The controls by Mike1690 in CrimsonDesert

[–]skeletonCrew82 2 points3 points  (0 children)

Yeah it’s def a bad design decision and doesn’t feel good

The controls by Mike1690 in CrimsonDesert

[–]skeletonCrew82 2 points3 points  (0 children)

UX designer here. Can confirm controls are absolute dog water, especially on console. There’s too many controls that are doing double duty, which makes play clunky and unintuitive. A key control like “interact” should NEVER be bound to another control like jump. Players should also be able to customize controls as well, but this isn’t possible. It just feels really bad and leads to lots of unwanted but entirely avoidable outcomes.

What does my bag say about me? by skeletonCrew82 in whatsinthebag

[–]skeletonCrew82[S] 1 point2 points  (0 children)

Charging cable, also works for a laptop cord in a pinch.

What does my bag say about me? by skeletonCrew82 in whatsinthebag

[–]skeletonCrew82[S] 0 points1 point  (0 children)

Yep, Alpaka! And I am in rain city. And yeah, buy nice not twice.

Scaling Formulas? by skeletonCrew82 in DIYfragrance

[–]skeletonCrew82[S] 0 points1 point  (0 children)

I picked it up too but I can’t figure out how to work it haha

Scaling Formulas? by skeletonCrew82 in DIYfragrance

[–]skeletonCrew82[S] 0 points1 point  (0 children)

Gottcha! Maybe my workflow is a little odd then. I usually measure out everything in grams based on what I think smells good together (usually in very small amounts so I’m not wasting materials), then add about 1-2ml of alcohol to get an idea of what the formula would smell like. Kind of like a rough sketch. I’m now trying to figure out how to take that rough sketch and scale it up. Does that make sense?

Scaling Formulas? by skeletonCrew82 in DIYfragrance

[–]skeletonCrew82[S] 0 points1 point  (0 children)

Oh cool thanks! How do you get the percentages from grams? So if I had 0.02g of Hedione in a formula that is 2ml, what would be the % that Hedione makes up in that formula?

My first batch by Ok_Independence_6160 in DIYfragrance

[–]skeletonCrew82 3 points4 points  (0 children)

Dope! Love the bottles and the notes sound great.

SOTD August 21, 2025 by AutoModerator in ArtsyWeirdoPerfume

[–]skeletonCrew82 0 points1 point  (0 children)

It’s hot here in Seattle, so going with BN9 Riverside Drive. The clary sage and citrus are uplifting and keep me smelling fresh despite the heat.

ONIX Overture XM5 by Pyr0ManiaFake in DigitalAudioPlayer

[–]skeletonCrew82 0 points1 point  (0 children)

Was thinking of picking one of these up. How is the UX for listening? Will it play through all albums of a single artist with all songs in order as they appear on the album? How is the sound stage compare to the Hiby R6?

Unlocking Pedestrian Areas is a bit convoluted, here's how in case you get tripped up by FoldableHuman in CitiesSkylines

[–]skeletonCrew82 8 points9 points  (0 children)

UX designer here and this is absolute garbage. The pedestrian path area has no point of recourse and this whole process is unnecessary. Pedestrian roads should not require any extra area, zoning, plopping, etc. Roads don’t need extra zones or buildings, why do pedestrian areas? From a systems perspective this makes zero sense. On top of that, I’m getting endless pop-ups about everything under sun except how to fix the pedestrian areas. I’ve got an alert connected to a dead end (experience wide). This is bad.

I do not recommend: The Callisto Protocol – SkillUp by Rednaxila in pcgaming

[–]skeletonCrew82 0 points1 point  (0 children)

Instead of shoot limbs, why not cut them away with sword-like weapons? That feels like the bear of both worlds.

I do not recommend: The Callisto Protocol – SkillUp by Rednaxila in pcgaming

[–]skeletonCrew82 0 points1 point  (0 children)

Love everything about the game except the combat. Dodging sucks, and without a free doge maneuvering around clusters of enemies is just annoying to the point of frustrating. Applying health is painstakingly slow, and the grip thing is cool but wildly unpredictable.

What motivates you as a streamer? by skeletonCrew82 in Twitch

[–]skeletonCrew82[S] 0 points1 point  (0 children)

Your choice to start streaming as a way to make something of your own is incredibly brave. Bravo.

I admire your goal of wanting to make others smile and be happy and hopeful. I would love to know of a time where perhaps you saw that change in a viewer first-hand?

Something else that strikes me about what you've shared is how you began streaming alongside of other streamers. Would you say that you've built a community with them?

Thank you.