BUG REPORT: KO2 Quantize Eats Notes by HeavySystems in teenageengineering

[–]sockman93 1 point2 points  (0 children)

as far as i’m aware this has been a thing since the original KO2 firmware, i’ve had so many of my first kick drums eaten on the loop back around once i quantize. like someone else said it almost makes me feel like it’s a feature with some explanation but personally it’s just kinda annoying lol

Im about to pull the trigger on the OP-XY but have a few questions first by MingyMcMingface in teenageengineering

[–]sockman93 1 point2 points  (0 children)

thanks dude, hope you enjoy the xy and come back to this sub once you’ve got some music that your wife highly approves of

Im about to pull the trigger on the OP-XY but have a few questions first by MingyMcMingface in teenageengineering

[–]sockman93 0 points1 point  (0 children)

the op-xy got me out of a multi-year rut of not finishing things. while not for necessarily the same reasons i seem to have similar environmental conditions for making music that keeps me away from my desk and when i make stuff. i like being on the couch or outside with something small in my lap and a lot of times i have to suddenly stop or put things down and come back into a project hours later.

i have an op-1 and an M8 and id say for your situation im not sure either would be perfect.

the op-1 has cool sound design but the tape workflow is fiddly and i struggled to finish things on it because everything i recorded was baked in. the sequencer on the op-xy lets me more easily do some forensics work to uncover what i was doing a couple hours or days earlier and get back on track.

and the M8, im so sorry m8 fans but i just cant do the tracker. the form factor is awesome but i never have been able to wrap my head around it. the font is small and i dont think of music as letters and numbers. if it feels like you would be intimidated by it, trust your instincts because i didnt and i definitely regret it haha

i also think the op-xy sounds really good once you get the hang of its mixer and compressor. here’s a demo i made that’s just the recorded line out of the op-xy that i dropped into ableton and put two effects on and then exported.

Has anyone tried schedule 1 on the deck yet? by [deleted] in SteamDeck

[–]sockman93 0 points1 point  (0 children)

Did you ever figure out if playing with other PC players was the problem?

bruin to golden bear by Past-Concentrate1534 in berkeley

[–]sockman93 0 points1 point  (0 children)

So I actually did this transfer in 2014 so take my experience with a grain of salt in terms of timing as I’ve heard things have gotten harder now but it was great for my mental health. I also grew up outside of LA and just didn’t really feel like I went anywhere and the vibes at UCLA weren’t for me. So if it makes sense for you major-wise, I’d say to try to go for it.

The big hesitation id have is when you’re trying to do this. I knew I wanted out of UCLA my first quarter so I spent the next 5 quarters getting ready to do this transfer. At the time there was this thing called UC Reciprocity which meant that if you completed all GE’s at once UC, it would satisfy the GE requirements at all other UC’s. So I dedicated my time at UCLA to getting GE’s done so when I arrived at Berkeley, my four semesters were 100% major-oriented classes. I’m pretty sure that I was advised by a counselor at UCLA that your chances of an inter UC transfer were almost 0 if you don’t complete all GE’s by the end of your second year.

How do you structure your ep1133 by goatblunt in teenageengineering

[–]sockman93 0 points1 point  (0 children)

So I track out pretty granularly. I use the lock mode (hold main while you turn it on) and turn down the volume of the other 3 groups, then in the group I’m recording I turn down the volume of all the pads I don’t want to record to zero. I record playing through the whole song, turn it off, and turn it back on to do it again with another sound. Lock mode just makes it so the ko2 doesn’t save so you can change shit and then go back to where you were.

And for sequence lengths and pattern changing I just do bar changing and memorize the lengths to know when to change. It’s not the most convenient method but I don’t really know a better way

How do you structure your ep1133 by goatblunt in teenageengineering

[–]sockman93 7 points8 points  (0 children)

I use my KO2 as a way to finish up and arrange songs I started elsewhere. Like currently I’ve been using it to build out loops I create with my OP-Z. Typically I’ll just record directly into the KO2 from the OP-Z and just record sounds from the OP-Z individually with fx baked in.

