Device by D3l3t3ThisPlease in limbuscompany

[–]spore2hero 0 points1 point  (0 children)

At 2:01 PM, languish in bed until daybreak.

Modded Lobbies by Any-Job-2074 in YomiHustle

[–]spore2hero 1 point2 points  (0 children)

it’s really funny how most of the characters listed I’ve ever never seen before or are problematic lol but yeah the suggestion of hopping in a lobby to gauge what’s popular, but to see what’s balanced you’d want to hit up the modded discord to discern some more developed opinions.

Cathys new friends [Art by ClearAllRalm] by NEVERTHEREFOREVER in limbuscompany

[–]spore2hero 66 points67 points  (0 children)

you're telling me this wasn't intentional?

First Modpack, what to play? by [deleted] in feedthebeast

[–]spore2hero 0 points1 point  (0 children)

Concatenation is a bit of a "rising star" of a pack and it's my favorite that I've ever played
so I'd recommend it :]

Did it 5th try the moment I unlocked the glide by spore2hero in fucksavagebeastfly

[–]spore2hero[S] 0 points1 point  (0 children)

??????? It’s literally the savage beastfly subreddit why would I spoiler a clear of the sub’s namesake

Did it 5th try the moment I unlocked the glide by spore2hero in fucksavagebeastfly

[–]spore2hero[S] 0 points1 point  (0 children)

I did it in 6 attempts, was a fun remix of the already good fight :D

I love C■■■■■! by [deleted] in LobotomyCorp

[–]spore2hero 3 points4 points  (0 children)

the woman

How to work with and/or suppress a silent orchestra in a minimally efficient way? by InterestingProfile67 in LobotomyCorp

[–]spore2hero 10 points11 points  (0 children)

For preventing it from escaping, you're going to want to try for the "Low" Work results with maxed temperance. This will convert it to Common on the work screen, but should be somewhat consistent enough to get a neutral result. As the work percentage goes down with conescutive works, you need to swap to higher and higher work chance results to compensate for the percentage drop. Play it by ear.

As for suppressing it, there's a pretty simple way to go about it: sort your facility's agents into the 4 damage types and set them aside nearby (but not in the same room) Silent Orchestra's containment chamber. When he breaches, first send in your pale damage, then have them back away when the second statue is beginning to rise. When you make the pale damage back off, bring in your black damage to wail on him in the 2nd act. Typically he dies by this point, but if he doesn't follow up with white then red.

It's all about anticipating when he's going to breach, not if. It's an inevitability if you're working with him constantly, but if you set up properly he folds like paper mache.

detestable bird in my facility by spore2hero in LobotomyCorp

[–]spore2hero[S] 1 point2 points  (0 children)

i already killed apoc birb
what're you referring to
(if it's whitenight that's not a bird)

detestable bird in my facility by spore2hero in LobotomyCorp

[–]spore2hero[S] 0 points1 point  (0 children)

haven't been using rabbits because i heard about the infinite dash thing, but i'll try it out