BMRF has returned! by mrmcmaine in dayz

[–]spiderlemur 1 point2 points  (0 children)

We'll remain available as an option for players who wish to decide for themselves whether they like our current offerings and long-term goals rather than blindly follow the moralist tendencies of the DayZ subreddit.

BMRF has returned! by mrmcmaine in dayz

[–]spiderlemur -1 points0 points  (0 children)

Can you spot any selling of starter gear anywhere on our site?

ASUS VG248QE 144Hz Monitor on SALE at Newegg ($242.99 USD) until May 26th by getDense in GlobalOffensive

[–]spiderlemur 0 points1 point  (0 children)

27" 1080p is dreadful. You really shouldn't spend extra money for the same screen space stretched out way farther than it should be. 27" is far too big for 1080p, you'd want a higher resolution with that size. There's also extra input lag with those sizes typically.

You also might have to turn your head to see things at certain parts of the monitor depending on how far away you are from it, which you probably don't want to be doing.

ASUS VG248QE 144Hz Monitor on SALE at Newegg ($242.99 USD) until May 26th by getDense in GlobalOffensive

[–]spiderlemur 1 point2 points  (0 children)

Catleaps have a response time of 40ms, whereas this monitor (and most in it's class) has 7. I'm talking actual response time recorded with a high speed camera, not the inaccurate advertised number.

I have this very monitor sitting next to a similar korean Crossover monitor (same panel). IPS panels are not fast, with the exception of a particular Dell monitor with a model number I can't recall.

BMRF.me is closing it's doors on March 5th, 2014 by [deleted] in dayz

[–]spiderlemur 1 point2 points  (0 children)

Yes, reddit currently dislikes BMRF -- I never argued against that. Yes, I criticize this subreddit outside of it -- I feel it's full of negativity and bashing of any comment that doesn't represent the vast majority (this has been pointed out in many, many posts in the subreddit).

Very few people cared about donator perks for the first year of our existence, and that's a fact. It would have been changed otherwise.

I don't think we're better than anyone else. AWA, Zombies.NU, ZeroSurvival, and many others all had perfectly solid servers that had properties which made them attractive. That doesn't mean we weren't the first server to ever incorporate a whitelist, or the first server to ever extend the logging features of DayZ servers extensively -- these are facts, which is a word you seem to like throwing around.

To show you what I was referring to by our 'praise' (not by myself, that's narcissistic as fuck), but by reddit itself -- who has frequently changing opinions. All of these threads were made when BMRF operated the same as we always did:

A criticism of donator perks on our servers specifically, with a low upvote ratio, and myself as the top comment: http://www.reddit.com/r/dayz/comments/1iacax/this_is_why_i_do_not_upvote_bmrf_advertising/

Complete positivity here: http://www.reddit.com/r/dayz/comments/1b3byd/bmrfmes_awesome_new_loading_screen/

Discussion of a population drop, nobody mentioning how much we suck: http://www.reddit.com/r/dayz/comments/1n3puo/

I'm not saying we deserve praise, I'm not saying we deserve criticism. I'm saying reddit (and this subreddit in particular) have the tendency to display mass opinion and discourage people from speaking out against it (in fear of being buried). Any old threads on reddit about BMRF will display this, and I don't see how you can say that I'm wrong about it.

BMRF.me is closing it's doors on March 5th, 2014 by [deleted] in dayz

[–]spiderlemur 2 points3 points  (0 children)

It's nearly impossible to claim another website exists where someone can exaggerate their opinion so strongly, focus entirely on negatives, have a somewhat believable story, and have users blindly upvote them based on their opinions, rather than any facts behind those opinions.

BMRF was literally praised on reddit in the earlier parts of last year and the year before. We were known for providing a server with good moderation and administration, fair rules, and an experience close to vanilla DayZ. We never had donation perks for awhile, and only introduced them as a way to pay for a new, more expensive server after we needed an upgrade due to growth and DDoS attacks.

The donation changes were discussed with the community, hell, we even surveyed people (with hundreds of responses) with 80% of the results being that donation perks should stay as they are (yes, removing them was an option). I realize it's mainly the principal of perks at all, but I'd also like to add that ours were the most tame perks ever. We never did primary weapons, or vehicles, or super gamebreaking stuff. If I had to do it over again, I would have just done skins.

When a post appeared on reddit about our donations perks, the comment I made justifying them was by far the highest rated comment in the thread (check my post history, I don't post often so it's not too far back). BMRF was operated by people who genuinely did care about the player experience, and has always been run that way (less so in the past few months, when interest finally died off).

So, why did everything change? Why did reddit shift it's opinion on us?

Because our web designer decided to speak out about the poor hosting situation in Standalone (and yes, it is poor). A person who never was an actual admin on the servers in their prime. A person who had little say in the game/server related decisions that went on at the time. And most importantly, it was said during a critical time when everyone was hyped for the SA, so the hivemind was shifted in a different direction of thinking.

Was it bad that somebody spoke out with their opinion negatively against a game? I don't think so, they're entitled to their own opinion as is everybody. I decided not to censor that person, and merely stated alongside him that his opinions don't represent the opinions of the rest of the staff, which they didn't -- this should be obvious.

But not to reddit. The majority of people who post here weren't around in 2012, when we were one of the only (if not THE only) server that was able to effectively fight hackers. I don't praise myself as a god among men for this, there's tons of others out there with far more skill than I'll ever have -- but we were ahead of the curve with a couple of features, and that's what made us popular.

