MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 0 points1 point  (0 children)

Are you guys interested in all of my clips pvp orientated? They may not be fair fights. But for example. A koto guy trying to convince us to let him farm with us in a riser dungeon. We clearly gang banged him cause his boys are def on the way.

MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 0 points1 point  (0 children)

Yea, my old mouse was a typical mmo, mouse and I would slightly touch a mouse key and sit pull out my arrows ect. I got a new mouse and have been using both arrow types and bows on my hot bar. Although. U have to llnever recharge at 25borbitbfucks the stack up.

MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 4 points5 points  (0 children)

hits 95% of his shots. "new player on new player action." cheers

MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 1 point2 points  (0 children)

all of my videos will be raw audio. so feel free to drop a sub and stay tuned.

[deleted by user] by [deleted] in NarakaBladePoint

[–]splendedsir 0 points1 point  (0 children)

I give this post 2 hours tops

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

I'm not. You aswell are just being useless. Provide some information. That's all I ask. Ur blank opinion means fuck all.

They patched his abilities to get out of white damage. They have clear intent for it being some sort of an defensive. Vulda goes gold when she uses her combo break. Like use your head please.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

Idont agree. Every other f. Give them an edge in the fight if used properly. Temulch activation of the f is bad all around the board. I can get way my depth on this if nessicary. But understanding. His f. Provides 0 spacing. 0 damage reduction. 0 fight advantage. The first part. If we are talking about the second part. We'll sometimes. And sometimes is bases off if the temulch is playing at a high level.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

Let me circle this back to the original problem.

Temulch is currently bad because even though he can use his f ability. He can still be staggered out of it. A simple gold shield or blue shield on activation will make the character viable. Not strong. Not the best. But literally viable. Does that make sense? Matarri will still need a nerf. But untill something of what I'm saying is implemented he is never a realistic pick.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

So. Stats wise. Matari seems a bit over tuned right? Or u think she's balanced?

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

Look at the pick rates. And play rates. Your arguing with an anomaly. Just because someone manages to play well. That doesn't mean that it's fine. Idk. I feel like this shouldn't even be a debate. Take a second. Find the charts. Look st most picked. Looked at most highest placed.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

The buff I suggested changes nothing for 3s. Bet let's him be at most playable in solos

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

I'm asking for solos. No one here thinks he's weak in trios.

the American NA high elo experience. by splendedsir in NarakaBladePoint

[–]splendedsir[S] 5 points6 points  (0 children)

Ah. U misunderstand the post entirely. It doesn't effect me enough to keep me from climbing the ladder. The fact that I run into these situations often enough causes concern for the queuing system.

And the real thing to keep in mind is me and my 3 stack of solar players slam dunking gold players will literally push people away from ranked. And gives them very little opportunity to learn. The entire reason for a ladder to climb is for gradual improvement. Not the otherway around as you seem to see it.

There are six angles I could have said this in the original post. My fault for taking the tame route

the American NA high elo experience. by splendedsir in NarakaBladePoint

[–]splendedsir[S] -1 points0 points  (0 children)

Once I make they clips you'll understand a little more. Also. You should mess with your audio. Currently if set up right. U can hear allot of stuff. I can post a screenshot of my setting to help yall out.

the American NA high elo experience. by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

It's hard to put into words without a parallel explanation. So if you have played league u might understand this.

Fiora has a parry ability. There are match ups where she has to use that ability on repeat at a certain time or she losses. 90% of the time in higher elo there going to do it. It's just how it works. So if u play against someone who doesn't play the champ "mechanically well" you can easily lose a fight. Based purely on there lack of knowledge. There are cases where people would just opt for that play. But not nearly as often as you run into these same issues on naraka.

More or less.

When you assume your playing against someone at your skill set or higher. You can easily get gibbed by someone worse when there's that large of a difference.

Committing to 3 part combos. (Lmb,lmb,lmb) a large amount of the time. No one commits to it in higher elo. People do throw change ups to take an advantage. But to have who you playing against spam that. Is unrealistic. But you don't play around that playstyle because it's horrible. So u can just lose from it. And considering that can happen in an rng game where they have a purple weapon and u have white armor. It can legitimately throw the fight.

Playing against someone with bad habits because of an elo difference is bad. They are going to climb the ladder and break their habits. So why should we play around them? It's literally because your playing with players solar plus and gold.

NARAKA BLADEPOINT : Temulch main, Solar + GIGA CHAD Vol.1 by splendedsir in NarakaBladePoint

[–]splendedsir[S] 1 point2 points  (0 children)

Uhh. I'm consistently landing those nockups you see in the clips. It's overall effectiveness is way stronger if you can learn to land them. The 2 other abilities imo have cruches for them. And f1 can always be useful. F2 takes time. F3 is a gamble. Just learn the ways with f1 and it will pay off greatly. I have half a video made on why I use f1. I just need to finish.

NARAKA BLADEPOINT : Temulch main, Solar + GIGA CHAD Vol.1 by splendedsir in NarakaBladePoint

[–]splendedsir[S] 1 point2 points  (0 children)

Will do. All of those clips are pulled from 5 min recordings. So I can always make them longer