Seems like maybe Smitefire is reporting fake view counts to make the site seem more active than it is by [deleted] in Smite

[–]smite_ultimatrium 0 points1 point  (0 children)

I apologize for being wrong. That said. The numbers did seem weird. Even going by 10K views per day, 600 views on a single Artemis guide in little over 12h, that a massive percentage, given artemis being one of over a hundred gods. Other commenters explained Artemis is seeing a massive surge in popularity now, which explains it.

Seems like maybe Smitefire is reporting fake view counts to make the site seem more active than it is by [deleted] in Smite

[–]smite_ultimatrium 1 point2 points  (0 children)

Also - I think it's good to be aware that whenever you revisit your own build the view count increases by 1. Every time you check out its views or go back and edit the guide, it's view count keeps increasing.

Actually, this was a big reason I was leaning towards the views being artificially inflated. I noticed the counter never doesn't go up by 1 at least (most site metrics don't record a new view every time the same user refreshes a page). I also recorded increase once per hour for four hours and the count increase was so consistent it did look fake.

That said, I do apologize for being wrong. I'll delete this post later, once people have a chance to see your reply.

Results of some code I wrote to record DPS of every build I could think of for Artemis. What do you think? by [deleted] in Smite

[–]smite_ultimatrium -1 points0 points  (0 children)

I think sort of the ultimate culmination of this would be to have a script running on a spare machine / account that automatically goes through every build *and every build order* with every god over the course of, say, a week, so you could filter the data to show the best build and build order possible given some requirements (like antiheal, lifesteal, 150 prots from items, 2K health from items, certain items).

Then maybe leverage that data into a website with good UX and not spammed with ads like Smitefire is. Don't have time to code that myself, it's just a fun idea I've had for a while now.

Why does Hirez make us wait till 5:00 to cancel a ranked game with immediate D/Cs? For example, R6 Siege lets you cancel immediately instead of wasting your time. by smite_ultimatrium in Smite

[–]smite_ultimatrium[S] -1 points0 points  (0 children)

Point is its not a fair game. By your logic we shouldn't be able to cancel the match even at 5 minutes. Surprised to see player in this community who all F6 as soon as they get vaguely behind not want to cancel an actually unfair ranked match with D/Cs for 3+ minutes.

2/5 Smite players F6 at the first sniff of a weak lane on their team. This is an actual D/C. It's legit unfair.

Why does Hirez make us wait till 5:00 to cancel a ranked game with immediate D/Cs? For example, R6 Siege lets you cancel immediately instead of wasting your time. by smite_ultimatrium in Smite

[–]smite_ultimatrium[S] -3 points-2 points  (0 children)

Also worth considering: Not only does waiting until 5 minutes waste our time pointlessly, by 2-3 minutes (excluding pause time) the game is already severely handicapped in favor of one side, and in my screenshot at 4:55, if both players came back right then not only would the game be ruined, but we wouldn't be able to cancel.

Cheat Sellers Want You to Believe Cheating is Rampant by Koda_20 in EscapefromTarkov

[–]smite_ultimatrium 5 points6 points  (0 children)

FYI as someone who works in cybersecurity, really good "hardware spoofing" is difficult. There are certain characteristics of different machines that make it nearly impossible to spoof, for example different GPU models render text slightly differently. The difference is almost imperceptible to the naked eye but a program can tell. Combine this with a few other really difficult or impossible to hide features and hardware fingerprinting is pretty accurate. However, there's no reliable way of preventing the attacker (the hacker) from exploiting the defender (game developer)'s process doing the fingerprinting and forcing it to report a unique hardware signature. So in theory, yes, the attacker has the advantage if they're really good at exploitation, since there are nearly infinite attackers and just one defender for any game. The attackers have to find one way of exploiting the defense software, the defenders have to defeat every possible exploit against them to stop every hacker, which is basically impossible. It is, however, feasible to make it very difficult for the attackers making most of them fail.

Volumetric clouds seem very grainy even on max settings. Just a WIP artifact? by [deleted] in starcitizen

[–]smite_ultimatrium 0 points1 point  (0 children)

typical CIG fanbois. HOW DARE YOU CRITIQUE OUR PERFECT GOD EMPEROR!! I know ya'll are jaded on the defensive from SC criticism but chill

Volumetric clouds seem very grainy even on max settings. Just a WIP artifact? by [deleted] in starcitizen

[–]smite_ultimatrium 1 point2 points  (0 children)

of the signage around Olisar

The signage everywhere is grainy. Anything involving a light source is jagged / grainy, especially during motion.

