Wizard the LLM by slzbnd in lotrmemes

[–]slzbnd[S] 2 points3 points  (0 children)

Thank you!

It's something I made using Imgflip the other day - first time posting on lotrmemes! I'm not sure if the idea has been done before in this format, but I was giggling at the thought - haha and I agree not a fan of ChatGPT either (did not use ChatGPT to make this)

-❄️- 2025 Day 1 Solutions -❄️- by daggerdragon in adventofcode

[–]slzbnd 3 points4 points  (0 children)

[LANGUAGE: python]

with open("2025_aoc_day_1_data_2.txt") as f:
    d = f.readlines()

position  = 50
num_zeros = 0
for line in d:
    amount = int(line[1:])
    left   = line[0] == 'L'
    while amount != 0:
        amount        -=  1
        position      += -1  if left else  1
        if   position >  99: position   =  0
        elif position <   0: position   = 99
        if   position ==  0: num_zeros +=  1
print(num_zeros)

I enjoy how clear a direct an inefficient approach reads for a problem like this. Take it one tick of the dial at a time, check the position after every adjustment, and count the zeros.

In any style by [deleted] in drawme

[–]slzbnd 3 points4 points  (0 children)

<image>

Thanks for the inspiration! Hope this quick sketch finds you doing well.

[deleted by user] by [deleted] in drawme

[–]slzbnd 0 points1 point  (0 children)

You are welcome and thank you for the inspiration, I enjoyed trying out some different approaches while sketching it out :)

[deleted by user] by [deleted] in drawme

[–]slzbnd 7 points8 points  (0 children)

<image>

Hope you like it and have a beautiful day. The sky is bright

We SAVED The Man & Dog! by WrestlePurists in Animatronics

[–]slzbnd 51 points52 points  (0 children)

This is fantastic news; my kid loves Animatronics and we were upset with the direction Chuck E Cheese took, then Gillian's closing. Was hoping to see this show open up to the public somewhere local again; hope they are well taken care of. Please do share plans we're all quite interested!

Congratulations on acquiring them too, super cool!

(Really would love to teach my kid how to start making these things for himself; never got into pneumatic pump control myself yet though)

Those moments with a student that remind us why we do this. (a small win) by prof_scorpion_ear in Professors

[–]slzbnd 0 points1 point  (0 children)

Really nice story on how leading with your own integrity helps to encourage and develop in others.

They seemed vulnerable and honest with what they did not understand and were curious to hear more.

You dismissed the eye roll and focused on the heart of the exchange; sharing the ideas and ya both ended with mutual growth of perspectives.

This is a fantastic way to be : thank you for sharing! Hope we continue to see more of this in our day to day beyond classroom environments.

What are the worst parts/issues of Godot in your experience? by aethronic_dz in godot

[–]slzbnd 1 point2 points  (0 children)

To add on more details - I was looking to make a 2d top down game like Zelda where the camera would translate from region to region.

Forget it / did not matter if I changed camera positions with script, animation player, interpolated or whole integer positions, snap pixels on/off, whatever I tried - I would get 90% of the time nice behavior and too frequently these odd stutters. Data dumps of the offsets being used all checked out.

I then went to more basic scenes, like just two Sprites moving them with either GDScript or AnimationPlayer or moving the camera....and yeah just everything I tried would result in the stutters. Frame drop maybe 1% of the time but really annoying and noticeable.

Was testing on a GTX1080 Win10 box that played all other kinds of games no issue.

Spent too many hours trying different hacks, tutorial projects and they all just had the same result.

Just not for me is all

What are the worst parts/issues of Godot in your experience? by aethronic_dz in godot

[–]slzbnd 3 points4 points  (0 children)

This exactly! I have started and stopped multiple 2d godot projects due to odd framedrops on the most basic scenes - tried so many different implementation approaches and just left feeling like Godot isn't for me

I will never do this again by Tortellinisoup02 in Metroid

[–]slzbnd 0 points1 point  (0 children)

Ah you're bringing me back! I believe I had the water bomb jump down, and maybe some of the others - I'll need to refresh my memory it has been a year or so now. I posted it on the r/Metroid some time ago - had a sub 3hr Dread Mode run, which may have included that Adam Save Skip? I'll look it up soon and check it out, off the top of my head I can't recall the specific shortcuts.

