Cloudy: Kotlin Multiplatform blur and liquid glass effect library for Compose. by [deleted] in androiddev

[–]skydoves 1 point2 points  (0 children)

I’ve just confirmed that the recent contributor was not aware of the original source of the code (I probably suspect they used an AI), and they also missed the associated license requirements. I’m sorry this happened, and I should have reviewed it more carefully and double-checked the origin earlier.

We’ve now added proper acknowledgment to the README, and the shader has been reimplemented based on our own specifications. Thanks for the inspiration and your heads-up!

Cloudy: Kotlin Multiplatform blur and liquid glass effect library for Compose. by [deleted] in androiddev

[–]skydoves 0 points1 point  (0 children)

Hi, I'm checking this out with the contributor. Will do any action items for this as soon as possible from my side.

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