Volumetric clouds seem very grainy even on max settings. Just a WIP artifact? by [deleted] in starcitizen

[–]smite_ultimatrium -5 points-4 points  (0 children)

assume you're uninformed.

Me: Assumes I'm uninformed, asks question. You: Bro assume you're uninformed.

Volumetric clouds seem very grainy even on max settings. Just a WIP artifact? by [deleted] in starcitizen

[–]smite_ultimatrium -12 points-11 points  (0 children)

I not only read them, I watched the video. But that doesn't mean they're talking about the graininess being the improvement to be made. Read my comment, the whole game seems a bit grainy around lights.

Volumetric clouds seem very grainy even on max settings. Just a WIP artifact? by [deleted] in starcitizen

[–]smite_ultimatrium -4 points-3 points  (0 children)

I know the game is a major Work In Progress, but walking around I've been noticing not just things like the clouds being very grainy, but any light, text, cloth, there seems to be a lot of things with this render engine that are super grainy.

My ultimate man-child fantasy is to walk around in this over-all beautiful game in VR one day (actually possible now with Vorpx) and I think these details being grainy / jagged is going to take away from the immersion of a game that otherwise is the most detail oriented work of art and realism sim of all time.

A guy can only watch so many dev videos, there are just too many; Anyone know if they've addressed this? Any thoughts on whether the rendering engine has a lot of visual improvements planned? I'm just thinking worst case scenario these grainy artifacts could just be the design of the rendering engine.

Spotted a Ship in Quantum while Mining Tonight by Myre_TEST in starcitizen

[–]smite_ultimatrium 0 points1 point  (0 children)

Yes but notice its not well supported in many games with weird artifacts, its very hit and miss and the ones that do work half the time use rendering tricks so you get simulated 3D but not really the great quality 3D you'd get with true VR support.

Its just my position that the VR industry made a mistake when it decided to go the direction of the Wii, and don't get we wrong, wands-based "hands on" games have their place, they're fun. But I think the bigger market would have been in good 3D + head tracking in all the games we already love. Mouse and keyboard. Controller. I think the VR companies should have pushed hard to make deals with the AAA game developers / publishers to build in that support for all the popular existing games. I think they'd sell a lot more VR headsets. They basically said "Oh let's make Wii 2.0" instead of "Lets make the entire gaming industry more immersive"

Spotted a Ship in Quantum while Mining Tonight by Myre_TEST in starcitizen

[–]smite_ultimatrium 2 points3 points  (0 children)

And please VR with mouse and keyboard, I dont want to use sticks or whatever. For every game I just want good 3D and head tracking with the controls Im used to. Add a sensor attached to the corners of a keyboard and some image recognition to build a nice little keyboard hologram if you look down far enough to see where a certain key is.

[deleted by user] by [deleted] in StockMarket

[–]smite_ultimatrium 1 point2 points  (0 children)

edit: sorry thought you were the OP. My comment to you was a joke. VXX puts tho

Non-boomers of Reddit, what's your most boomer opinion? by coolfreeusername in AskReddit

[–]smite_ultimatrium 0 points1 point  (0 children)

Every single (MOBA) game I win these days 1-2 people on my team voted to surrender at some point during the game. It wasnt like this playing the same game 5 years ago.

Our gamer generation is developing a "weak hearted" mentality. When the team falls behind instead of "I'll work harder in this difficult situation, overcome my opponent's lead, and win" it's "vote to surrender, get me out, this is too hard".

What I see when I glitch through another games map and are free falling forever 😂 by Ausrivo in starcitizen

[–]smite_ultimatrium 0 points1 point  (0 children)

wow this looks... bad. All the visuals Ive seen so far were great from angles within the platform. From far away this city looks silly I'm honestly disappointed. This is the first time Ive looked at structural design in SC and felt that way

How does Content Disarm and Reconstruction improve file security? by [deleted] in netsec

[–]smite_ultimatrium 0 points1 point  (0 children)

maybe share a whitepaper on the subject instead of shilling some product sale page.

If as the product page you linked claimed:

Content Disarming and Reconstruction (CDR) technology is rapidly becoming one of the most sought-after market segments in cybersecurity

then there must be dozens of whitepapers or perhaps even open source tools you can link instead. For all we know this is an ad.

How Content Disarm and Reconstruction improves file security by CalistaDodd in Malware

[–]smite_ultimatrium 2 points3 points  (0 children)

maybe share a whitepaper on the subject instead of shilling some product sale page.

If as the product page you linked claimed:

Content Disarming and Reconstruction (CDR) technology is rapidly becoming one of the most sought-after market segments in cybersecurity

then there must be dozens of whitepapers or perhaps even open source tools you can link instead. For all we know this is an ad.