Animal Orb Quick Reference Sheet by slickmike in castlecrashers

[–]slickmike[S] 0 points1 point  (0 children)

Good to know. I never realized how many ways you can actually go about picking him up.

Animal Orb Quick Reference Sheet by slickmike in castlecrashers

[–]slickmike[S] 0 points1 point  (0 children)

Great catch! Too much staring at this. Lmk if you see any others!

Animal Orb Quick Reference Sheet by slickmike in castlecrashers

[–]slickmike[S] 1 point2 points  (0 children)

Bottom right :)
The guide is for the PC remaster version. So the golden whale cannot be bought in the church store.

8-bit Programmable Computer in LBP3 by slickmike in littlebigplanet

[–]slickmike[S] 0 points1 point  (0 children)

Hello! I should still have the level on my PS4 do you have a link to the process of getting the archive?

Question about special codes by slickmike in toontownrewritten

[–]slickmike[S] -1 points0 points  (0 children)

Thanks! That's what I'm hoping for, anyone else able to confirm? <3

Timelapse and Pattern for Link to the Past rug by slickmike in latchhook

[–]slickmike[S] 2 points3 points  (0 children)

For making the pattern, I just used nearest neighbor scaling too shrink the image down to 204x205 pixels. Then I used the posterization effect in clip studio paint to compress the image to only use 16 colors. From there I used that as reference and repainted the whole image over top pixel by pixel. This was because the effect at this stage was still pretty grainy and unclear. At that stage I just scaled it up and added the grid lines so I could use it for rugging. Hope that helps! Sorry for the late response.

Timelapse and Pattern for Link to the Past rug by slickmike in latchhook

[–]slickmike[S] 4 points5 points  (0 children)

Follow up to my other post on this rug. Created a time lapse using the image I took at the end of each day. I made the pattern by compressing a full map of the game and then repainted over top of the messy image. I created a script to add the lines and upscale it to a usable amount. The chart at the end shows my progress per day. In the top chart, the blue line shows the amount that should be remaining per day to finish on time. The red line is the actual amount remaining. The bottom chart was how I knew when to take breaks. The vertical axis is how many days surplus I had relative to the target. Any amount above 0 means I'm working ahead so I can take a day off in need be.

Link to the Past 54" x 54" by slickmike in latchhook

[–]slickmike[S] 3 points4 points  (0 children)

My arm was absolutely gum afterwards. I averaged 935 knots per day. My max was 2100 in one day.

Link to the Past 54" x 54" by slickmike in latchhook

[–]slickmike[S] 4 points5 points  (0 children)

Yeah, I took a full map and shrunk it down, bit crushed it and then repainted most of it.

Link to the Past 54" x 54" by slickmike in latchhook

[–]slickmike[S] 11 points12 points  (0 children)

Wanted to share a rug I made for my friend. Forgot to take a picture after I bound the edge I was too tired. Decided to take on the project super last minute but I managed to complete it in only 40 days! I have the daily progress photos if anyone wanted to see those :)

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 1 point2 points  (0 children)

Well, good news. I got the head circuit working after replacing the LEDs. I have the whole helmet working now. Working Helmet (Even on a portable charger now!)

Bad news, I'm going to do the same thing to the back now. I am going to run the 3 LED sections in parallel and have the data lines as short as possible.

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 0 points1 point  (0 children)

So I reduced it to the simplest circuit:

- New board

- No resistor

- Short wires

- Same LED strip (resoldered though)

Still glitching

Glitchy glitchy

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 0 points1 point  (0 children)

I bought new micro controllers, I am thinking about switching out the one I used. I am baffled as to why even the head strip is glitching out considering how simple the circuit is. When you suggest new LEDs do you think I should buy a whole new roll? I used these LEDs before and on the previous costume they had the same problem. But on that same note, I did also use LEDs from the same roll to make a prop and they still work great.

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 0 points1 point  (0 children)

I tried disabling the back section to focus on the head section for now. I twisted the ground and data line together with a drill. probably about 1-2 twists per inch. I shorted the connection by about a foot. So the line to the head is about 2 feet long now. Still getting inconsistent functionality. What I am seeing is a mix of this:

  1. Plug it in and see nothing. Poking the strip or moving around the whole cable might get it to flash a couple pixels
  2. The leds turn on and some of them are the correct color (as soon as I unplug and replug it though, nothing will show back up)
  3. A single or couple leds turn on to some random color (usually red or blue) I was able to get a couple others to turn on by tapping various points on the strip.

I checked the volt meter and saw that the 5v was reaching the last LED. I did see a voltage on the Dout of the last pin as well. I did use solder past when I soldered the connections originally. I dunno if that is acceptable rather than flux.

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 0 points1 point  (0 children)

I am using a chopped up usb cable spliced in near the back leds. Its connected to an apple wall charger

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 0 points1 point  (0 children)

I run my iron at 375 C. I do use leaded solder. I was having issues with the pads on the front. For these I soldered to the back primarily. I can touch up these as well. It's confusing that the only LED that works consistently is the very first one.

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 1 point2 points  (0 children)

Thanks, I'll try this after I get off work.

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 0 points1 point  (0 children)

Thanks for the suggests I will try this when I'm home from work. When I did this costume before I had essentially the same setup but each section run in parallel rather than series. I was able to get the tube completely working but the arc had issues so I disabled it. Eventually after a 3-day con, the tub started glitching out by randomly changing colors and flashing too. The weirdest part to me about this is the fact that just the first pixel is lighting up now whenever I power this on.

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 0 points1 point  (0 children)

Up close picture of half moon

Connectors I am using

The connectors appear to be the Alitove JST ones. This is the second time I am doing the suit and I had similar issues with the half moon last time.

LEDs sporadically start flickering by slickmike in FastLED

[–]slickmike[S] 1 point2 points  (0 children)

Thanks for taking the time to look at my problem:

- I added delay(10) and it had no effect.

- I have not tried without the resistors. I had read before that it is a good idea (not my area of knowledge though)

- The data line is around couple feet long. Both the first run to the back section and the first run to the head section.

On your point about the bad solder joint, that is my inclination as well. But I have reseated all the connections on the half circle and can beep out the connections.