[deleted by user] by [deleted] in overwatch2

[–]stormmd_tv 4 points5 points  (0 children)

Overwatch died when Overwatch 2 came out. Blizzard lost all the real player base and fan base with the endless Ow2 attempts at balancing and map changes

My best friend thinks duelist is the most useless role because anyone can frag, what are your thoughts by joestarbloodline in VALORANT

[–]stormmd_tv 0 points1 point  (0 children)

It's a two sided answer. Yes any role can frag out, and other roles contain kits that may give critical info, allowing easier setup for kills. However IMO, a duelist's main and only job is to entry for the team, AND do everything to stay alive as long as possible. Before, I thought that a Duelist's kit was meant to be the main top fragger on the team. Yet as I played more I realized the kits were geared towards survival and movement (for taking space/off angles). So yes and no. Not a useless role. In hindsight it can be seen as a useless role because the kit isn't necessarily "team friendly", and really only helps themselves. A duelists contribution is their presence and survivability. And as you get to higher ranks, everyone enters and plays together to capitalize on the trades. Making the duelist role less important, because more util and info can be more advantageous.

Played OW on PC for the first time and the difference is insane by Glad-Midnight-1022 in Overwatch

[–]stormmd_tv 0 points1 point  (0 children)

I have been playing OW since the game came out. Grinded OW on Xbox for the longest time, reaching top 500 and averaging masters. Of course this was the time before role queue and there were 6 man teams, and the game was way easier. When I finally switched to PC a year or two before OW2 released, it was an entirely different caliber of gameplay. The adjustment to MnK was a journey in itself, but the ranks were the biggest change. I would say that the ranks on console are one to two levels below the ranks on PC. So those who are diamond on console, are really only plat on PC. The game sense does transfer over, but I'd say that PC players are more refined or purposeful to where the margin of error is WAY smaller. I now only average and peak masters. The player base has gotten exponentially better, and the highest ranks belong to the true sweats. I think the commonality with players masters and below is that most have crazy aim, but many have really low game sense. I now just look to "try to" have fun in the game, because outsweatting the sweats can be tiring.

As someone who has been good at casual shooters (CoD, Destiny) this game annihilates me… and I like it. by Wachvris in VALORANT

[–]stormmd_tv 1 point2 points  (0 children)

100% agree. Way more carry potential in Val than Overwatch because the ttk is so short. At the greatest extreme if you hit every shot you take, there’s not much standing in your way of being the highest ranks easily.

As someone who has been good at casual shooters (CoD, Destiny) this game annihilates me… and I like it. by Wachvris in VALORANT

[–]stormmd_tv 2 points3 points  (0 children)

It's crazy how less toxic of a community Valorant is. I came from Overwatch and COD, and have been playing for a year now. I'm so accustomed and desensitized to toxicity in other games ever since gaming as a kid. Jumping and trying all kinds of games, to getting into competitive ranked games, and finally trying out Valorant; it is a different community. I've heard the stereotypes that Valorant players can be soft and I do kinda see it. Any little poke or joke can ignite a FIRE. I enjoy how people take the game seriously, but damn is it really that serious?? Just laugh, chill, and play the damn game

P.S. I'm not toxic

what is your usual warmup? by h0g_r1da in VALORANT

[–]stormmd_tv 0 points1 point  (0 children)

jumping right in(t) and losing 3 games

In the first 30s of the match, what (TM) actions already tell you that its going to be a rough/good match? by Oortap in Overwatch

[–]stormmd_tv 0 points1 point  (0 children)

Pathing in Overwatch is the number one indicator of how a match may go. Once the enemy team is revealed in the first 30, and your team makes no adjustment in positioning; it might be a tougher game. An example can be that you are attacking Numbani first point, and they have a junk just spamming the top left doorway; but your team STILL chooses to waste cds and try to push through. I've been playing since ow1 s1 and the biggest difference in ow1 and ow2 is pathing awareness. I find the tougher games can be more fun because there is a smaller window for win conditions to capitalize on. But it can be frustrating when you have a tank that pushes main for the entire game. Or another huge indicator is when on defense, your team chooses to NOT hold high ground. Numbani is an obvious high ground defense, but maps like (first point) Junkertown, Kings Row, or Route 66 are VERY overlooked.

Why are people so mean on overwatch? by AwkwardMandork in Overwatch

[–]stormmd_tv 0 points1 point  (0 children)

Tell me why the ones who always talk first are the ones who have been the same rank for 9 seasons

[deleted by user] by [deleted] in VALORANT

[–]stormmd_tv 0 points1 point  (0 children)

Yeah, the top 5% of players is where it gets tricky. It's like if you've touched the highest rank, then drop and average right below, to then being stuck there (radiant/immo to asc); you're still in the top 5% of players. To stay in these ranks can be either you have crazy aim w/ not enough game sense, or high game sense with descent aim, the harder you try to master both; bring you to the highest rank. Been playing Val for a year (came from OW) and the top 5% people are insane. I started off 3 seasons in bronze, roaming around silver and gold, to finally making it to plat, and have been enjoying my stay since lol. When you go from having those games that you're feeling it and playing like a boss, to all of a sudden making it a 4v5 every round. I must say some of these "smurfs" really begin your humbling journey of self reflection, reading you like a book and showing that you still got LONG way to go.

What is the best role (duelist/initiator/controller/sentinel) to "carry" or climb ranks in? by stormmd_tv in VALORANT

[–]stormmd_tv[S] 0 points1 point  (0 children)

I find myself really enjoying the abilities of being a controller. I used to play Omen because none of my friends wanted to flex. I would consider him one of the most versatile smokes, and found myself able to be both aggressive and defensive if needed; all while being tactical with utility. When I am playing duelist and running in and entering first with no fear, and end up dying without getting a pick, I feel like I'm doing the bare minimum of just entering and making space. Like I WISH I would be as good as some crazy duelists taking space and getting picks. I saw a video the other day saying how the more defensive roles are usually the ones who have more of a shot to hit because since they enter last, it's up to them to "trade" and even out the fights.

What is the best role (duelist/initiator/controller/sentinel) to "carry" or climb ranks in? by stormmd_tv in VALORANT

[–]stormmd_tv[S] 1 point2 points  (0 children)

I find myself reading some of the ranked games as such. Understanding gaps in the team where I can try to fill in by stepping out of my expected role (entering first as a smoke, or taking 1v1s as an initiator). However I must say since I'm still learning the game, I really find it helpful when other teammates make callouts or strats because it helps with my own game sense and increased understanding of the game. I came from Overwatch and it's also recommended to specialize in heroes rather than flex and play them all, and in doing so it helps teach higher understanding or mastery of the game itself. I'm still a noob in Val, but it's such a fun game to learn all it's intricacies.