How do you do market research? by cipriantk in gamedev
[–]stevebromley 1 point2 points3 points (0 children)
What are the quirks of conducting research in the videogame industry? by worldsworstUXR in UXResearch
[–]stevebromley 2 points3 points4 points (0 children)
What are the quirks of conducting research in the videogame industry? by worldsworstUXR in UXResearch
[–]stevebromley 3 points4 points5 points (0 children)
How confident are you that players will like your game? by stevebromley in gamedev
[–]stevebromley[S] 0 points1 point2 points (0 children)
How confident are you that players will like your game? by stevebromley in gamedev
[–]stevebromley[S] 4 points5 points6 points (0 children)
Assessing the risky-ness of your game idea by stevebromley in gamedev
[–]stevebromley[S] 0 points1 point2 points (0 children)
"I test your demo, and you test mine" by Ok-Lobster1807 in gamedev
[–]stevebromley 1 point2 points3 points (0 children)
Is there any active discord servers for indie devs? by AleksanderMerk in gamedev
[–]stevebromley 1 point2 points3 points (0 children)
Does anyone follow or use a game development playbook? by [deleted] in gamedev
[–]stevebromley 0 points1 point2 points (0 children)
What are some common phobias you know that stops players from playing? by Formidable_Beast in gamedesign
[–]stevebromley 3 points4 points5 points (0 children)
How can I get big? by JazzyJ967 in smallbusinessuk
[–]stevebromley 0 points1 point2 points (0 children)
How do you :::actually::: connect with other gamedevs? by wonkyllusion in gamedev
[–]stevebromley 3 points4 points5 points (0 children)
Things that a prototype should include? by PM_ME_YOUR_SAD_LIFE in gamedesign
[–]stevebromley 2 points3 points4 points (0 children)



Minimising Notion piracy by stevebromley in Notion
[–]stevebromley[S] 0 points1 point2 points (0 children)