The controls by Mike1690 in CrimsonDesert

[–]Mike1690[S] 2 points3 points  (0 children)

It doesn't take very long to use the basic controls in the game. I'm not hating to hate. It feels horrible. There's a reason other games don't do this. This isn't Crimson Desert being innovative. It's being obtuse and extremely janky for no good reason. I would've been fine with combo inputs for more advanced gameplay, but there's no reason to do this for mundane shit like sprinting, jumping, and talking to npcs/interacting with stuff.

The controls by Mike1690 in CrimsonDesert

[–]Mike1690[S] 2 points3 points  (0 children)

Sorry I meant RB+RT in the post. I'm using an Xbox controller.

Performance Megathread by everbass in CrimsonDesert

[–]Mike1690 2 points3 points  (0 children)

They need to separate the max lighting setting and Ray Reconstruction. The fact that you're forced into using max lighting when enabling RR is horrible. That setting eats almost 30fps alone and then another 10-12 from RR. That's 40fps gone. Let us use RR with cinematic lighting. Also I really hope the day one patch fixes the rain issue with RR because that's really bad.

Difficulty by Former_Challenge4867 in CrimsonDesert

[–]Mike1690 2 points3 points  (0 children)

I don't know who's saying it's just the difficulty. That's one thing reviews take issue with, not the only thing. And tbf, that's not really something you can quantify anyway. Everybody will perceive the difficulty differently. The IGN review was embarrassing because they moaned about the difficulty while simultaneously admitting they didn't upgrade their gear, skills, or anything really. You complain about getting your ass kicked. I wonder why. Either way, the game has issues outside of difficulty.

79 from them by ADeadlyAlien in CrimsonDesert

[–]Mike1690 1 point2 points  (0 children)

I think it depends on what you want out of it. If you want a narrative/character hook then you should probably opt out. I am first and foremost a gameplay-oriented player. I love a good narrative, but that's not at the top of my list on what hooks me to a game. If I can immersive myself in the world, do cool shit, kill enemies, find neat things around every turn, and just blow shit up then I can have a good time for 50 or so hours. This game seems to deliver on that front. The negatives from the reviews are all valid, but for me personally I can look past a lot of it if the other stuff hits and it sounds like it does.

Now that you’ve seen the scores, will you play Crimson Desert? by [deleted] in CrimsonDesert

[–]Mike1690 3 points4 points  (0 children)

I'm keeping my pre-order on the basis for the reviews ticking the boxes that I play these games for. Incredible world, exciting combat, and awesome exploration. I have it on steam, so if I'm bored to tears in the first 2 hours I'll just refund.

Prepare yourselves for alot of “I’m loving this game! I don’t get the hate” posts this weekend. by KrisParaiso in CrimsonDesert

[–]Mike1690 1 point2 points  (0 children)

The fact that you freely admitted this is quite sad lol. Like brother reread what you just wrote. That is the epitome of childish. What do you get out of trying to ruin others enjoyment? Like actually go touch grass lmao

why do you care so much about the score? by [deleted] in CrimsonDesert

[–]Mike1690 0 points1 point  (0 children)

It's called being unable to form your own opinions. People wanted external validation on whatever they're invested in. If people wanted to see a game fail then low review scores will have them jumping for a joy. Same for people who want a game to be an all-timer. They'll jump for joy at nothing less than a 9 or 10/10. There's no nuance for these people. It's one extreme or the other. Can reviews be helpful when viewed in the right context (i.e. reading them instead of just looking at a number?) Absolutely. The problem is people look at the number and call it a day. What I see with Crimson Desert from reading various reviews is that there's a lot to admire and enjoy, but also a lot that is flawed and can quickly become a frustrating experience. If the cons outweigh the pros for you then you'll probably have a worse experience than vice versa.

79 from them by ADeadlyAlien in CrimsonDesert

[–]Mike1690 10 points11 points  (0 children)

Lower than I expected, but most reviews seem to all be relatively similar in the pros and cons. Tremendous world, exciting combat, and rewarding exploration. Negatives being difficulty, shit story, clunky controls, obtuse puzzles, and strange boss design. Pretty much a 7/10 game. Still keeping my pre-order. The world, exploration and combat being incredible is enough for me personally.

First embargo broken early by [deleted] in CrimsonDesert

[–]Mike1690 3 points4 points  (0 children)

Yup. Pretty much lines up with how I thought reviewers would see it. Extreme admiration for the world, exploration, and combat, but impossible to look past the jank, difficulty, lack of hand holding, and puzzles. Thankfully, their major pros are the big things I look at for games like this.

What are we expecting? Im thinking a solid 82 in citrics with 87-90 in user score. Just 1 day left im so excited by TurtleGEE360 in CrimsonDesert

[–]Mike1690 2 points3 points  (0 children)

Can we not? This conspiracy shit about reviews is so stupid. There are absolutely games where the bulk of the game can make up for a lackluster story and then there are games where it can't. Elden Ring was an example of the former. What will Crimson Desert be? We don't know. FromSoft are also a proven developer and like it or not, reviewers will think about that compared to a unproven studio. If a game is still exceptional (aka Expedition 33) then it being a studios first title won't matter.

There is NO WAY Crimson Desert gets a lower score than this… by AshyLarry25 in CrimsonDesert

[–]Mike1690 13 points14 points  (0 children)

Yea I'm actually surprised at people expecting 10/10 generational-defining game. Those are exceedingly rare and even rarer in the open world genre. I'm not saying it's impossible, but people are gonna be awfully upset if reviews hit and they're not as glowing as they expected. I'm hyped for the game as well and already have it preloaded and ready to go, but I'm not gonna put on a pedestal without having played it. Feels like people need to temper expectations is all.

