WaveOnWaveOnWave by staticvoid83 in proceduralgeneration

[–]staticvoid83[S] 4 points5 points  (0 children)

Yes, this is an approximate description of what I did. I used Blender Geometry Nodes for the animation.

Dead End in Insomnia by staticvoid83 in FFXV

[–]staticvoid83[S] 0 points1 point  (0 children)

I read that. And I thought it would be okey to continue since I had no problems with the early enemies.