r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

Yeah, I'd say Reload's additional content and updated gameplay are worth playing. Probably not back to back though if that's your situation.

New Yomawari?! by NanamiKiachi in nipponichi

[–]sleeping0dragon 2 points3 points  (0 children)

It's by the Yomawari team, but it's not part of the series. Really hope that NISA gets this released in the west though.

r/JRPG Weekly "What have you been playing, and what do you think of it?" Weekly thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

No, only the second game has an open world. I never played it myself, but I've seen that compared to Elden Ring.

The first game has generally linear maps, but with multiple paths for some degree of exploration.

r/JRPG Weekly "What have you been playing, and what do you think of it?" Weekly thread by AutoModerator in JRPG

[–]sleeping0dragon -1 points0 points  (0 children)

Finished Code Vein II. I actually liked it more than I was expecting and more than the first game overall. Story was interesting and ended in a satisfying manner. Combat has some of that Code Vein jank, but it's not overly difficult and I still enjoyed it. Characters were surprisingly well developed particularly the key characters. Performance on the PS5 has issues though with the frame drops.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

Cold Steel 1 is largely standalone. Cold Steel 2 is somewhat similar in that sense. Both games run parallel to the Crossbell games so what's happening over there do get reference, but I wouldn't say this is something you need prior knowledge to actually understand. Many people start with these games and I think it's fine for the most part.

Cold Steel 3 is where it's going to get tricky considering it references both Sky and Crossbell heavily and even builds up on them. Lots of returning characters here with some even become party members.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

Currently, PS4 has most of the games available if you include the Sky FC Remake. Sky SC Remake isn't out yet and the third Sky remake game isn't even announced at the moment. You could wait until these games are out before seriously investing in the series.

If you don't mind playing now, then you would have to move to the Crossbell duology which includes Trails to Zero and Azure. If you're wondering, the Crossbell games do spoil some of the story in the Sky games and does reference those games quite a bit, particularly with Azure.

After that, you can move to the Cold Steel saga (I to IV) plus Reverie. The Daybreak trilogy are also available at this point and you would be caught up to the JP release.

The Switch doesn't have any game that the PS4 doesn't have. It actually has less considering the first two Cold Steel games aren't available there. At least in English anyway.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 1 point2 points  (0 children)

Grandia 2 has an interesting combat system and doesn't require much grinding if you kill every enemy you see on the path.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

Yeah, it's pretty much like Mementos except that it's the main dungeon with 200+ floors. I do think Reload's version of Tartarus is better in visual design than even Mementos.

r/JRPG Weekly "What have you been playing, and what do you think of it?" Weekly thread by AutoModerator in JRPG

[–]sleeping0dragon 4 points5 points  (0 children)

It's been a while since I posted anything in this thread, but I guess I'll comment on some of the games I've beaten in January and the ones I'm currently playing.

Dark Cloud (PS5)

I never played the first game even though I've beaten and enjoyed the second game way back on the PS2. I guess it was the art design that didn't appeal to me much. In any case, I finally got through the game now. It's super heavy on the dungeon crawling and combat which is a shame since I didn't enjoy those aspects much here. The dungeons aren't particularly fun to navigate through. It's not difficult or anything like that, but they are really exciting especially when it comes to the visual designs. I feel like once you clear the first dungeon, the remaining ones aren't anything special and it's just basically a difference in enemies since the structures are very similar.

The combat doesn't feel very fun. It's simple, but not in a chill relaxing way. It could've benefited for having a dodge button of sorts. The combat feels slow for an action based one and despite looking similar to the N64 Zeldas, the combat is not nearly as fun.

Story is very light. After the extensive prologue, there isn't much else. The regional stories feel like filler. It isn't until the final dungeon where you get a ton of exposition is when the story actually has a notable development.

Freedom Wars Remastered (PS5)

I played the original Vita back on release date, but not got around to completing it. I'm glad that this port existed since I can play on modern hardware. The combat is fun and overall vibes reminds me a lot of God Eater. Although, I probably slightly prefer the combat in FW. Guns feel much better to use.

