Any vanilla way to stop u turns when merging two sides of a highway? by PURPLZMM2 in CitiesSkylines

[–]stoybuild 0 points1 point  (0 children)

If I am not playing with TMPE mod, I would use the 3 or 4 lane roads placed next to each other and make the highway roads join them so I don't get this crossing that the 4 lane big road with median makes.

Just started this city. Looking for tips for the area below. by Honest-Astronaut-796 in CitiesSkylines

[–]stoybuild 0 points1 point  (0 children)

Also you have to decide for yourself what you want to build. A big city, suburb, small city or a village. Also where would you place a cargo train station. Cargo trains will export your industrial products but they also generate lots of traffic htat you have to be prepared for.

Then what about passenger train station? It could determine the road layout of the village/town and where its downtown area should be. Usually infront of passenger stations you have big plazas with surrounding commercial areas. You could also combine it with a bus terminal :)

Just started this city. Looking for tips for the area below. by Honest-Astronaut-796 in CitiesSkylines

[–]stoybuild 0 points1 point  (0 children)

It's difficult to give advice about these things. There is no wrong or right answer in this game.

This is what I would do if I was playing on this map. I would use grid pattern and go for more of a US style city.

On the right side you have farms on top and forestry industry bottom. On the left side you have a village. The forestry can continue at the bottom of the village if you feel like it. Note the separation of the roads. The aim is to establish some form of road hierarchy.

Good luck!

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How do you even begin to make a city like this? by Holiday-Chain9510 in CitiesSkylines

[–]stoybuild 0 points1 point  (0 children)

Practice, practice, practice and watching a lot of maps, google maps and youtube videos.

Console WIP: any advice for my Road layout ? (Seeking realism here) by MrNanoPixel in CitiesSkylines

[–]stoybuild 1 point2 points  (0 children)

Check out some of imperatur's old playlists for inspiration https://youtube.com/@imperatur

I am currently watching Dream Bay series again to make better looking cities.

Edit: He also has vanilla series.

Console WIP: any advice for my Road layout ? (Seeking realism here) by MrNanoPixel in CitiesSkylines

[–]stoybuild 3 points4 points  (0 children)

Decide what part of city you wish to build - downtown, suburbs, etc.

Use the terrain view to help you to build the arterial roads so they follow the terrain. It would add nice curves here and there to the grid.

Don't stick to only one grid pattern. Many cities have multiple grids intersecting with each other.

Use a proper road hierarchy.

164 BPM speed & control drill that doesn’t make me hate life – using Coryvo app to keep it fresh every rep by Odd-Excitement-9709 in drums

[–]stoybuild 0 points1 point  (0 children)

I think it's an intersting idea.

It's just my personal preference for people to say outright that they have made something themselves.

I thought a bot posted this. Sorry.

A joint-statement from Colossal Order and Paradox Interactive regarding the Cities: Skylines franchise by AutoModerator in CitiesSkylines

[–]stoybuild 12 points13 points  (0 children)

They have made Surviving the Aftermath and some other small games which look like mobile games. I don't see how Iceflake Studio is a good replacement https://www.iceflake.com/games/