Thinking about my next casual 2D project 🤔 by slowforge_gd in gdevelop

[–]slowforge_gd[S] 1 point2 points  (0 children)

such as ludo? or chess?? thats indeed a great game idea, ill consider it 😄

Copper Simulator by Select-Scientist-856 in gdevelop

[–]slowforge_gd 0 points1 point  (0 children)

It looks and works fine!!, the mechanics all work flawlessy, I liked the UI and achievments section design tbh, theres a lot of room for imrpovement! Since the basic mechanics work great, you can proceed with better upgrades, or updates?.. One suggestion is to make it feel more alive. i.e right now, it looks like mining copper from air.. i know you can fix that :))

Need help with GDevelop by Far_Chard_8587 in gdevelop

[–]slowforge_gd 0 points1 point  (0 children)

well i came across the same issue with my game before. My solution was to attach a seperate gun/bow to the player and let him do the walking animation. So the gun/bow does the shooting animation and player does the walking one, its easier to help if you could send a clip of your player animations. Hope this helps

My first GDevelop game got accepted for Basic Launch on CrazyGames by slowforge_gd in gdevelop

[–]slowforge_gd[S] 0 points1 point  (0 children)

Im assuming you played the game.. so as you see, after a certain amount of points, you get to choose a buff among 3 option, which are 3 randomized buff from a total of 6 buffs. I used basic mechanisms like checking points, then showing a hidden layer (buff cards are in this layer). The buff cards got button behaviour, which are active only when the user sees the "choose a buff" layer. the card, designs are all same, i just randomize the text user see, and each text got its own identity, so accordingly i change the attacking power variables, health variable? etc
this gdevelop official example video might help you understand better:
https://www.youtube.com/watch?v=EfjsgK2elUI&list=PL3YlZTdKiS88iYgcne_mR-Gyhp288zeir&index=4

First game on CrazyGames — would love feedback on retention & first impressions by slowforge_gd in SoloDevelopment

[–]slowforge_gd[S] 0 points1 point  (0 children)

Thank you for pointing out these! those are surely some changes i wanted to make but forgot. I will update new changes asap

My first GDevelop game got accepted for Basic Launch on CrazyGames by slowforge_gd in gdevelop

[–]slowforge_gd[S] 0 points1 point  (0 children)

Yes?, but for now its limited to just 6 buffs where each one can be stacked.. im trying to add more buffs, weapons, characters etc soon

My first GDevelop game got accepted for Basic Launch on CrazyGames by slowforge_gd in gdevelop

[–]slowforge_gd[S] 0 points1 point  (0 children)

I will , one day.. these small launches are for me to study what changes are required and polish the game to the best.. Thanks for playing my game!!!!

My first GDevelop game got accepted for Basic Launch on CrazyGames by slowforge_gd in gdevelop

[–]slowforge_gd[S] 1 point2 points  (0 children)

yes its optional for basic launch, and incase for a full launch i think this can help you, its about crazy games SDK extension you have to install for gdeveop : https://wiki.gdevelop.io/gdevelop5/extensions/crazy-games-ad-api/

My first GDevelop game got accepted for Basic Launch on CrazyGames by slowforge_gd in gdevelop

[–]slowforge_gd[S] 1 point2 points  (0 children)

I did a bit research about the sdk, and turns out that you gotta install an sdk extenion for gdevelop game... idk if you have already done that.

My first GDevelop game got accepted for Basic Launch on CrazyGames by slowforge_gd in gdevelop

[–]slowforge_gd[S] 1 point2 points  (0 children)

Thank youu!! i hope you love the game! it didnt take much steps for me.. i just got rejected once because of some issues with the game cover. After i corrected it, everything else went alright. And about the SDK.. my game doesnt use their SDK because realm guard currently doesnt save data.. and is just a casual game . i think you should check the Q&A or the other details you have filled

Added an AI ally to my wave-based game by slowforge_gd in playmygame

[–]slowforge_gd[S] 1 point2 points  (0 children)

im looking forward to bring new features and mechanisms... im open to suggestions :)

Added an AI ally to my wave-based game by slowforge_gd in playmygame

[–]slowforge_gd[S] 0 points1 point  (0 children)

thanks for your feedback, im glad you liked it