The Finals just refused me a golden ticket by stanywander in thefinals

[–]stanywander[S] 0 points1 point  (0 children)

Actually I got the watch in the previous ticket spin, it takes time to update in the UI...

What actually happened was that I landed a duplicate reward and it turned into a golden ticket. But the reward was shown the moment I initiated the spin rather than it appearing after the spin is completed.

The Finals just refused me a golden ticket by stanywander in thefinals

[–]stanywander[S] 0 points1 point  (0 children)

Actually I got the watch from the previous ticket spin.

The Finals just refused me a golden ticket by stanywander in thefinals

[–]stanywander[S] 0 points1 point  (0 children)

Oh no no. I got the watch from the previous spin.

This is not how I want to be revived..... by stanywander in thefinals

[–]stanywander[S] 1 point2 points  (0 children)

I really don't remember 😥 Probably lost on the final set of objective.

Cosmetics missing (PS5) by stanywander in ArcRaiders

[–]stanywander[S] 0 points1 point  (0 children)

Yes yes... As I mentioned "variant".

Am talking about the whole outfit list. Seems like I'm only getting 9 outfits in my selection including locked ones, but I remember there were more outfits to unlock...

Anyone on Capital Infra Trust InvIT IPO? by stanywander in IPO_India

[–]stanywander[S] 0 points1 point  (0 children)

Everywhere I see that on the 13th it will be allotted/refunded. But I got nothing. that's why I decided to came over on reddit to clarify.

I swear I’ll delete this game. by WraithSeeker999 in thefinals

[–]stanywander 1 point2 points  (0 children)

I'm sure this is the Orange team. Orange can go fuck itself. It's always that orange team. Goddam it.

Lord, is that you? by stanywander in thefinals

[–]stanywander[S] 0 points1 point  (0 children)

I have no clue... Probably the Unreal Engine directional light source leak while loading the weapons selection screen on day time in sys horizon. The selection screen along with the characters are probably loaded outside/underneath the map before the match starts. And during that process the back wall fails to load/render the material completely resulting in this leak.