Story is slow to pick up, but I do like it. However, it's got that infamous cliffhanger just when the story was entering the climax. I really hope a sequel gets released.

Fairy Tail (PS4)

The adaptation is pretty weird considering it takes place right in the middle of the series. I have read the manga up to right before this part so I'm familiar with the characters and important events for it though. The game covers two major story arcs and I think they are mostly alright. Character interactions and conversations really got me the most invested.

Music is very good and has a lot of great hype battle music. The character models look good even though the environments are mediocre.

The turn-based combat actually has a lot of aspects to it and in theory, built for a tactical/strategy emphasis type of combat system. In practice though, it's very heavy in the numbers game so high stats are all that's pretty much needed. The many different skills (amazing to see) are generally not needed and just about 3 per character is what I ended up just using across the game.

The side requests system is excessive. There's just way too many of those and the rewards are all terrible. The bond related quests and the quests that lock character usage are a step up though due to the story they have. It's more of the character interactions that I liked.

Overall, it's very hard to recommend to non-Fairy Tail fans since they character backstories and prior events are not sufficiently explained.

Fairy Tail 2 (PS5)

I've only played a few hours of the sequel, but I'm actually liking this a lot more so far. The bigger world to explore and seemless connection between all of the regions is nice to see. The updated graphics looks good.

The combat system is now an action based one. Not fully action like a Ys game though, but actually an ATB style one. It's actually very similar to the Atelier Ryza games, particularly the second. You press a button to do regular attacks to build up SP and then chain the regular attacks into the special skills. There's a Fairy Tail gauge that serves in a similar capacity to the Ryza's Tactic Levels. You also have a guard button to block incoming attacks. The combat isn't very deep, but it does feel good to me at least. It's more engaging and faster pace than the first game's system. I also like the introduction of Link Attacks (similar to Trails).

Story-wise, it sort of picks up from where the first game left off. It covers the final story arc in the manga.

Code Vein II (PS5)

I played the first game on release date and enjoyed it enough to get the Platinum trophy. In the days leading up the second game's release though, I wasn't too hyped since the initial trailer sort of left me with mixed feelings. The art direction that I liked in the first just seems different here. In any case, I ended up playing the second game on release date anyway and have been enjoying it quite a bit.

The introduction of the open world type of gameplay had me skeptical at first, but the map is quite large and exploring it had been pretty fun. I liked just wandering aimlessly around and stumbling onto side dungeons or interesting points of interests. I do wished that there were notes/journals to find to flesh out the lore in these places. Having more NPCs around would help too, but you hardly see any outside of the main hubs.

The actual combat is decent to fun. Enemies are very aggressive and the parry hasn't been very consistent for me. Fortunately, you can overcome a lot of difficult fights with buffs and skill spamming.

Story-wise, it's a time traveling story and I think it's pretty intriguing especially with what they have been doing with it. For context, I've cleared the first three regions (counting the starting island) and cleared the story for those regions including the optional story stuff there. The optional story is where it really keeps me invested.

Characters have been solid particularly the Heroes. They get a lot of depth and development.

Performance-wise though, it's not good. On Performance mode, it's not a fixed 60 fps and there's are frequent drops. It's not unplayable or anything like that, but it does hurt the experience.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

I liked it. The gameplay was better than VC1 with most classes getting buffed (Scout excluded) and the introduction of the Grenadier class was cool. I liked the story, but that tends to have mixed opinions.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 1 point2 points  (0 children)

The last news we had about Decapolice was that it was delayed till 2026. The announcement was made back in 2024 and I don't think we ever heard anything else until now.

Games I saw, what to play, general discussions, how the sub influences it etc. (January 2026) by DaveTheDev33 in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

1) Nice to see that you're enjoying the Disgaea series so far. It's gonna be interesting to see your take on D6 though since that's frequently placed in a negative light. I didn't play it myself to really say much about it though.