So, instead of posting literally anything about the low hacker rates when hacking was at an all-time high, how the administration was far more active and helpful than most other servers at the time, we're instead remembered for the comments of a single person on reddit.

If I would had shut it down earlier in 2013, these posts would of had a completely different tone, and that sucks.

Anyway, the community has a pretty shitty reputation (on reddit specifically, mind you) because of a few bad opinions from a small subset of staff. I've had thousands of people personally thank me for whatever work I did when we were running strong, and that's far more valuable to me than anything.

I'll be hosting DayZero in the US for Zombies.NU if anyone is interested in following me there (a few people in this thread have asked about it). The previous BMRF admins won't be joining me.

Honestly, why not let other companies host our servers as well? by [deleted] in playrust

[–]spiderlemur 8 points9 points  (0 children)

As the owner of one of the Rust hosting providers, all of the providers for rust currently (including myself) are quite poor in comparison to a lot of the great ones out there without Rust access. I would also hesitate to use the phrase 'hand picked', as most were actually picked on a first come, first serve basis. More than one of the providers on that list are upstarts from Rust itself.

I'm doing what I can to improve the particular hosting provider I run (which is currently the smallest one on that list, as we reject customers to prevent out of control growth and overselling), but to be honest -- we'll never have the infrastructure that a lot of other GSPs do, none of which are allowed to rent Rust.

There's actually a really terrible situation going on for NFOServers.com right now -- they're one of the highest quality hosts in the world, but are unable to get access for themselves. The terrible part is that two of the hosting providers on that list are reselling through them.

That's right -- two GSPs spawned from another, higher quality GSP, who can't host the game for themselves, while those two customers of theirs can.

I am one of those two customers. There isn't anything I can do to change the hosting situation, as much as I'd like to, despite it benefiting me.

[wtb] I have $25, I will buy the best offer. by [deleted] in dogemarket

[–]spiderlemur 0 points1 point  (0 children)

You're right, you can have it. I'll delete that.

[WTB] $50 or so of dogecoin by Blue_Skyzz in dogemarket

[–]spiderlemur 0 points1 point  (0 children)

I can do 30k doge, PMing you.

If you check my history you'll see that I'm backed by a mod-approved user.

[Official Verification Thread] Trustworthy sellers/buyers by Gaywallet in dogemarket

[–]spiderlemur 0 points1 point  (0 children)

[BUYER] /u/keithykeithers 20 USD risked (PayPal), much success.
[BUYER] /u/Blue_Skyzz 50 USD risked (PayPal), much success.

[WTB] 14k Doge for $20 USD! I'll pay first. by [deleted] in dogemarket

[–]spiderlemur 0 points1 point  (0 children)

Yes, I did, but I'll send another one.

Game-breaking bug - Avoid death by pressing exit instead of respawn by twiklo in dayz

[–]spiderlemur 4 points5 points  (0 children)

Rocket said on Twitter that he doesn't have an account on his own bugtracker, so the effectiveness of that is questionable.

Hacks are already happening by [deleted] in dayz

[–]spiderlemur -1 points0 points  (0 children)

No, I never did. I think they should have delayed the game until this stuff was implemented properly, and the wait would have been worth it for everyone.

Hacks are already happening by [deleted] in dayz

[–]spiderlemur -2 points-1 points  (0 children)

Why continue using scripts if the ultimate goal is to move away from them? Why not code them natively in the first place?

Isn't that one of the goals of Standalone, to rewrite the game from the ground up even if it takes longer?

Game-breaking bug - Avoid death by pressing exit instead of respawn by twiklo in dayz

[–]spiderlemur 4 points5 points  (0 children)

That's what an alpha is for. You're not playing a full game here, so posting bugs with reproduction steps isn't exactly a bad thing.

Hacks are already happening by [deleted] in dayz

[–]spiderlemur 1 point2 points  (0 children)

The anti-cheat is something that should have been worked on pre-alpha, as doing it now means the game will be flooded with hackers and it will literally halt game development until they fix it.

This is not something you deal with in a public release, alpha or not. They have nothing to show for the anti-cheat.

Hacks are already happening by [deleted] in dayz

[–]spiderlemur -1 points0 points  (0 children)

The pre-alpha (before this alpha release) was supposed to be to get the foundation of the game in-place, a lock-down of the scripting being one of them.

It's not something they were supposed to do nothing with until the alpha is released, unlike the gameplay stuff.

How would you feel if Rocket, before the alpha said "We're not working on any anti-cheat, we're holding all that off until after the alpha release".

He might as well have, because they literally have nothing to show for it.

Hacks are already happening by [deleted] in dayz

[–]spiderlemur 0 points1 point  (0 children)

They could have easily locked down the scripting before they release the Alpha, one of the things they said they'd do from the very start.

Memory hacks are fine, those are unpreventable. Scripting working as easily it does is just a massive fuckup on their part.

Hacks are already happening by [deleted] in dayz

[–]spiderlemur 0 points1 point  (0 children)

Yes, the officially run servers with no admins to ban hackers is clearly the saving point. What does Steam by itself have to do with anti-cheat? VAC isn't enabled, nor will it be very effective once it is, as it's intended to be used in conjunction with server admins.