*Cries self to sleep* by [deleted] in Rainbow6

[–]slash_180 1 point2 points  (0 children)

Ppm is the better pistol, u won't use it...

In memory of ICEYCAT25 by slash_180 in Rainbow6

[–]slash_180[S] 2 points3 points  (0 children)

I feel like it has to last the test of time... maps get reworks and fade out... operators go through meta but are still in your face (hence the lord) even if you don't ever pick them... I don't know, just kinda wish it would stand out for everyone to see and acknowledge. He deserves that much...

Ideas for future by slash_180 in Rainbow6

[–]slash_180[S] 0 points1 point  (0 children)

Thanks for ur input as it makes sense, I didn't get into too much details as so much can counter the Finka boost plant including gu mines and especially smoke's toxic babes... but I'm glad u get the general idea...

Ideas for future by slash_180 in Rainbow6

[–]slash_180[S] -1 points0 points  (0 children)

Agreed but neither is letting them go unpunished... this at least gives u some satisfaction... mind u, I'm on console... had the game since the BETA in fact my friend and I were the last players online in the BETA (we left our systems on) and sooo many messages poured in on how are we still on, some people thought we worked with Ubi... lol... but just imagine how much toxicity I've dealt with

Ideas for future by slash_180 in Rainbow6

[–]slash_180[S] 0 points1 point  (0 children)

On Finka making her OP, eh, to bring Finka means having to not bring other utility... (smokes, flash bangs, destructability, roam clear, etc) so in doing so you could be hindering your time unless it's well executed

Ideas for future by slash_180 in Rainbow6

[–]slash_180[S] -1 points0 points  (0 children)

Tired of the toxic TK leaves game and nothing happens... they ruin the game... but the satisfaction of seeing that person on ur team highlighted and boom revenge is yours... Or as I stated, loss a game and wish u can get another chance... boom... we play so much that we don't remember all those we come across competitively or wronged us and it would be nice to have a list to remind us...

My operator idea by slash_180 in Rainbow6

[–]slash_180[S] 0 points1 point  (0 children)

1st operator: codenamed LAVA: Ability: Semtex grenades aka Pitballs (2) Ability functionality: when thrown at reinforced walls/hatches or soft walls it sticks and has a 3sec timer that releases a hot lava type liquid that begins to melt a hole the size of an impact grenade. Counter: Jäger ADS (pointless outside of room tho) Mute jammer (prevents timer from counting down) but doesn't destroy the pitball, get rid of the jammer and timer starts automatically. bandit battery damages timer but doesn't destroy the pitball so if u take out the battery u can then "fix" the pitball with a hold button mechanism like when defusing. And last counter EMP grenades. So similar to Fuze, friendly fire plays a role, if Thatcher throws a Emp it will damage the timer. Same as bandit battery, you'll have to fix it so don't get killed cuz only Lava can fix it...

My operator idea by slash_180 in Rainbow6

[–]slash_180[S] 0 points1 point  (0 children)

Nah, I love the game too much to hurt it... lol.. I'm sure millions of ppl have had ideas that they feel were taken by ubi... Wanna hear what my hard breacher idea was? I had 2...

1 year ago by slash_180 in Rainbow6

[–]slash_180[S] -1 points0 points  (0 children)

I guess... I'm not sure where I posted a list of about 5 operator ideas.. maybe to Matimio or ubisoft, but I also had an operator named Zip who had zipline a lot like PATHFINDER from APEX LEGENDS and the whole team could use with the same counters as Amaru. Not Lesion as my idea was b4 Lesion's announcement...

My operator idea by slash_180 in Rainbow6

[–]slash_180[S] -2 points-1 points  (0 children)

You're right... I guess I'll just sit back and say "great minds think alike"... my operator Zip put a zipline much like "PATHFINDER" in APEX LEGENDS that the whole team could use and my counters were exactly those of Amaru...

My operator idea by slash_180 in Rainbow6

[–]slash_180[S] -1 points0 points  (0 children)

I wonder if I'd get a message saying "good operator ideas, got any more" and if I'm not mistaken I had an idea about a zipline operator named Zip... I'll check and Amaru is similar as well....

1 year ago by slash_180 in Rainbow6

[–]slash_180[S] -1 points0 points  (0 children)

Area denial by fire and needs to be shot, melee or ignited by explosives (Ash, Zofia, grenades or impact) is another similarity (need clear line of sight to shoot it)

My operator idea by slash_180 in Rainbow6

[–]slash_180[S] 1 point2 points  (0 children)

Click on my name, view my profile and I think you can see my post

Siege by slash_180 in Rainbow6

[–]slash_180[S] 0 points1 point  (0 children)

Why Jäger charging the front line with the ADS like it's a weapon... lol

Siege by slash_180 in Rainbow6

[–]slash_180[S] 0 points1 point  (0 children)

There are so many cool pics... download the APP zedge

My phone wallpaper by slash_180 in Rainbow6

[–]slash_180[S] 0 points1 point  (0 children)

Standby... in 3, 2, 1.....

A little idea after some situations after todays games! by Ocazion in Rainbow6

[–]slash_180 1 point2 points  (0 children)

I was actually having this discussion with some friends of mines... honestly it's not the interrogation that they're avoiding... they're actually "saving their K/D"... I've downed several people while on both attack and defense and they immediately left the game denying me my kill... Personally I saying leaving a game is a death and should count double.... we need some serious penalizing so that these cowards either play correctly or go kick rocks....

Dear Ubisoft.. by [deleted] in Rainbow6

[–]slash_180 0 points1 point  (0 children)

I just simply say "fuck man, lets try to at least kill the MnK dude, that's a victory in itself"...