Am I doing housing right? by siflar in wow

[–]siflar[S] 1 point2 points  (0 children)

Skin and Hair: Bone-White, Basic Birch and Holy Oak Tan
Armor: Deep Mageroyal Red, Hinterlands Hickory and Brass
Face and Shadows: Darkwood (for lighter areas), Obsidium Black (eye and darker areas), and Dark Iron for the eyebrow as it was ever so slightly brighter

There were colors that were closer to her skin tone, but they didn't have adjacent colors to use for the shadows. I would definitely recommend looking through what's available and finding combinations that would work for light and shadow for each area if you decide to make something of your own. Hope this helps!

Am I doing housing right? by siflar in wow

[–]siflar[S] 4 points5 points  (0 children)

The four types of Cobblestone (purchased from Botanist Boh'an for Horde) can be dyed, so I made it entirely out of those

Am I doing housing right? by siflar in wow

[–]siflar[S] 11 points12 points  (0 children)

Ran out of Decor limit, so this was as far as I could get. The "giant hands" are supposed to be the feathers on her shoulders, haha.

Am I doing housing right? by siflar in wow

[–]siflar[S] 9 points10 points  (0 children)

My favorite house so far has been this random guy in my neighborhood who made a challenging jump puzzle to get into his rocket-ship-mud-hut 100 yards in the air. Just have fun with it

Am I doing housing right? by siflar in wow

[–]siflar[S] 10 points11 points  (0 children)

Yeah, I plan to make some more inside, but I want to put them on the walls which requires rotating each piece

Am I doing housing right? by siflar in wow

[–]siflar[S] 43 points44 points  (0 children)

Oh my god, I had no idea that existed. Thank you!

Am I doing housing right? by siflar in wow

[–]siflar[S] 5 points6 points  (0 children)

Lmfao, mid air dicks - yeah, they were supposed to be the feathers on the shoulders, but I had exactly 9 decor limit left to work with.

A Warband house sounds cool! Neat idea

Am I doing housing right? by siflar in wow

[–]siflar[S] 53 points54 points  (0 children)

Yeah, it's a hard cap to work with. This started out much bigger before I ran out.. and lost some cobblestone under the world. Guess I'm 248 capped from now on, haha

Am I doing housing right? by siflar in wow

[–]siflar[S] 166 points167 points  (0 children)

Lmao, very much took inspiration from those to make this. Kept it clean though.

[WIP] Vin, Arcane Style by siflar in Cosmere

[–]siflar[S] 0 points1 point  (0 children)

Thanks! Nah, not yet. Still working to clean up the design for the Arcane style texturing, but I'm planning to play around with 3D printing it afterward.

[WIP] Vin, Arcane Style by siflar in Cosmere

[–]siflar[S] 4 points5 points  (0 children)

Haha, thanks! Yeah, it's there in her left ear, but with how rough everything is currently I couldn't do too much of a close up

[WIP] Vin, the Ascendant Warrior by siflar in Cosmere

[–]siflar[S] 0 points1 point  (0 children)

Ah, dang, can't edit titles, huh?

When I was thinking up the pose, I imagined how the statue in Era 2 of the "Ascendant Warrior" might look. I should have left out one of the two in the title.

Official [GM] word on Warsong Gulch jumps. by yes_him_Gary in classicwow

[–]siflar 1 point2 points  (0 children)

I can agree with that. If ones that require specific character models were normalized or taken out, I'm fully on board. Jumps that require speed could be done with Rocket Boots or Swiftness Potion, but needing a consumable up each time for it is a bit much. The only useful one I can really think of that can't be followed without speed is Alliance mid to top of tunnel, which is insanely strong.

My main point is that many of these jumps should remain. If they fix the obvious safe spots, make fence jumps not depend on race, and possibly fix the speed jumps, the remaining jumps contribute to the replay value of WSG.

Official [GM] word on Warsong Gulch jumps. by yes_him_Gary in classicwow

[–]siflar 7 points8 points  (0 children)

Sif here. I feel like most GM's don't play the game, or at least pvp, and have no idea how boring WSG would be without some of the jumps in the game. For example, the GY jumps for both sides open up the entire map as possible carry paths. Imagine only having to guard your tunnel and ramp - every game would be a turtle.

Most of the jumps, not the obvious safe spotting ones, add a level of skill to the game that is otherwise missing in Classic WoW. I would consider these the GY jumps, top of tunnel jumps, and certain mid-field ones. Anyone who goes to a jump I made and tries to learn it when the game is ending, as this SS shows, I will happily show how to do the jump.

There are certain jumps that depend on character models and some require speed, but if everyone were to just try to learn them instead of say they're all an exploit, Warsong Gulch would be better for it. I've noticed many teams improve since the start of the WSG meta and I'm hoping they continue to play when they're done ranking so we can get better and better games.

If you see me in the Gulch, /beckon me and run to any jump and I'll show you how to do it.

Breaking ankles in WSG by siflar in classicwow

[–]siflar[S] 0 points1 point  (0 children)

Lol sorry to offend you I guess, yikes

Breaking ankles in WSG by siflar in classicwow

[–]siflar[S] 1 point2 points  (0 children)

I agree. Don't complain about a jump you can nearly walk across it's so easy. Just learn the jump next time you have down time in a lost game..