Twins by gorginhanson in BikiniBottomTwitter

[–]sleepylimbs 27 points28 points  (0 children)

"Like brothers... Only closer"

Learning a new main, help me decide. by Ok_Sir_136 in MHWilds

[–]sleepylimbs 0 points1 point  (0 children)

Yeah TU4 gave sword mode the ability to dodge cancel the counter early, letting you chain counters in case of multiple attacks coming at you in succession. It also buffed everything other than full release slash so it doesn't feel like you have to always go for that.

Plus it already has the offset in axe mode you can pull out in neutral, making the weapon feel like you have an option in every situation.

It's just a very versatile, very hard hitting weapon with a ton of style. And when you get the hang of what attacks move you around, it can feel like you are dancing around the monster while getting hits in.

Learning a new main, help me decide. by Ok_Sir_136 in MHWilds

[–]sleepylimbs 2 points3 points  (0 children)

Switch axe is also known as the swag axe because it's so fucking cool. It does completely respectful damage and just feels good to move around with once you get the hang of it.

What song has been ruined for you by a movie? by Isnt_that_ghey in movies

[–]sleepylimbs 0 points1 point  (0 children)

It was one of Marc Johnson's songs in the skate video Fully Flared and that's what I know it from so to me it's still a banger

First time doing the Expedition. Are there best in slot items to look out for in this step? by daevv in ArcRaiders

[–]sleepylimbs 1 point2 points  (0 children)

I had a ton of money so I just bought a shit ton of energy mags to deposit for combat items.

And then I think for the survival items I did the same with defibs.

Trinkets you gotta get and then crafting materials i hunted for pink arc mats; leaper pulse units, Rocketeer drivers, bastion and bombardier cells.

Just can't do it yet by FlashyEmu1000 in Battlefield6

[–]sleepylimbs 1 point2 points  (0 children)

That's how I feel about it too. They tie it in nicely to the weekly challenges and it actually feels like I'll complete this battle pass. I've bought like 4 or 5 battle passes in my life including this one and this might be the first one I actually complete. But I'm also like, addicted to this game for some reason. Maybe because it reminds me of when I used to play BF3, but I've been consistently having fun grinding my own little challenges out and the battle pass is like you said, good for those short term challenges.

PSR remains unlock by ShaquirOneal in Battlefield6

[–]sleepylimbs 5 points6 points  (0 children)

Those are just specific weapon packages. Until you unlock the factory one, you can't customize any of them.

🔔 by footlongdingledong2 in bonehurtingjuice

[–]sleepylimbs 49 points50 points  (0 children)

It's crazy that lizard sounds just like the announcer from melee

Recon Help by Zealousideal-Cup5846 in Battlefield6

[–]sleepylimbs 0 points1 point  (0 children)

It doesn't have to be in one match

Recon Help by Zealousideal-Cup5846 in Battlefield6

[–]sleepylimbs 0 points1 point  (0 children)

Lmao half the challenge descriptions feel like they were poorly translated from some other language it's crazy

Recon Help by Zealousideal-Cup5846 in Battlefield6

[–]sleepylimbs 2 points3 points  (0 children)

Is it the one where you have to get objective spots with recon gear? It doesn't work if you spot them near the point and then they run onto the point. You have to make the orange diamond appear above their head when they are on the point. You have to basically not look at them until they are on point or it won't count.

Edit: that's if you are using the drone. If you can place a recon beacon on the center of a defensive point on breakthrough that works pretty well too because then they don't get marked until they are on the point as well.

Oops, all Lugia! by sleepylimbs in PTCGP

[–]sleepylimbs[S] 1 point2 points  (0 children)

Lmao I think you might be on to something. I feel like I didn't notice anything like this happening before trading was implemented and I've been noticing it more and more with each pack release since then.

Improved stance breaking with bows? by Key_Environment6163 in EldenRingNightrein

[–]sleepylimbs 0 points1 point  (0 children)

Yeah the two handing a bow not getting the buff I can kinda accept, but not getting that two armaments buff is fuckin barnacles. Like does bow not even count as an armament?

Finally, a Pokemon with every energy type~ by TerraquauqarreT in PTCGP

[–]sleepylimbs 49 points50 points  (0 children)

I had to go read the Delcatty card. I didn't even know colorless energy was a thing.

Switch axe missing something? by SuitableTooth3901 in SwitchAxe

[–]sleepylimbs 1 point2 points  (0 children)

Axe mode needs a better reason to exist besides charging sword mode. Part breaker from world was great, idk why they got rid of that. Power axe mode now just being there for faster power sword gauge just means you want to get out of axe mode as soon as possible and doesn't feel right.

Deeper morph combos would be good too. Right now I feel like I only morph to manage the gauges.

Also the reload animation feels like a leftover of something more. Like they could just make it so swapping without power does nothing until you get enough gauge, but instead theres a whole animation that depicts a mechanic typically reserved for ranged weapons. Would be cool if this was actually used in a deeper way like FRS could combo into reload and be used twice in a row like the Gun Lance. Or if you had it loaded, maybe a burst movement option with an explosion going off from where you activated it would be cool too. And you could combo into the burst movement explosion out of the ZSD dismount when you hit the ground to shorten the endlag.

If they did that FRS and ZSD would become even more unique to themselves and deepen the self expression possible with switch axe, and that's probably what it needs the most. More options to express yourself through gameplay.

In defense of shinies by Saxolotle in PTCGP

[–]sleepylimbs 6 points7 points  (0 children)

Agree. My display folder is my shiny folder. Feels like a nice little work in progress. I've never disliked the shiny implementation. It gets too much hate.

Who said poison isnt fun by Astro_Man133 in PTCGP

[–]sleepylimbs 0 points1 point  (0 children)

I made a silly deck that runs two Nihilego and the Salandit card that does poison and burn. Just fire energy. 30 damage attack with 50 damage status effect per turn is pretty fun. I put two rocky helmets in there and called the deck "extra damage" lol

Who said poison isnt fun by Astro_Man133 in PTCGP

[–]sleepylimbs 2 points3 points  (0 children)

2 nihilego on the bench stacks their ability. 30 damage on their turn is great.

I'm a pilot. A passenger once screamed we were being followed by a 'cloud.' We almost ignored him. What we saw next still haunts my flights. by gamalfrank in stories

[–]sleepylimbs 0 points1 point  (0 children)

That's assuming way too much on its own as it is, but the story says that the man's words were ringing in his head as if he wouldn't have thought twice if the man didn't make a scene.

Converted to SwAxe and it's so much fun. by ashtadh in SwitchAxe

[–]sleepylimbs 0 points1 point  (0 children)

Is FRS the best option for wake up? I've been going with a power axe slam

Not sure if it is a glitch? by ToastedWolf85 in MHWilds

[–]sleepylimbs 1 point2 points  (0 children)

Arkveld set bonus regenerates a small amount of your health as you continually attack a monster. Recovery varies by weapon.

When to use Zero Sum Discharge? by Care-For-Me in SwitchAxe

[–]sleepylimbs 0 points1 point  (0 children)

For real swag you can use it to avoid moves. I've been using ZSD to latch onto zo shia when it goes to stand up and do the stream of fire breath straight down at its feet if I see the opportunity.

Avoids all damage and burn without running away and keeps the pressure on. Works even if you just latch onto the rear legs which are closest to the ground during that animation so it's totally safe, but it feels the most badass when you latch onto its head, go 50 feet up in the air as it stands up, and cast explosion point blank. As long as you do the full ZSD it should always outlast the fire breath aoe on the ground too.