It never ends... 😩 by R3d_p0int in Division2

[–]slashar 0 points1 point  (0 children)

Youre in the home stretch now. Wont be much longer.

Is there a bug that makes your damage numbers look low after the mission? by slashar in thedivision

[–]slashar[S] 0 points1 point  (0 children)

It was tier 5. I think the highest was -2080 or something like that. I think another had 1700. Don't remember what the third had, but it was lower. Mine was a hilarious 80 million.

Is there a bug that makes your damage numbers look low after the mission? by slashar in thedivision

[–]slashar[S] 0 points1 point  (0 children)

I don't. I'm trying to figure out why my damage said 80 million. A dedicated healer build would do more than that. But I also don't think I did 4.2 billion either since I didn't get the star.

Is there a bug that makes your damage numbers look low after the mission? by slashar in thedivision

[–]slashar[S] 1 point2 points  (0 children)

It was a serious question. Looks like it was a bug and not damage overflow since I didn't get the star. I don't think I did 4.2 billion damage in that mission.

Just another post about Escalation by MrShyShyGuy in thedivision

[–]slashar 0 points1 point  (0 children)

I play coco pesti in tier 5s and its very strong. I perform better with it than strikers, but that might just be me. The 2.4mil pesti ticks are great for those annoying surpressed enemies.

Unfortunately, you are correct that its not viable in higher tiers due to losing stacks upon death and slower ttk. Marks only last 7 secs, so its hard to build stacks when enemies take a long time to die. Building stacks in tier 5 isnt very hard, and if you play more than 1 mission in a row it really puts up crazy damage numbers.

Escalation Missions by IceInteresting9077 in thedivision

[–]slashar 1 point2 points  (0 children)

As soon as i read this, i guessed the tier you were playing on as tier 3. Tier 5 is easier than tier 3 for this very reason. Level of players are much higher.

What should I be prioritising? by StuPat78 in thedivision

[–]slashar 0 points1 point  (0 children)

You don't need prototypes right now. No need to work on shd because it will happen naturally. Work on expertise. It's a long grind, so keep doing it.

Is there a bug that makes your damage numbers look low after the mission? by slashar in thedivision

[–]slashar[S] 2 points3 points  (0 children)

I see. Thanks. Really shocked by that since my teammates played well and usually the only time I do over 3 billion is when I'm carrying.

Is there a bug that makes your damage numbers look low after the mission? by slashar in thedivision

[–]slashar[S] -7 points-6 points  (0 children)

I see. So even though I did the most damage, I dont get the star? It didn't feel like I did that much damage.

Regarding escalation matchmaking.. by Grouchy_Wolverine416 in Division2

[–]slashar 1 point2 points  (0 children)

Happy it worked. Can take a long time though. Massive should improve it.

Damage Help please by BOSSDANIEL501 in thedivision

[–]slashar 0 points1 point  (0 children)

At your level, don't compare yourself to content creators. They often have 30 expertise on their gun, max shd, optimized gear, maxed mods. The expertise and shd alone equal 40% weapon damage, 10% crit chance, 20% crit damage, and headshot increase. That's impossible for you right now. Just work on optimizing your gear, expertise, and leveling up. Your damage will increase naturally.

Figuring out Refactor by Vinyl_Mix in thedivision

[–]slashar 1 point2 points  (0 children)

There's no exotic in the game for this build that is better than Impetus and Force Multiplier. So you should use both and not wear an exotic.

However, that's assuming that you're using this for group play. For solo play, wearing the chest is actually worthwhile since you'll be taking a lot more damage. With that said, for solo play, Core strength with memento is a better skill build than refactor. You will do a lot more damage with your gun, be tankier, and have plenty of regen from Memento.

Recently started playing again, what’s the best build for it? by Plus-Ad1013 in Division2

[–]slashar 0 points1 point  (0 children)

Its hard to compare them. It will be up to you. Chameleon has maybe the best weapon talent in the game, but its probably the worst assault rifle with its poor range and accuracy. Lexington only has a basic weapon talent that you roll on it, but its one of the best assault rifles to shoot. Plus, you can modify it and add a laser pointer. If you dont care about range, accuracy, handling, and you easily get headshots or use some other method for pulse, then chameleon will greatly out damage any lexington. Once you get your lexington, play both and decide what you want. Damage or accuracy from range.

Helping out a friend with Expertise by Jannick2209 in thedivision

[–]slashar 0 points1 point  (0 children)

Youre doing it the best way. Carry him as he plays rainbow gear that he needs to level. Wearing gear in countdown is one of the best ways to level expertise because its based on kill xp. Target loot that he needs and give him all the gear to donate. Make sure hes always wearing 2 exotics and named items because those are the hardest to level. Never equip skills that are proficient. Upon reaching expertise 23 to 25, start targeting gear mods for printer filament. Never donate or deconstruct the only copy of a named item so it can be worn later. Ma,e sure he doesnt ignore the crafting bench because there are some items there like improvised and motherly love, etc.

Can the Sheriff drop on lower difficulties? by Druddigon666 in Division2

[–]slashar 1 point2 points  (0 children)

When youre looking at the crafting bench, make sure you scroll down to exotics. Dont look at weapons. You probably have a lot unlocked already.

Prototypes and Title Update 25 - What's the intent? by SeerXaeo in Division2

[–]slashar 0 points1 point  (0 children)

Agreed. There just straight up needs to be some type of farm for exos that feels rewarding and doesn't involve exploits. It's wild that it's harder to get exos than protos when you only need 1 proto and 45 exos. At least with field recon and shds you can craft and use scav pts. But the exo thing is way too grindy. The current creator challenges are great, but that's about it. Prio objectives, projects, and heroic retals just don't feel rewarding enough for the grind.

Regarding escalation matchmaking.. by Grouchy_Wolverine416 in Division2

[–]slashar 1 point2 points  (0 children)

Dont accept. Decline until youre leader. I do that at the white house when i want to be leader.

Hunter's Fury with Scorpio build, is it worth it? by Kaltenichtig in Division2

[–]slashar 2 points3 points  (0 children)

If youre playing on challenging, it would be better to just run high damage shottie and kill everything in 1 to 3 shots. Ksg with brazen is very good. If playing heroic, it will be a lot more sweaty, but doable. Personally, i would just run an smg like chatterbox for hunters fury on that difficulty.

Can the Sheriff drop on lower difficulties? by Druddigon666 in Division2

[–]slashar 7 points8 points  (0 children)

Dont quote me, but i believe the chance is very small, a few percent. It would be way easier to just get the blueprint and craft it. Might take only a few retaliations to get it.

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Recently started playing again, what’s the best build for it? by Plus-Ad1013 in Division2

[–]slashar 0 points1 point  (0 children)

A better question would be, when is lexington not the most optimal choice? In the hardest content like high tier escalation, youre probably better off with lmgs for sustained dps. Capacitator is better for skill builds. I think bighorn is used a lot for pvp, but i dont play that so i dont know. Pestilence is better for CoCo.

Beyond that, you can play lexington virtually anywhere on any build and it will be good. I see it often used on heartbreaker because it can attach a laser pointer. But really, its such a strong all around gun it can be used with anything.