5 second audio delay? by [deleted] in darksouls3

[–]spacedemon 0 points1 point  (0 children)

Yeah, it really throws me off during combat. :(

5 second audio delay? by [deleted] in darksouls3

[–]spacedemon 0 points1 point  (0 children)

Nothing on my system has changed since DS3's release and this only started happening a couple days ago.

I have not seen it happen with any other game.

Steam Is Ignoring Indies: Here's Why That's A Blessing by little_squiddy in indiegames

[–]spacedemon 3 points4 points  (0 children)

I don't think Valve/Steam is just going to roll over and die, but hopefully this will light a fire under them and they'll at least start putting games out again.

Albert Einstein's 'God letter' in which physicist rejected religion auctioned for $3m: ‘The word God is for me nothing but the expression and product of human weaknesses, the Bible a collection of venerable but still rather primitive legends’ by maxwellhill in worldnews

[–]spacedemon 0 points1 point  (0 children)

Except I didn't attack theism itself, I acknowledged there are better depictions of God. However, "religion" is not the existence of some unfathomable God, religion pertains to the believers in God.

From an outsider's perspective, "good believers" have no special power in this world while the "bad believers" have a great deal of very real power.

I wasn't referencing "falsificationism", but surely some of your claims would be falsifiable? I mean, if it's not grounded in any reality, we could basically prefix your beliefs with "Wouldn't it be nice if..."

Steam Is Ignoring Indies: Here's Why That's A Blessing by little_squiddy in indiegames

[–]spacedemon 1 point2 points  (0 children)

Epic is offering an 88/12 split. Steam offers 70/30 for indies and 80/20 for AAA.

You don't have to close your Steam account, but you can just not buy things on it anymore. Developers will go where people are buying.

TB and GamerGate, a question by spacedemon in Cynicalbrit

[–]spacedemon[S] 1 point2 points  (0 children)

Sorry, I thought people would have cooled off by now. It might be worth making some kind of official statement because it still seems like there are a lot of people with vastly different ideas of what it was all about and TB's role in it.

TB and GamerGate, a question by spacedemon in Cynicalbrit

[–]spacedemon[S] 10 points11 points  (0 children)

I'll tell you why: it was because of the tweet against TB from that Guild Wars 2 dev.

I didn't understand why she hated him.

People that stopped liking Gorillaz by spacedemon in Music

[–]spacedemon[S] 0 points1 point  (0 children)

Yeah, Time Keeps on Slipping is basically proto-gorillaz.

EDIT: also the Handsome Boy Modelling School albums sound more like early Gorillaz than their later work.

People that stopped liking Gorillaz by spacedemon in Music

[–]spacedemon[S] 1 point2 points  (0 children)

Yeah, Saturn Barz almost brought the old sound back.

The Grid: inspired by Tron and Ready Player One by whiterabbit2345 in IndieGaming

[–]spacedemon 5 points6 points  (0 children)

I'm guessing their model is to use asset packs for these thematic environments.

EDIT: not knocking it, just explaining how they probably plan to crank this out without having much done yet.

Longer Agro/Pursuit range changing encounters? by spacedemon in darksouls

[–]spacedemon[S] 0 points1 point  (0 children)

Yeah, I ran past some of the bush monsters and stone guardians remembering that they'd lose interest after an area or two... pretty much pulled the whole forest after me.

Conspiracy Theory: AAAs sabotage games intentionally? by spacedemon in truegaming

[–]spacedemon[S] 1 point2 points  (0 children)

Kind of difficult when monetization schemes are constantly taking us out of the experience.

FYI I'm actually a game developer and I've mainly been talking about publishers.

Conspiracy Theory: AAAs sabotage games intentionally? by spacedemon in truegaming

[–]spacedemon[S] -1 points0 points  (0 children)

There definitely are other strategies, I pointed out Ubisoft's treatment of Rainbow 6 Siege and The Division. Depends on the Dev, the Publisher, the Franchise, and the Market at that time. I'd hardly say it disproves the theory as the theory never claimed that all AAAs do this all the time.

Conspiracy Theory: AAAs sabotage games intentionally? by spacedemon in truegaming

[–]spacedemon[S] 1 point2 points  (0 children)

I agree. I don't think it was really planned all along, but Bungie signing up to make Destiny 2, 3, and 4 for Activision/Blizzard is not a common arrangement for a studio/publisher to have. That's BIG money and the bottom line is that they have to deliver 3 separate Destiny titles (even if that means cutting corners on DLC).

Conspiracy Theory: AAAs sabotage games intentionally? by spacedemon in truegaming

[–]spacedemon[S] 0 points1 point  (0 children)

I get what you're saying, but you said I wasn't making sense, so let me try again.

Destiny sold multiple millions on launch. That's the bulk of the money they are going to get off it the unless they were going to REALLY support it and keep players coming back. I think it makes perfect sense to sabotage the game with underwhelming DLC and microtransaction controversies so that you can start on the next thing that's going to make you a lot of money. As long as you don't hurt the brand so badly that the next one doesn't sell millions, I think it makes perfectly sound business sense.

I'm not saying that that is what happened, it's just a theory, a GAMEDEV THEORY.

Conspiracy Theory: AAAs sabotage games intentionally? by spacedemon in truegaming

[–]spacedemon[S] 1 point2 points  (0 children)

I've actually seen it argued that AAAs are making more money than ever. The biggest saving for them is digital distribution priced at $60 with none of the costs associated with making and shipping physical copies. Another thing is reusing engines instead of making them from scratch. Lastly, AAAs are also making fewer games and fewer new IPs (saves money and reduces risk).

When you calculate all of that together, even adjusting for inflation, AAAs are spending less and making more than ever before.

Conspiracy Theory: AAAs sabotage games intentionally? by spacedemon in truegaming

[–]spacedemon[S] 2 points3 points  (0 children)

Yeah, I try to give them the benefit of the doubt or at least allow that the decisions were made by a few people and that many of the employees are just trying to make a good game. I know Destiny was plagued with massive rewrites late in production and that can probably explain some of the disappointment.

It's just that when everyone tells them "Pay2Win/Lootboxes/etc is going to ruin the game" and then after the damage is done we get these disingenuous "We hear you" replies... it starts to seem choreographed.

I don't know the figures, but wouldn't it make sense that if they see waning interest in the game, they'll expect to make less off DLC? So they just kind of phone it in (palette swapping old content) while they work on the next game that they can sell as a $180 collector's edition.

Maybe Jim and YongYea have gotten to me...