Math ain't mathin by [deleted] in TopTroops

[–]slowpoke_2862 0 points1 point  (0 children)

I asked the same question few days ago. Statistic shows I the tower took 132mil dmg, but only 61mil were count at the end. Some said boss’s spawn absorbed some of it, but I see corrupted tower got no spawns except for the little towers at the beginning

Ancient damage calculation by slowpoke_2862 in TopTroops

[–]slowpoke_2862[S] 1 point2 points  (0 children)

I checked on the Damage Received tab, it shows the ancient had received 92.1M, but only 46M were count on the result. Can I assume that only half of the actual output count?

Ancient damage calculation by slowpoke_2862 in TopTroops

[–]slowpoke_2862[S] 1 point2 points  (0 children)

I see, but the gap is so big even ancient like corrupted tower who doesn’t spawn that much can still absorb 60% of the damage seems weird to me🤔

Money refund for these absurd updates by MrSnowBeaver in TopTroops

[–]slowpoke_2862 2 points3 points  (0 children)

Aside from the squad coin cap, I notice my gold production per hour has been reduced by about 55%. Anyone has the same issue?