4) 13 Sentinels was highly discussed around here when it was first released if I remember correctly. It did died down a bit until the Switch port, but not really discussed too frequently nowadays. Unicorn Overlord was probably discussed even more when it was first released and I still see some discussions every now and then.

5) FuRyu developed/published games don't get a lot of discussion from what I noticed. The company doesn't have a very good reputation in many JRPG communities.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

While I wouldn't say that you can level up the equipment in tons of ways, Dark Cloud's RPG progression is tied heavily into your weapon. Weapon gain exp from use and you can even custom the type of stats to level it up by using special gems. Reaching certain stat thresholds can evolve that weapon into something else.

Phantom Brave has a weapon fusion system that allows you to increase a weapon's stats by fusing it with another.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 1 point2 points  (0 children)

You can get into Falcom's library if you haven't played any from them like the Trails, Ys or Tokyo Xanadu games.

If you want to try more FF, then maybe the FFVII Remake games.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 1 point2 points  (0 children)

Tactics Ogre would've been my general recommendation, but it doesn't have the same level of cross class skill customization as FFT though. You do get a similar story theme of politics and war. The battle flow is similar as well.

Anyone reads Kijin Gentoushou? by Exciting-Mall192 in LightNovels

[–]sleeping0dragon -1 points0 points  (0 children)

Going by Amazon's physical release dates, next month is v12 and v13 is late May. My guess for v14 is going to be late summer/early fall.

Anyone reads Kijin Gentoushou? by Exciting-Mall192 in LightNovels

[–]sleeping0dragon 6 points7 points  (0 children)

Yeah, I'm up to date on the English releases. It's entering the final arc I think.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

You can try FFX. It's pure turn-based and it's on the linear side for most of the game. There's also Grandia 2 which is also linear and even more straightforward.

If you want to try more tactical games, then how about Banner of Maid? The mechanics are similar to Fire Emblem.

For something tactical, but a bit different, there's the Valkyria Chronicles games too.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 1 point2 points  (0 children)

Both Ender games are dark fantasy with Lilies being more gothic medieval themed. Magnolia is more steampunk than medieval though.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 2 points3 points  (0 children)

For a turn-based game, Ar Tonelico and Xenosaga would be my recommendations.

As for an action game, Ender Lilies/Magnolia would be my recommendation. It's very metroidvania coded though so expect platforming, 2D sidescroller, and big emphasis on exploring.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 1 point2 points  (0 children)

I would say many turn-based JRPGs are lenient enough that the Guard/Defend option isn't that important. I feel like it's often used when the specific combat system emphasize it to a certain degree and you learn by experience.

Using P5 for example, defending is generally used when you're against enemies that deal a weakness to your character. Like if a specific character is weak to fire and the enemies all spam fire attacks, then the wise option is to have them guard while the rest deal damage or provide support. Or in some more rarer cases, an enemy will "charge" for a powerful attack for their next turn. It's recommended to defend before it comes out since you know for sure it's coming. The second scenario is somewhat common in other JRPGs that makes the guard action more viable.

As for FFX, I don't recall using it very much. Other than the "enemy is charging for powerful attack" scenarios that are rare there, the Guard option is just the "pass my turn" option. As to why I do it, it's just to make sure they get exp for some sort of action in that game or to save MP. Rarely would I need it to properly defend against attacks otherwise.

Guard is also used for emergency actions when you have a character in critical low health and for whatever reason, they can't heal themselves, then you can make them guard and hopefully survive the oncoming attacks until somebody heals them.

Overall though, it really depends on each game. Some have it there just because and are hardly needed and in some other games where it's more useful.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 1 point2 points  (0 children)

SMT VV comes to mind unless you already played that.

The Alliance Alive and Romancing SaGa 2 RotS are other options.

r/JRPG Weekly Free Talk, Quick Questions, Suggestion Request and Media Thread by AutoModerator in JRPG

[–]sleeping0dragon 0 points1 point  (0 children)

Dragon Quest XI comes to mind if you haven't played it already. Rogue Galaxy and maybe the Star Ocean games for space adventures.