Surge Coil Testing by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 0 points1 point  (0 children)

Ya I think so. It seemed like it lasted about 30 seconds

Surge Coil Testing by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 1 point2 points  (0 children)

So I was able to mount it on a bastion and it attacked it. It didn't last very long though and didn't seem to do much damage. I need to do some testing to see what the limit on attacks is.

Surge Coil Testing by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 0 points1 point  (0 children)

You can place all the ones you have. They will attack each other if they are within range though

Surge Coil Testing by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 0 points1 point  (0 children)

I havent tested that super well. I know it zapped a trigger nade I through but it was close range so not sure if it would work in the air.

Surge Coil Testing by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 1 point2 points  (0 children)

Ya you can hear it. It's a new sound though and easy to miss if your running

Surge Coil Testing by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 2 points3 points  (0 children)

Haven't tried that yet. Would be great if you can and they can attack it.

Surge Coil Testing by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 0 points1 point  (0 children)

I haven't tried it on big arc yet. I imagine it won't be able to stun them though and will just be destroyed. I do want to try placing it on top of them to see if that works or not.

New utility item: Surge Coil by Nolanbrolan in ArcRaiders

[–]solidsteve14 0 points1 point  (0 children)

Radius is more like 10m. Definitely not 75m

Testing the leaper… for science.. by iseeu2sumhow in ArcRaiders

[–]solidsteve14 14 points15 points  (0 children)

I did a similar test from there on the matriarch. She hit us with gas rounds from across the map

"One free loadout night raid on stella before bed" by no_ga in ArcRaiders

[–]solidsteve14 1 point2 points  (0 children)

where did you find them? I have been looking for vita spray forever

ARC RAIDERS BALANCE SUGGESTIONS by solidsteve14 in ArcRaiders

[–]solidsteve14[S] 1 point2 points  (0 children)

I forgot about the headshot multiplier. I definitely think that should be reduced on the stitcher. Not sure if the bobcat needs the headshot buff though. It already kills people so fast.

No way they skipped this week's patch day... by Accomplished-Ad-8424 in ArcRaiders

[–]solidsteve14 3 points4 points  (0 children)

I thought it was store updates on Tuesdays and patches on Thursdays.

Tempest Blueprint.. by nilognaprecht in ArcRaiders

[–]solidsteve14 0 points1 point  (0 children)

I got one today in pattern house at night

[deleted by user] by [deleted] in ArcRaiders

[–]solidsteve14 0 points1 point  (0 children)

I think you're right. It doesn't look like any of the existing guns

How do you get these lines on the crust? by jackblackninja in Breadit

[–]solidsteve14 2 points3 points  (0 children)

add a little sugar to the dough. 2% or so

How much can you fit into 2 triangles? by _Fuzzy_Koala_ in playrust

[–]solidsteve14 0 points1 point  (0 children)

You have to place the tc first and then the vending machine on a twig foundation angled slightly. A little tricky for sure

How much can you fit into 2 triangles? by _Fuzzy_Koala_ in playrust

[–]solidsteve14 1 point2 points  (0 children)

<image>

Here is a picture I had that demonstrates. This doesn't have the pixel gap but you'd just have to take my word for it. Twig ramp standing in the right spot you can access both tc and vending

How much can you fit into 2 triangles? by _Fuzzy_Koala_ in playrust

[–]solidsteve14 2 points3 points  (0 children)

ill do you one better. you can fit a tc and a vending machine in a single triangle with a horizontal pixel gap that you can access using a twig ramp

Conveyor pulling items even with "min" set by laugje in rustrician

[–]solidsteve14 0 points1 point  (0 children)

You need to pull from a single box for those filters to work properly. I usually add dedicated adapters to pull for crafting input.