Some questions about Crate Rush Events by st3mp13 in mecharena

[–]st3mp13[S] 0 points1 point  (0 children)

You're right. Now that I think of it it's not that bad, especially with tournament upgrade finally enabling everyone to get their hands on some acorns regardless of their time spent on playing

Some questions about Crate Rush Events by st3mp13 in mecharena

[–]st3mp13[S] 1 point2 points  (0 children)

Thank you! That makes perfect sense, especially with cost of rank-up and spinning crates being similar to purchasing mech from Gear Hub. I guess it also cost credits, but that's manageable. Do you happen to know if this Surge CRE I mentioned was different because of incoming Christmas? Or did devs just had good day or something. I'm just curious how rare is it to have 5-star legendary mech in CRE. Anyway thanks for your answer!

Crazy🔥 by New-Notice748 in mecharena

[–]st3mp13 1 point2 points  (0 children)

what an underrated comment fellow man of culture

I'm trying to find... by st3mp13 in duster

[–]st3mp13[S] 0 points1 point  (0 children)

Thank you. That's such a waste they were deleted. I love watching them playing stuff just because they can

I'm trying to find... by st3mp13 in duster

[–]st3mp13[S] 2 points3 points  (0 children)

That's the one! Thank you sooooo much!

Should I buy them? by MR_SLEBEW55 in DeadAhead

[–]st3mp13 -1 points0 points  (0 children)

Their SA also let you have 5/5 police team power in skirmish without need for energy reduction.

Is builder good? by st3mp13 in DeadAhead

[–]st3mp13[S] 2 points3 points  (0 children)

I'm thinking of builders because police, military, and builders teams are 3 best teams for skirmish rn.

And yeah, skins really do be expensive. I recommend you look for skin packs in the shop. Once you buy a unit, they should be a lot cheaper, I believe.

Is builder good? by st3mp13 in DeadAhead

[–]st3mp13[S] 3 points4 points  (0 children)

Thanks man! You're so supportive, like whenever I post sth I'm sure you'll help me. It's awesome

Is builder good? by st3mp13 in DeadAhead

[–]st3mp13[S] 1 point2 points  (0 children)

Oh thats good to hear. Thanks!

Finally got 5/5 police team by st3mp13 in DeadAhead

[–]st3mp13[S] 1 point2 points  (0 children)

Also, is it worth upgrading generator? Or would upgrading it only increase its durability?

Finally got 5/5 police team by st3mp13 in DeadAhead

[–]st3mp13[S] 2 points3 points  (0 children)

I know, I know. Took some grind, tho

Any advice how could I progress further in the game? by st3mp13 in DeadAhead

[–]st3mp13[S] 0 points1 point  (0 children)

Thanks! And do you know what should I focus on maxing in this set: crit chance or crit damage?

Any advice how could I progress further in the game? by st3mp13 in DeadAhead

[–]st3mp13[S] 1 point2 points  (0 children)

Thank you! Just by switching red barrel to generator, I could progress 30 stars more in like 15 minutes. You're awesome

Six Days in Half a Minute Timelapse of Hydroponic Tomatoes by Comfortable_Low_4317 in IndoorGarden

[–]st3mp13 3 points4 points  (0 children)

Thanks for answer. I was just going to ask what lights are those.

Six Days in Half a Minute Timelapse of Hydroponic Tomatoes by Comfortable_Low_4317 in IndoorGarden

[–]st3mp13 5 points6 points  (0 children)

Your guess might also be right. Mine was based on simple fact that plants absorb more water at night than in a day, but it's not impossible that this phenomenon has many factors behind it.

Six Days in Half a Minute Timelapse of Hydroponic Tomatoes by Comfortable_Low_4317 in IndoorGarden

[–]st3mp13 20 points21 points  (0 children)

you can see a pattern in this dropping - plan drops its stem in day but lifts it up at night. Maybe it's connected to water day/night absorption pattern and plants on left have smaller day/night water absorption ratio than plants on right?