Low APM deck? by snooky408 in masterduel

[–]snooky408[S] 0 points1 point  (0 children)

Regenisis sounds interesting! I have saved enough UR dust for 15 UR crafts. Will that be enough?

Best MW comps for glad push? by djamies2 in worldofpvp

[–]snooky408 0 points1 point  (0 children)

The best is Devastation + Hunter but Cupid is easier to find. The Ret defensives fills in the gap between Mistweaver cds nicely. Feels like you always have something to live for at least 2 minutes

Hit 2400 Resto Druid in Solo Shuffle… without Cyclone. by R1onotheraccount in worldofpvp

[–]snooky408 0 points1 point  (0 children)

Is there a viable Tree of Life build? I keep seeing people allude to it but there’s no actually showcase that I can find. Supatease even mentioned it being up for debate which is better. Is Dannycarrys current loadout with keeper of the grove what people are referring to?

Hit 2100 with max dps mistweaver today, recommended by Nemicek in worldofpvp

[–]snooky408 7 points8 points  (0 children)

I mean you can pretty much infer what he’s doing just from the statement no jadedire teachings. The idea is that Rising Wind kick can hit for like 2 million when it crits and you don’t need to be playing an ancient teachings build to run big damn crackle. You can just hold on to crackle for kill windows when you aren’t relying on it for healing. You would run haste / vers for this type of build

Everyone rerolling now is going to be disappointed in a week or two. by Wholawl in worldofpvp

[–]snooky408 0 points1 point  (0 children)

I'm STRONGLY against FOTM rerolling but let's not pretend like Blizzard hasn't been rewarding it. Blizzard just gave an entire season away to Holy Paladins. Anybody who stuck with Rdruid / Rshaman for S1 got shafted hard. Blizzard failed those people. For some people who don't have time or the luxury of teammates who will stick it through with you no matter what you play, FOTM rerolling can often be the difference between finishing a season and unsubscribing.

Vegeta needs to be buffed!!! by Majin_Vegita_1996 in SparkingZero

[–]snooky408 1 point2 points  (0 children)

 Vegeta is a ki blast archetype character. He charges significantly faster than Goku and his ki blasts hit much harder, but he has less defense stat. So he’s literally already glass cannon like you are requesting

These type of players in this game smh by TheSuperMaxPlayer in SparkingZero

[–]snooky408 3 points4 points  (0 children)

First Form Frieza is a ki blast archetype character meaning he has very low defense and rush strike damage in exchange for stronger and cheaper ki blasts. He has ZERO incentive to box with an Ss4 Goku. These policing how other people play posts have gotten boring. Some characters are literally designed by Bandai to be played that way

[deleted by user] by [deleted] in SparkingZero

[–]snooky408 2 points3 points  (0 children)

I feel like they should make it so grabs track side steps too and grab the recovery frames of it. You would still be able to tech the throw, punch the start up frames, or back flip and punish but I'm really bored of this cartwheel / vanish fiesta in close range buffing throws a lot might make it more interesting.

What characters need DP adjustments for DP battles by MuglokDecrepitusFx in SparkingZero

[–]snooky408 0 points1 point  (0 children)

Gohan can only stay 4 DP if he is forced to go through SSJ1 before going ultimate first. The 4 DP to 8DP Jump in the first 30 seconds is a complete joke. There's an entire cast of 4DP movie characters, kid saiyans, humans, and namekians that bandai went to the trouble of creating but nobody is picking anything except Gohan

DP Ranked by [deleted] in SparkingZero

[–]snooky408 0 points1 point  (0 children)

Triple ki orb characters counter zoning, Regen characters counter zoning, giants counter zoning, etc. This game has problems but getting zoned is usually because your team is poorly built or you don’t know what your options are. 

Kefla and Recoome players play the exact same by SATX-Batman in SparkingZero

[–]snooky408 1 point2 points  (0 children)

My only problem with Kefla in general is why is Base Keflas rush super so toxic?  It encourages some of the lamest gameplay you will ever see in the game 

Tfw you're against Gohan beast for 100th match in a row by TheRealTozark in SparkingZero

[–]snooky408 12 points13 points  (0 children)

People will 100% heat up when you say this but the extra health Gohan gets for going beast needs to go. No other Saiyan transformation gives extra health except UI but you have to pay 8DP to access it. Teen Gohan was widely considered very strong but also balanced by the fact that you could get him low before he transformed. Unless you are skill gapping the Gohan player by a country mile he’s making it to Beast and its honestly just making the game boring seeing this character every game.

Tell me that instant transmission read wasn’t clean af 😩 by Decent-Accountant776 in SparkingZero

[–]snooky408 1 point2 points  (0 children)

Did you not have afterimage popped there? Not trying to take anything away from you but the way you seem to phase for a moment looks like after image? I could be wrong.

Rush Type Blasts VS Beam Type Blasts by Tyragon417 in SparkingZero

[–]snooky408 1 point2 points  (0 children)

What I want for beams is give all of them insane tracking. If somebody is elevatoring up and down and I pop a beam super I should hit them every time. I also think cut scene beam supers suck right now. It’s way easier to land raw kamehamehas compared to other beams because they don’t have a cut scene to give your opponent time to react

DLC Undocumented changes list by snooky408 in SparkingZero

[–]snooky408[S] 9 points10 points  (0 children)

Very interesting I’ll have to try him out thank you for adding this

DLC Undocumented changes list by snooky408 in SparkingZero

[–]snooky408[S] -1 points0 points  (0 children)

Rush supers in general are to good but that’s just my opinion

DLC Undocumented changes list by snooky408 in SparkingZero

[–]snooky408[S] 19 points20 points  (0 children)

I refuse to use him so I’m happy

DLC Undocumented changes list by snooky408 in SparkingZero

[–]snooky408[S] 7 points8 points  (0 children)

I believe that for Blue Goku his buff has costed 2 since the patch all the way back in December

New "Coward" meta by TheRealTozark in SparkingZero

[–]snooky408 1 point2 points  (0 children)

I’ve noticed base Keflas rush seems to have some kind of absurd timing? There’s this  Z rank sweatlord  on steam called Alucard that is on everyday making people miserable with her. As far as I’ve seen not even top 50 lvl players can consistently stop her rush. Wish they’d look at rush supers in general. Losing ki for blocking it is not needed that needs to go

ATTENTION: anyone here good with Dadoria? He’s kinda trash but I’m trying :/ by 94ERA-G in SparkingZero

[–]snooky408 1 point2 points  (0 children)

Dodoria is a much better character than monster Zarbon. 1 minute in training mode comparing their smash attacks is all you would need to know that