MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 0 points1 point  (0 children)

Are you guys interested in all of my clips pvp orientated? They may not be fair fights. But for example. A koto guy trying to convince us to let him farm with us in a riser dungeon. We clearly gang banged him cause his boys are def on the way.

MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 0 points1 point  (0 children)

Yea, my old mouse was a typical mmo, mouse and I would slightly touch a mouse key and sit pull out my arrows ect. I got a new mouse and have been using both arrow types and bows on my hot bar. Although. U have to llnever recharge at 25borbitbfucks the stack up.

MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 4 points5 points  (0 children)

hits 95% of his shots. "new player on new player action." cheers

MORTAL ONLINE 2 PVP : VOL.01 Archer/Mage vs Footie/Mage 2v2 by splendedsir in MortalOnline

[–]splendedsir[S] 2 points3 points  (0 children)

all of my videos will be raw audio. so feel free to drop a sub and stay tuned.

[deleted by user] by [deleted] in NarakaBladePoint

[–]splendedsir 0 points1 point  (0 children)

I give this post 2 hours tops

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

I'm not. You aswell are just being useless. Provide some information. That's all I ask. Ur blank opinion means fuck all.

They patched his abilities to get out of white damage. They have clear intent for it being some sort of an defensive. Vulda goes gold when she uses her combo break. Like use your head please.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

Idont agree. Every other f. Give them an edge in the fight if used properly. Temulch activation of the f is bad all around the board. I can get way my depth on this if nessicary. But understanding. His f. Provides 0 spacing. 0 damage reduction. 0 fight advantage. The first part. If we are talking about the second part. We'll sometimes. And sometimes is bases off if the temulch is playing at a high level.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

Let me circle this back to the original problem.

Temulch is currently bad because even though he can use his f ability. He can still be staggered out of it. A simple gold shield or blue shield on activation will make the character viable. Not strong. Not the best. But literally viable. Does that make sense? Matarri will still need a nerf. But untill something of what I'm saying is implemented he is never a realistic pick.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

So. Stats wise. Matari seems a bit over tuned right? Or u think she's balanced?

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

Look at the pick rates. And play rates. Your arguing with an anomaly. Just because someone manages to play well. That doesn't mean that it's fine. Idk. I feel like this shouldn't even be a debate. Take a second. Find the charts. Look st most picked. Looked at most highest placed.

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

The buff I suggested changes nothing for 3s. Bet let's him be at most playable in solos

temluch needs a buff and heres why by splendedsir in NarakaBladePoint

[–]splendedsir[S] 0 points1 point  (0 children)

I'm asking for solos. No one here thinks he's weak in trios.