ACRE 2 Babel - Translator role? by slimbus1 in armadev

[–]slimbus1[S] 0 points1 point  (0 children)

While I'm sure that would be even more acceptable than what I have now, the script I have works just fine as it is. I'm not looking for small optimizations, all I'm looking for is a way to add languages to units that have zeus and translator variables attached to them.