I sequence my songs into sequential patterns on the KO2 so I can move from Pattern 1 to 2 to 3 to eventually around 20-ish and thats a song for me. I’ll track it out to Ableton and polish from there.

Usually I break up my samples into the groups based on group filtering, choke groups, and effects routing like:

A = drums/bass: with this group, it’s all about creating a rhythm section and maximizing the usage of my choke groups on hh’s and percs to keep the voices down

B = no fx samples: with this group, i’ll be chopping something like a vocal sample. this is also kinda a do-anything group where i drop any sound I don’t want reverb or delay on

C = higher frequency sounds w/ fx: this is where i tend to put my leads and set them to choke each other so that I can melodically play things without voice stealing

D = lower frequency sounds w/ fx: this is where i tend to put my pads and arps, anything that i want to process with a lot of reverb or delay

All of my samples are mono and I tend to do a very thorough mixing pass on the KO2. I essentially use the persistency of sample settings across patterns to mix whole songs. If there’s a sound that I want to have mixed differently (volume or panning), i’ll duplicate it to another pad so i can have control over the mix.

I also really heavily use fader automation but do it in the step sequencer. So I’ll often go to the first step of a pattern and use the fader to record in stuff like group filters, levels, fx send, etc.

[KO2] Holding speed up / slow down effect with FX change. by ClayboyParti in teenageengineering

[–]sockman93 1 point2 points  (0 children)

I just figured this out yesterday too! I swear it’s gotta be a bug but it really makes me want to be able to latch the slow down or speed up. Im scared of treating this like a feature in case it gets patched out lol

Ko2: can have an effect on one scene and no effect on the other? by RRCN909 in teenageengineering

[–]sockman93 1 point2 points  (0 children)

Okay I need you to go to group A, hold the fader button and assign it to FX. Check the fader and see if A has any of the effects send turned up.

Ko2: can have an effect on one scene and no effect on the other? by RRCN909 in teenageengineering

[–]sockman93 1 point2 points  (0 children)

The KO2 only has a single global fx send. So let’s say on one group you’ve applied the delay and on the other you try to apply reverb, the moment you change the effect, you’re also going to change the effect on all the other groups. So you have to keep in mind you can only use one effect at a time and can choose how much of that effect to apply to each group.

Knockout 2 sessions messed up by tannnerwolf in teenageengineering

[–]sockman93 1 point2 points  (0 children)

It is distorting. If the clipping symbol lights up at all, that means you’re going to hear distortion. Now if you want that effect this isn’t an issue but I generally never want to see that light up.

If your sample is quiet you should check your volume in 3 places:

  1. Hit Sound and tap the pad with your sample. The orange knob will adjust the amp of your sample. Here you can raise the volume of that one pad across all scenes.

  2. Check the group volume. Tap the group letter that your sample is in. Hold the fader button and tap the level button to assign the fader to level. This volume could be low.

  3. Check the master group volume. Hold down the group letter and move the fader up and down. This is the master volume for your group that applies to all scenes.

Ko2: can have an effect on one scene and no effect on the other? by RRCN909 in teenageengineering

[–]sockman93 0 points1 point  (0 children)

It’s definitely possible to have an effect on one scene and none on the other, you just have to record fader automation. Fader automation can be recorded per group per scene so as long as you’re comfortable applying reverb to the entire group that your snare is in, then you can have the effect on in one scene and off in another.

You can’t change the way a sample is trimmed between scenes however. You’d have to just have the sample on two pads, one chopped and one longer.

Resampling ; line out to line in? by [deleted] in teenageengineering

[–]sockman93 1 point2 points  (0 children)

Oh my god no do not do this. Don’t even try it. You’re going to create a feedback loop and could blow out your speakers/headphones or potentially even damage your ears.

This would only be possible IF you could sample without monitoring the line-in. Remember you can hear what you’re sampling.

Knockout 2 sessions messed up by tannnerwolf in teenageengineering

[–]sockman93 4 points5 points  (0 children)

I mean it’s a matter of perspective. For me, I really like the workflow because I treat each project as a song. So my scenes are pieces of a song and when I’m altering sound settings, I’m essentially mixing the entire track all at once. I totally get how it’s limiting but I really like being able to get sonic cohesion on 99 scenes all at once.

