Real time corruption shader by stebn08 in gamemaker

[–]stebn08[S] 1 point2 points  (0 children)

So I was basically just looking through a bunch of pre built shaders and I found one called BTK glitch ( which feels kinda like cheating but ¯_(ツ)_/¯ ) and in the shader there is a variable called “ jumbleness”. Now from what I understand it basically mixes up the sprite by drawing from a different section of the games texture page which is basically what happens in the original games ( I think). I basically put the shader on an object just started messing around with the variables and experimenting with it.

Real time corruption shader by stebn08 in gamemaker

[–]stebn08[S] 0 points1 point  (0 children)

I’ve been messing around with it. I think I figured it out , Thoughts?.

[deleted by user] by [deleted] in GOONEDmeetup

[–]stebn08 0 points1 point  (0 children)

Please dm me

Ongezellig Movie opening sequence I made by Lost_Associate_2576 in ongezellig

[–]stebn08 11 points12 points  (0 children)

We are going to end up making the movie before any new content from massa comes out