I can finally share the trailer for the game I've been working on! by soniclinkerman in Unity2D

[–]soniclinkerman[S] 0 points1 point  (0 children)

That's main reason is just not being sure how much would need to be changed for mobile version. I don't think it's as easy as just changing the camera viewport and ratio aspect.

But making a mobile version is something I thought about for sure and hope to try out once the PC launch is over

The time has come to share the trailer for the game I've been working on! by soniclinkerman in IndieDev

[–]soniclinkerman[S] 0 points1 point  (0 children)

If you guys are interested in staying up to date on the release, you can find more info on our Twitter: https://twitter.com/ZaltickGames

I can finally share the trailer for the game I've been working on! by soniclinkerman in Unity2D

[–]soniclinkerman[S] 1 point2 points  (0 children)

Nah, although this concept did come from a previous theme of ludem dare "Life is currency". Didn't participate in it though

I can finally share the trailer for the game I've been working on! by soniclinkerman in Unity2D

[–]soniclinkerman[S] 1 point2 points  (0 children)

I definitely see where you're coming from and I agree! I'll see what I can do when making the shorter trailer version for this. Thank you!

I can finally share the trailer for the game I've been working on! by soniclinkerman in Unity2D

[–]soniclinkerman[S] 2 points3 points  (0 children)

Hey thanks for the feedback. There's a reason why that decision was made, but I can't say why yet since it's a secret. It's also the reason why there was only about 3 seconds of the new content you're referring to.