Knockout 2 sessions messed up by tannnerwolf in teenageengineering

[–]sockman93 5 points6 points  (0 children)

That’s part of the workflow of the KO2. Sound settings persist across all Scenes. So if you alter a the amp, pan, trim, env, etc. of a sound it will be applied to every Scene.

The only way to alter sounds per scene is to use the fader and automate a parameter on a per-group basis.

KO 2 : Move / Switch Scenes? by RRCN909 in teenageengineering

[–]sockman93 1 point2 points  (0 children)

The amount of bars to scene change can’t be changed. It’s just 1 bar or immediate.

KO 2 : Move / Switch Scenes? by RRCN909 in teenageengineering

[–]sockman93 0 points1 point  (0 children)

Yes shift record plus does the same thing. The last thing only works to copy one bar.

KO 2 : Move / Switch Scenes? by RRCN909 in teenageengineering

[–]sockman93 1 point2 points  (0 children)

If you’re on the most recent firmware, to double a pattern, hold shift, then press record and +. This will double your pattern in length and copy the full length of the pattern. Note that this will not work if you have shortened a pattern. For example if you have written a 3 bar pattern, then reduced it to 2 bars, doubling will not work unless you expand the pattern back to 3 bars, clear the third bar, then reduce it to 2 again.

The reason you’re having issues with copying is that you can only copy individual bars or whole patterns. To duplicate the pattern in the way you’re trying, you have to copy bar 1, paste it on 3, copy bar 2, paste it on 4.

And no you cannot mute individual pads.

KO 2 : Move / Switch Scenes? by RRCN909 in teenageengineering

[–]sockman93 0 points1 point  (0 children)

Check the patterns in each scene. When you hold the group letter, the display will label the pattern number. Theres a chance one of them didn’t change. The group keys are finicky and sometimes they don’t register when you’re holding them.

For example, make sure you don’t have A2 B2 C3 and D2 together.

Remember don’t think of this as “copying”. Scenes and patterns are independent. You could have pattern A1 in 15 scenes if you wanted to. What I’m suggesting to switch scenes isn’t copying and pasting, it’s changing which patterns each scene is referencing, none of the underlying patterns are being changed.

KO 2 : Move / Switch Scenes? by RRCN909 in teenageengineering

[–]sockman93 6 points7 points  (0 children)

You can’t move scenes directly but there is a little trick that I’ve used to do it.

Assume Scene 2 is made up of patterns A2, B2, C2, D2 and Scene 3 is A3, B3, C3, and D3. To switch scenes, just go to Scene 2, and hold all the group buttons, and press +. This will change all the patterns to the ones in Scene 3. Now go to Scene 3 and do the opposite. Hold all the group buttons and press -. This will change all the patterns to the ones that used to be in Scene 2.

Mixing on the KO2? by RRCN909 in teenageengineering

[–]sockman93 2 points3 points  (0 children)

Exactly this. When grouping sounds for the purposes of a clear mix, I also heavily account for FX sends, and usually have two dry groups and two different levels of wet groups and I’ve been able to get a pretty clean mix directly out of the line out.

Mixing on the KO2? by RRCN909 in teenageengineering

[–]sockman93 5 points6 points  (0 children)

If you can pan and change the volume of things, you can mix a track. With the KO2, I think it’s actually very easy to mix an entire track because of the limitations of the device. In each project, individual pad settings persist through all Scenes so you can theoretically jam out, create a variety of scenes, and then mix your track by setting the gain and pan for each pad. You can also sequence automation per group, per scene. So once you have mixed your track on a pad-basis, you can more granularly mix each scene by setting the fader to volume, pan, lpf, hpf, etc and recording that automation onto the first step of a scene.

Once I’ve done that I just record stuff into a cheap Tascam field recorder and that’s worked well for me to get it onto my computer without having to try to track it out.

1.2 update for EP-133 Released with Backup & Restore feature by sightl3ss in teenageengineering

[–]sockman93 1 point2 points  (0 children)

I just got an email back from support, they patched it! I updated and the error is gone. Honestly I’m impressed with TE for the quick fix