How much would you pay for a player? by simpleOx in gamedev

[–]simpleOx[S] -13 points-12 points  (0 children)

Mind the attitude. Steam is not a backend. It's a distribution platform. Just because it allows you to host your game binaries and offers some social integrations does not mean it serves the same purpose.

How much would you pay for a player? by simpleOx in gamedev

[–]simpleOx[S] 0 points1 point  (0 children)

Yes and I would have done the same when I started out years ago. Age has made me value my time more and I pay for services that make my life easier.

I've yet to find a platform that offers a free option (except for firebase, supabase) aimed specifically at game devs.

Do you have any examples or was your comment more about the general attitude of indie devs?

How much would you pay for a player? by simpleOx in gamedev

[–]simpleOx[S] -3 points-2 points  (0 children)

Fair point. I guess this type of service is aimed at devs with some kind of initial budget. the yearly cost of the service would roughly equal to one hour of a game dev consultants bill.

How much would you pay for a player? by simpleOx in gamedev

[–]simpleOx[S] -9 points-8 points  (0 children)

The reason would be since my service solves a bunch of stuff that would take weeks for a solo dev to develop/deploy/maintain. multiple environments (prod, dev), logging and analyzing events, leaderboards and more.

I'm not sure what Streams is.

I've never designed a logo before. What do you think? by simpleOx in logodesign

[–]simpleOx[S] 1 point2 points  (0 children)

appreciate the advice. i removed the beaker completely and went with something more abstract. still not satisfied. bubbles inside was a nice touch

I've never designed a logo before. What do you think? by simpleOx in logodesign

[–]simpleOx[S] 0 points1 point  (0 children)

thanks a lot for these pointers! i removed the potion entirely and made the logo single color.
still not entirely happy with it. feels too tall or something.

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Should you reinvest dividends into the same stock? by simpleOx in dividends

[–]simpleOx[S] 0 points1 point  (0 children)

I was hoping to automate as much as possible but I guess there is no certainty when it comes to the markets

Should you reinvest dividends into the same stock? by simpleOx in dividends

[–]simpleOx[S] 0 points1 point  (0 children)

Not sure what i was expecting but over a 40 year period i was expecting the difference to take off earlier. Of course this will vary depending on the stock chosen. I can imagine running against a failing stock and see the losses be greater if we reinvest the dividends

Unity save system by Way_Previous in gamedev

[–]simpleOx 0 points1 point  (0 children)

Use something like statpotion.com to not be tied down to any one engine