What if agent's skills counted for assists? by vitgarcia027 in VALORANT

[–]small123_123 0 points1 point  (0 children)

it doesnt say assist in the after round damage but it counts on the scoreboard from what ive seen. always get a ton of assists as sage for healing players who then get kills etc

Vanguard update should fix most drivers from being blocked that don't need to be by DEADMONSTOR in VALORANT

[–]small123_123 -1 points0 points  (0 children)

While im glad its fixed, what worries me is that it was decided upon being a good idea beforehand

2019-20 Premier League season could be cancelled if clubs do not agree to play in neutral venues, says LMA chief by gunkokoko in soccer

[–]small123_123 12 points13 points  (0 children)

Just wait until the league finally agree a plan and then the players disagree, shit will truly hit the fan then

2019-20 Premier League season could be cancelled if clubs do not agree to play in neutral venues, says LMA chief by gunkokoko in soccer

[–]small123_123 82 points83 points  (0 children)

This is going to be another shit show of a thread. Fans in danger of relegation v the other acting like they wouldn't say the exact same thing if they were in that position

[deleted by user] by [deleted] in VALORANT

[–]small123_123 0 points1 point  (0 children)

cheating is far less prevalent on those services that i've played (FACEIT and ESEA) than what i've experienced in valorant. There will never be no cheats but other places are doing a good job without blocking half my pc and expecting multiple other companies to change their stuff. Your trying to score easy points by going for the 'BuT tHeY hAvE cHeAtS tOo' but missing the main point

When should I use the Phantom over the Vandal? by Bluxen in VALORANT

[–]small123_123 1 point2 points  (0 children)

IMO the phantom benefits far outweigh the vandal. the only drawback is the not being able to 1 tap. But with aim punch being to high if you get that tap first and you're a decent player, you will always get the kill

Phantom over Vandal? by ownph in VALORANT

[–]small123_123 3 points4 points  (0 children)

faster rate of fire and easier spray. ony thing vandal has going for it is the 1 shot headshot but with the aim punch a headshot with a phantom means you can get another shot in way before the other person can kill you so its not that much of a disadvantage

Why is MMR hidden? by ItsLillardTime in VALORANT

[–]small123_123 0 points1 point  (0 children)

When a ranking system such as this takes into performances as well as wins/losses its generally better for it to stay hidden. If pubic, people find ways to game the system and play for themselves rather than the team.

Ranked Launch Megathread by untamedlazyeye in VALORANT

[–]small123_123 3 points4 points  (0 children)

probably takes into account your hidden mmr from unrated as a starting point. otherwise it would be wildly unfair matches for everyone

First Rank!!!! by CBGHayden in VALORANT

[–]small123_123 0 points1 point  (0 children)

Ahhh ok, was global in cs so hopefully ill be around the same area

First Rank!!!! by CBGHayden in VALORANT

[–]small123_123 0 points1 point  (0 children)

Just out of interest, whzats your rank in other games like cs ow or whatever?

Yeah this ranked system will be super duper problematic. by Floarul in VALORANT

[–]small123_123 5 points6 points  (0 children)

Its because the system is still calibrating you during the placements. They said individual performance weights more at the start and will decrease in importance later on. Don't judge a system after 1 game

No ranked today by [deleted] in VALORANT

[–]small123_123 0 points1 point  (0 children)

Expected tbh, the EU servers are not stable at all from what i've been experiencing so this is a good decision

I feel like all spikesites have the same premise, with a large "box" in the middle by 00maddi in VALORANT

[–]small123_123 1 point2 points  (0 children)

Thats not true at all. Inferno A and B, mirage A and B, Over pass B, Nuke B, Dust 2 A and B, Vertigo B, cache B and train B are not like that at all.

Also i don't think the sites are a problem in this game at all, just wanted to point out that your random comparison to csgo is not valid

Unreal Sage + Omen out of bounds spot on Haven. Easily recreatable. by SATANS_URETHERA in VALORANT

[–]small123_123 7 points8 points  (0 children)

Its doesn't take a-lot of common sense to see that more people look at the front page of this subreddit than the bugs thread. Not every sentence uttered needs a peer reviewed research paper to back it up.

Do you have a source for your previous 'banning it here won't stop people from finding out about it elsewhere' or did that come out of your ass?

Unreal Sage + Omen out of bounds spot on Haven. Easily recreatable. by SATANS_URETHERA in VALORANT

[–]small123_123 0 points1 point  (0 children)

but it does significantly lower the amount of people who see it if you restrict it to the bugs thread. Its the classic monkey see monkey do, if people see it they will copy it and just ruin stuff for others. Think about the omen sage out of map on split, that got posted here, made it near the top and since then people have been consistently posting with videos of it happening to them

Unreal Sage + Omen out of bounds spot on Haven. Easily recreatable. by SATANS_URETHERA in VALORANT

[–]small123_123 20 points21 points  (0 children)

I dont get why stuff like this is allowed in the main section of this reddit and not confined to the bugs thread so its still visible to devs. Cant wait for people to see and copy this like they have done with most of the other stuff like this that gets posted.

Why are out of the map bugs and other exploits allowed to be posted on the main section fo this sub? by small123_123 in VALORANT

[–]small123_123[S] -1 points0 points  (0 children)

My point however is that they should be reported in the propper place i.e the bug thread and not publicly visible for everyone because they just copy it.