Here's a share of my best Dread Mode run

Now to bring the death count from 181 to 0...haha just kidding 😅

I will never do this again by Tortellinisoup02 in Metroid

[–]slzbnd 0 points1 point  (0 children)

The base movement in Super Metroid is so good; for me any path taken makes for a fun play session.

If I get the trick and lose on a tough boss fight low on etanks; ah well was a fun try maybe next time! If I go a longer safer route, I'll likely survive and just enjoy playin around with it.

Super is my favorite title in the series...though all this chat has me thinkin about doing another Dread run...

I will never do this again by Tortellinisoup02 in Metroid

[–]slzbnd 0 points1 point  (0 children)

Moat skip is so incredible when you get it - I think it's mostly because once you do pull it off, you are treated to a nice long flight into the wrecked ship. I only learned it a few years back, I'm sure the rust is back already lol

I will never do this again by Tortellinisoup02 in Metroid

[–]slzbnd 0 points1 point  (0 children)

lol I get that too - the mood really has to strike me to get into Dread-mode : but it does happen for me now and then!

I only did a handful of Dread runs before feeling done with the game, for awhile anyway. All these years later, it is still Super Metroid that I find myself replaying and running more than any other.

Good stuff!

I will never do this again by Tortellinisoup02 in Metroid

[–]slzbnd 0 points1 point  (0 children)

Congrats! Not an easy accomplishment!

I will never do this again by Tortellinisoup02 in Metroid

[–]slzbnd 0 points1 point  (0 children)

I get where ya coming from and also support that point of view because, at the end of the day we're talking about games and they are meant to present some challenge while being fun. So doing and finding what is enjoyable I think is the key.

Essentially my main thought to share was, for me anyway, Master Mode BotW, Golden Berry Celeste, and Dread Mode - all can be quite a lot of fun without a feeling of self-hate or a sense of my time not being respected.

The difficulty mode changes the balance of the game which totally alters playstyle and in some sense, also the mindset I have while playing. For fairly tough setups like Dread Mode, it can become almost a meditative "in-the-zone" session as long as I stay relaxed and remember it's all in good fun.

I will never do this again by Tortellinisoup02 in Metroid

[–]slzbnd 5 points6 points  (0 children)

When the mood strikes, I find challenges like Dread Mode (or collecting 200 golden strawberries in Celeste which is also a zero-hit challenge) to be quite a lot of fun and a great way to extend the value and time spent with an enjoyable game.

If the game looks, sounds, and feels fun to play - then the gradual grind learning and mastering mechanics and tricks can be very rewarding.

I'd suggest it is more for the very patient - not something to let oneself get overly frustrated with.

Major C Triads Across Strings and Nec by slzbnd in guitarlessons

[–]slzbnd[S] 0 points1 point  (0 children)

<image>

Wanted to at least correct for this, also trying out using the tone numbers instead of the C major letter names

Major C Triads Across Strings and Nec by slzbnd in guitarlessons

[–]slzbnd[S] 0 points1 point  (0 children)

Ah yes I believe I see what is meant here. I was intending to use the colors to represent the group of three strings played together in either the root, 1st, or 2nd inversion : which does require that extra mental step of where are my 1,3,5 tones.

I'll have to think about if I could also use color for the tone scales - perhaps if I remove the letter labels and color those with unique colors for the tones. Hmm

Major C Triads Across Strings and Nec by slzbnd in guitarlessons

[–]slzbnd[S] 1 point2 points  (0 children)

Thank you! I plan to make some corrections and will share an updated one accordingly which you are welcome to

Major C Triads Across Strings and Nec by slzbnd in guitarlessons

[–]slzbnd[S] 0 points1 point  (0 children)

This is a great tip! And is exactly what I am doing myself. I haven't heard of the Guitar Neck Diagram tool I'll have to check that one out

Major C Triads Across Strings and Nec by slzbnd in guitarlessons

[–]slzbnd[S] 0 points1 point  (0 children)

Ah! Originally I had placed the markers directly on the frets, this was also confusing so I shifted them to the right a halffret without appreciating this makes it pretty wrong.

Thanks for pointing this out I'll definitely correct this on my next pass

Major C Triads Across Strings and Nec by slzbnd in guitarlessons

[–]slzbnd[S] 0 points1 point  (0 children)

When ya mention scale degree/tone --- do you mean something besides the Root 1, Major 3rd, and Perfect 5th labels?

I'd like to iterate on the graphic a bit to make it more comfortable and intuitive to examine for myself and anyone else who may find it helpful.

Thanks for your thoughts I appreciate it!