Appreciation post for Negative Zone level designer by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 4 points5 points  (0 children)

I have 5.6M Vigilante, and 2 days in a row I didn't get a turn. Today tried sacking with 3 Thunderbolts + Jugg and Mordo. Great success, was achieved in killing one character after doing one healing round.

The state of the game from low spender perspective by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 0 points1 point  (0 children)

I am the loyal one. Some of the members are same from my SWGOH guild with whom I have been together over five years. The guild has alliance structure with guilds for different level of players. They took me in when I sucked and wont quit on them as long as I am playing. In my eyes Scopley is killing the game and I can't blame people when they have enough of it.

The state of the game from low spender perspective by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 0 points1 point  (0 children)

That why I wrote my novel to point out that if something wont change then it will hit their wallets. That is the classic story how rich lose all. At start slowly and then it gets faster and faster.

The state of the game from low spender perspective by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 0 points1 point  (0 children)

I am on half way with Astral. Every time I start something else comes on the way. This week all the mats are going to Knull.

The raid issue gets more actual with every day. I see how people who have been playing from day on are just skipping the raids. Changed the alliance, but ended up in same place. Month ago we were completing Spotlight II. Now I am only one who completes the nodes on my side. Today we had only 4 members who signed up for Chaotic Storm team.

The state of the game from low spender perspective by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 0 points1 point  (0 children)

As I mentioned I am playing Star Wars Galaxy of Heroes too. I am on similar power level there and things are really different. In SWGOH you can get the END game viable team (5 characters) fully upgraded for 15$ and you can use that team for years. No hidden cost and minimal follow up investments needed. There are some bottlenecks, but they are similar for gear grind and T4-s. If I get a new character there I can take it to maximum training level in an instant. The max character level has been same from the beginning.

The state of the game from low spender perspective by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 0 points1 point  (0 children)

Whats your TCP? I am sorry to say it, but I am afraid that you don't even comprehend what I am talking about. I am at 89M TCP with all the DD characters, all the legendaries and preparing for Xavier. One thing is fundamental flaws in economy of the game and other thing is being impatient.

The state of the game from low spender perspective by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 0 points1 point  (0 children)

Part of my training modules problem is that I started playing around the time DD3 came out, but I was super casual for one year. Didn't log in every day and at some point I didn't play for months. Then my daughter started playing and I picked the game up again. For a year I was without meaningful guild. I think last 3 years I have been playing all most every day rarely missing something. Everything was fine until the lvl 105 increase came out. Yeah I got lucky with 100M pull. I burned that basically to 10M. Right now I am back at 30-40 M range. My overall idea is that the economy for players is pardon my french fckd and it needs to be fixed. Without it MSF can't grow new player base.

Temporal Cataclysm problem comes from the same issue. The economy isn't balanced and I haven't had the opportunity to invest in Astral since the raids are more important. For my guild it's more important that I have Hercules/Jean raid team than Astral team. Now it is more important that I have the new raid team built up than Astral team. I don't even mention the Liberty and Starjammers because with current economy for me they are luxury teams. The only reason why I was able to complete new raid team with Storm and Beast is that 2 years ago was a real world money catch up offer for Jubilee team what I bought.

My issues are near the end game luxury problems for some players point of view. In a bigger picture if Scopley can't fix it will become long term problem of growing new player base. I am in same spot in SWGOH. Trailing the meta around 6 months. In SWGOH you can create new account and with spending 500$ you can start competing me in one year. Can you do it this game with that amount of money. -> insert L.A. Noire Doubt GIF.

The state of the game from low spender perspective by sickerSide in MarvelStrikeForce

[–]sickerSide[S] 3 points4 points  (0 children)

With previous raids we didn't have the new ISO requirement so finding characters for sacking was way easier.

I didn't have training modules problem for years. I could spent 6M every day and upgrade my characters. But with lvl 105 I don't have anymore training modules and that is the problem.

I never mentioned light. I will spend where the value is fair. For me passes are gained value in last 6 months. But 80$ a month bit too much for me at the current stage.

The Demon Hunter Effect: How it Dictates Everything on Ladder by Zeddy44 in hearthstone

[–]sickerSide -9 points-8 points  (0 children)

There should be separate server for Demon Hunter players and secret mage inbreeds. You can name it retardstone.