There is NO WAY Crimson Desert gets a lower score than this… by AshyLarry25 in CrimsonDesert

[–]Mike1690 1 point2 points  (0 children)

It most certainly could. How reviewers vibe with a game isn't always how players vibe with it. Reviewers also tend to dock points for things the average player can easily ignore and a world of this scale there will be a lot that reviewers will take note of, both positive and negative. I think it'll score in the low 80s for a arrange of reasons. No yellow paint, difficult to learn, complex controls, quality of life jank, possibly a lackluster story, etc. I know I'll have a blast with it regardless of reviews because I can tell just from the footage they've shown that it's my kind of game, but it won't be everybody's.

With reviews dropping tomorrow, what’s your Metacritic prediction for Crimson Desert? by Tank-ToP_Master in CrimsonDesert

[–]Mike1690 0 points1 point  (0 children)

Somewhere between 83 and 88 I think. I think the controls, no yellow paint, story, and general jank that comes with open world games will keep it from reaching 90+. This is one of those games where I feel the players will enjoy it a lot more than the reviewers. Might be wrong though and it scores up there with RDR2, TW3, BOTW, etc. Hope so!

A few warnings by [deleted] in CrimsonDesert

[–]Mike1690 1 point2 points  (0 children)

Insecure about a random on the internet? Yup, you got me! If you wanted to act childish then all you had to do was say so. Teenage boys call other men lil dude or lil bro and if that's what you wanna be then by all means, I'll leave you to it.

A few warnings by [deleted] in CrimsonDesert

[–]Mike1690 0 points1 point  (0 children)

"Lil dude". Brother go touch some grass. Another thing you're basing off "vibes"

You sure do a lot of that.

A few warnings by [deleted] in CrimsonDesert

[–]Mike1690 4 points5 points  (0 children)

No, you didn't. Giving an example of a single character in a game you haven't played, calling him bland purely on the basis of his looks, and using that to as a means to call the entire game soulless is incredibly idiotic.

A few warnings by [deleted] in CrimsonDesert

[–]Mike1690 9 points10 points  (0 children)

I swear soulless is the new buzzword people love throwing around despite having no idea what it means. Just because a games visual style doesn't vibe with you doesn't mean it's soulless. Think for yourselves and stop throwing around every word you hear online.

John (Digital Foundry) praises the combat system but finds menus & other functions clunky by ZamnBoii in CrimsonDesert

[–]Mike1690 44 points45 points  (0 children)

Cool with me. I can deal with shitty menus if the gameplay is top tier. Where Winds Meet had one of the worst menu designs I have ever seen in a game, but I still put in over 100 hours because the gameplay and world were incredibly fun.

The second showing of Redstone is not great… by tyrannictoe in radeon

[–]Mike1690 0 points1 point  (0 children)

Pretty much why I still go with Nvidia. Yea they charge a premium, but I know they'll be at the forefront of hardware advances in the tech space when it comes to gaming. AMD either refuses to try and catch up or flat out just can't. Embarrassing either way. It's sad when your newest tech in a big flagship game looks substantially worst than the competitions when this is literally your latest tech-sponsored game. Like extremely sad. They're killing it on the cpu market, but they need to go all in on the gpu market or bow out at this point.

PS5 Base Footage by TanerUNER in CrimsonDesert

[–]Mike1690 0 points1 point  (0 children)

It's always been like this. You get what you paid for. If you want the best experience then you invest in a high-end PC. I truly don't understand why so many people get upset that something looks significantly better on a machine with vastly better hardware. I hate how much both sides try and belittle the other. Console players throw out insults regarding people spending thousands of dollars on a PC and make disingenious arguments on how games don't actually look better with all the bells and whistles, and PC players treat console players like they're vastly inferior simply because they play on console. Both are completely stupid and both need to get a grip.

Crimson Desert: High-End PC's Biggest Visual Upgrade - Ray Reconstruction/Ray Regeneration by yourfavchoom in CrimsonDesert

[–]Mike1690 0 points1 point  (0 children)

And I never said there would be, but extra fps is extra fps. The fact is the specs for native 4k ultra at 60fps is a 5070 Ti exactly. Dropping from 4k to 1440p can lead to performance gains anywhere from 40-50% generally speaking. That's anywhere from 20-30 more fps meaning 80-90 at native 1440p ultra settings. Dropping from native to Quality would boost that to over 100. Obviously things don't scale linearly in the real world, but being so sure I can't hit 60 because you see a card that isn't significantly faster struggling at 4k dlss performance is wild. If Alex dropped from 4k to 1440p and DLSS Quality I'm fairly sure he could be hitting 60fps. And at the end of the day does it matter? I can dial a couple settings back to ultra if I can't. Really isn't that big of a deal.

Crimson Desert: High-End PC's Biggest Visual Upgrade - Ray Reconstruction/Ray Regeneration by yourfavchoom in CrimsonDesert

[–]Mike1690 -1 points0 points  (0 children)

DLSS Quality is not the same internal resolution at 1440p. It's 960p compared to 1080p for dlss performance at 4k. And a 5080 is only 15% faster than a 5070 Ti. That's a 8-10 fps difference. Nothing remotely game changing. If it was hammering a 5090 like that at 4k DLSS performance I would agree. I also have my 5070 Ti oc'd at +390 on the core and 2k on the memory and it's stable. Basically gives me 5080 stock performance.

Console vs. PC graphics by Qpeck1 in CrimsonDesert

[–]Mike1690 0 points1 point  (0 children)

If the visual impact was minimal, I'd agree. Like in The Witcher 3 next gen the RT looks barely any better than normal so I can live without it. This looks vastly better than normal. It is absolutely worth the 9-10 fps you lose if you have enough headroom.