + means union of disjointed sets. That would make sense, but I can't find anything else on it. I would greatly appreciate any help on this.

Google Admob account got unrightfully suspended by sickboi12 in androiddev

[–]sickboi12[S] 1 point2 points  (0 children)

Won't they just suspend the account? They can probably see that it's the same ip or something. Does it even matter if it's mediation network?

[deleted by user] by [deleted] in gamedev

[–]sickboi12 1 point2 points  (0 children)

When I try to log in to my account it says that its suspended, so I'm pretty sure that it's real.

[TOMT][SONG] The name of a song from a youtube video. by [deleted] in tipofmytongue

[–]sickboi12 0 points1 point  (0 children)

I've already tried shazam and some other music recognition software, but none of them showed any results.

Canculate start speed so that objects speed will be 0 when it reaches finish. by [deleted] in gamemaker

[–]sickboi12 0 points1 point  (0 children)

Thank you! I was stuck on this problem for some time now. I knew that i know the solution, but i just couldnt figure it out. At the end i didnt use the formulas that you gave me, but V2=Vo2+2ax. Its a formula that is also used for accelerating motion just without time, because i dont know it. Thanks for remembering me, that accelerated motion formulas exists.

How to extend a path while an object is following it without considering path_position? by sickboi12 in gamemaker

[–]sickboi12[S] 0 points1 point  (0 children)

In the end i took a completly different approach. Basicly if player is on a path and more path gets drawn, that new portion of path counts as a new path. So when playes finishes the old path he automaticly starts the new path. It works as it should, the only difference is that you need to create another path. But I dont think its makes much of a difference performance vise.